Regal
Functions
src/regal/Regal.cpp File Reference
#include "pch.h"
#include "RegalUtil.h"
#include "RegalLog.h"
#include "RegalMac.h"
#include "RegalInit.h"
#include "RegalIff.h"
#include "RegalPush.h"
#include "RegalToken.h"
#include "RegalState.h"
#include "RegalClientState.h"
#include "RegalHelper.h"
#include "RegalPrivate.h"
#include "RegalDebugInfo.h"
#include "RegalContextInfo.h"
#include "RegalCacheShader.h"
#include "RegalCacheTexture.h"
#include "RegalScopedPtr.h"
#include "RegalFrame.h"
#include "RegalMarker.h"
#include "RegalDispatcherGL.h"
#include "RegalDispatcherGlobal.h"

Functions

void glAccum (GLenum op, GLfloat value)
void glAlphaFunc (GLenum func, GLclampf ref)
void glBegin (GLenum mode)
void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void glBlendFunc (GLenum sfactor, GLenum dfactor)
void glCallList (GLuint list)
void glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
void glClear (GLbitfield mask)
void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glClearDepth (GLclampd depth)
void glClearIndex (GLfloat c)
void glClearStencil (GLint s)
void glClipPlane (GLenum plane, const GLdouble *equation)
void glColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glColor3bv (const GLbyte *v)
void glColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glColor3dv (const GLdouble *v)
void glColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glColor3fv (const GLfloat *v)
void glColor3i (GLint red, GLint green, GLint blue)
void glColor3iv (const GLint *v)
void glColor3s (GLshort red, GLshort green, GLshort blue)
void glColor3sv (const GLshort *v)
void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glColor3ubv (const GLubyte *v)
void glColor3ui (GLuint red, GLuint green, GLuint blue)
void glColor3uiv (const GLuint *v)
void glColor3us (GLushort red, GLushort green, GLushort blue)
void glColor3usv (const GLushort *v)
void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void glColor4bv (const GLbyte *v)
void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void glColor4dv (const GLdouble *v)
void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glColor4fv (const GLfloat *v)
void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
void glColor4iv (const GLint *v)
void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
void glColor4sv (const GLshort *v)
void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void glColor4ubv (const GLubyte *v)
void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv (const GLuint *v)
void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4usv (const GLushort *v)
void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glColorMaterial (GLenum face, GLenum mode)
void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
void glCullFace (GLenum mode)
void glDeleteLists (GLuint list, GLsizei range)
void glDepthFunc (GLenum func)
void glDepthMask (GLboolean flag)
void glDepthRange (GLclampd zNear, GLclampd zFar)
void glDisable (GLenum cap)
void glDrawBuffer (GLenum mode)
void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glEdgeFlag (GLboolean flag)
void glEdgeFlagv (const GLboolean *flag)
void glEnable (GLenum cap)
void glEnd (void)
void glEndList (void)
void glEvalCoord1d (GLdouble u)
void glEvalCoord1dv (const GLdouble *u)
void glEvalCoord1f (GLfloat u)
void glEvalCoord1fv (const GLfloat *u)
void glEvalCoord2d (GLdouble u, GLdouble v)
void glEvalCoord2dv (const GLdouble *u)
void glEvalCoord2f (GLfloat u, GLfloat v)
void glEvalCoord2fv (const GLfloat *u)
void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void glEvalPoint1 (GLint i)
void glEvalPoint2 (GLint i, GLint j)
void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
void glFinish (void)
void glFlush (void)
void glFogf (GLenum pname, GLfloat param)
void glFogfv (GLenum pname, const GLfloat *params)
void glFogi (GLenum pname, GLint param)
void glFogiv (GLenum pname, const GLint *params)
void glFrontFace (GLenum mode)
void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLuint glGenLists (GLsizei range)
void glGetBooleanv (GLenum pname, GLboolean *params)
void glGetClipPlane (GLenum plane, GLdouble *equation)
void glGetDoublev (GLenum pname, GLdouble *params)
GLenum glGetError (void)
void glGetFloatv (GLenum pname, GLfloat *params)
void glGetIntegerv (GLenum pname, GLint *params)
void glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
void glGetLightiv (GLenum light, GLenum pname, GLint *params)
void glGetMapdv (GLenum target, GLenum query, GLdouble *v)
void glGetMapfv (GLenum target, GLenum query, GLfloat *v)
void glGetMapiv (GLenum target, GLenum query, GLint *v)
void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
void glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
void glGetPixelMapfv (GLenum map, GLfloat *values)
void glGetPixelMapuiv (GLenum map, GLuint *values)
void glGetPixelMapusv (GLenum map, GLushort *values)
void glGetPolygonStipple (GLubyte *mask)
const GLubyteglGetString (GLenum name)
void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
void glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
void glHint (GLenum target, GLenum mode)
void glIndexMask (GLuint mask)
void glIndexd (GLdouble c)
void glIndexdv (const GLdouble *c)
void glIndexf (GLfloat c)
void glIndexfv (const GLfloat *c)
void glIndexi (GLint c)
void glIndexiv (const GLint *c)
void glIndexs (GLshort c)
void glIndexsv (const GLshort *c)
void glInitNames (void)
GLboolean glIsEnabled (GLenum cap)
GLboolean glIsList (GLuint list)
void glLightModelf (GLenum pname, GLfloat param)
void glLightModelfv (GLenum pname, const GLfloat *params)
void glLightModeli (GLenum pname, GLint param)
void glLightModeliv (GLenum pname, const GLint *params)
void glLightf (GLenum light, GLenum pname, GLfloat param)
void glLightfv (GLenum light, GLenum pname, const GLfloat *params)
void glLighti (GLenum light, GLenum pname, GLint param)
void glLightiv (GLenum light, GLenum pname, const GLint *params)
void glLineStipple (GLint factor, GLushort pattern)
void glLineWidth (GLfloat width)
void glListBase (GLuint base)
void glLoadIdentity (void)
void glLoadMatrixd (const GLdouble *m)
void glLoadMatrixf (const GLfloat *m)
void glLoadName (GLuint name)
void glLogicOp (GLenum opcode)
void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
void glMaterialf (GLenum face, GLenum pname, GLfloat param)
void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
void glMateriali (GLenum face, GLenum pname, GLint param)
void glMaterialiv (GLenum face, GLenum pname, const GLint *params)
void glMatrixMode (GLenum mode)
void glMultMatrixd (const GLdouble *m)
void glMultMatrixf (const GLfloat *m)
void glNewList (GLuint list, GLenum mode)
void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
void glNormal3bv (const GLbyte *v)
void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
void glNormal3dv (const GLdouble *v)
void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
void glNormal3fv (const GLfloat *v)
void glNormal3i (GLint nx, GLint ny, GLint nz)
void glNormal3iv (const GLint *v)
void glNormal3s (GLshort nx, GLshort ny, GLshort nz)
void glNormal3sv (const GLshort *v)
void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glPassThrough (GLfloat token)
void glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
void glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
void glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
void glPixelStoref (GLenum pname, GLfloat param)
void glPixelStorei (GLenum pname, GLint param)
void glPixelTransferf (GLenum pname, GLfloat param)
void glPixelTransferi (GLenum pname, GLint param)
void glPixelZoom (GLfloat xfactor, GLfloat yfactor)
void glPointSize (GLfloat size)
void glPolygonMode (GLenum face, GLenum mode)
void glPolygonStipple (const GLubyte *mask)
void glPopAttrib (void)
void glPopMatrix (void)
void glPopName (void)
void glPushAttrib (GLbitfield mask)
void glPushMatrix (void)
void glPushName (GLuint name)
void glRasterPos2d (GLdouble x, GLdouble y)
void glRasterPos2dv (const GLdouble *v)
void glRasterPos2f (GLfloat x, GLfloat y)
void glRasterPos2fv (const GLfloat *v)
void glRasterPos2i (GLint x, GLint y)
void glRasterPos2iv (const GLint *v)
void glRasterPos2s (GLshort x, GLshort y)
void glRasterPos2sv (const GLshort *v)
void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
void glRasterPos3dv (const GLdouble *v)
void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
void glRasterPos3fv (const GLfloat *v)
void glRasterPos3i (GLint x, GLint y, GLint z)
void glRasterPos3iv (const GLint *v)
void glRasterPos3s (GLshort x, GLshort y, GLshort z)
void glRasterPos3sv (const GLshort *v)
void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glRasterPos4dv (const GLdouble *v)
void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glRasterPos4fv (const GLfloat *v)
void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
void glRasterPos4iv (const GLint *v)
void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glRasterPos4sv (const GLshort *v)
void glReadBuffer (GLenum mode)
void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void glRectdv (const GLdouble *v1, const GLdouble *v2)
void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
void glRectfv (const GLfloat *v1, const GLfloat *v2)
void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
void glRectiv (const GLint *v1, const GLint *v2)
void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
void glRectsv (const GLshort *v1, const GLshort *v2)
GLint glRenderMode (GLenum mode)
void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void glScaled (GLdouble x, GLdouble y, GLdouble z)
void glScalef (GLfloat x, GLfloat y, GLfloat z)
void glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
void glSelectBuffer (GLsizei size, GLuint *buffer)
void glShadeModel (GLenum mode)
void glStencilFunc (GLenum func, GLint ref, GLuint mask)
void glStencilMask (GLuint mask)
void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
void glTexCoord1d (GLdouble s)
void glTexCoord1dv (const GLdouble *v)
void glTexCoord1f (GLfloat s)
void glTexCoord1fv (const GLfloat *v)
void glTexCoord1i (GLint s)
void glTexCoord1iv (const GLint *v)
void glTexCoord1s (GLshort s)
void glTexCoord1sv (const GLshort *v)
void glTexCoord2d (GLdouble s, GLdouble t)
void glTexCoord2dv (const GLdouble *v)
void glTexCoord2f (GLfloat s, GLfloat t)
void glTexCoord2fv (const GLfloat *v)
void glTexCoord2i (GLint s, GLint t)
void glTexCoord2iv (const GLint *v)
void glTexCoord2s (GLshort s, GLshort t)
void glTexCoord2sv (const GLshort *v)
void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
void glTexCoord3dv (const GLdouble *v)
void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
void glTexCoord3fv (const GLfloat *v)
void glTexCoord3i (GLint s, GLint t, GLint r)
void glTexCoord3iv (const GLint *v)
void glTexCoord3s (GLshort s, GLshort t, GLshort r)
void glTexCoord3sv (const GLshort *v)
void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glTexCoord4dv (const GLdouble *v)
void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glTexCoord4fv (const GLfloat *v)
void glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
void glTexCoord4iv (const GLint *v)
void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
void glTexCoord4sv (const GLshort *v)
void glTexEnvf (GLenum target, GLenum pname, GLfloat param)
void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
void glTexEnvi (GLenum target, GLenum pname, GLint param)
void glTexEnviv (GLenum target, GLenum pname, const GLint *params)
void glTexGend (GLenum coord, GLenum pname, GLdouble param)
void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
void glTexGenf (GLenum coord, GLenum pname, GLfloat param)
void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
void glTexGeni (GLenum coord, GLenum pname, GLint param)
void glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glTexParameteri (GLenum target, GLenum pname, GLint param)
void glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
void glTranslated (GLdouble x, GLdouble y, GLdouble z)
void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
void glVertex2d (GLdouble x, GLdouble y)
void glVertex2dv (const GLdouble *v)
void glVertex2f (GLfloat x, GLfloat y)
void glVertex2fv (const GLfloat *v)
void glVertex2i (GLint x, GLint y)
void glVertex2iv (const GLint *v)
void glVertex2s (GLshort x, GLshort y)
void glVertex2sv (const GLshort *v)
void glVertex3d (GLdouble x, GLdouble y, GLdouble z)
void glVertex3dv (const GLdouble *v)
void glVertex3f (GLfloat x, GLfloat y, GLfloat z)
void glVertex3fv (const GLfloat *v)
void glVertex3i (GLint x, GLint y, GLint z)
void glVertex3iv (const GLint *v)
void glVertex3s (GLshort x, GLshort y, GLshort z)
void glVertex3sv (const GLshort *v)
void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertex4dv (const GLdouble *v)
void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertex4fv (const GLfloat *v)
void glVertex4i (GLint x, GLint y, GLint z, GLint w)
void glVertex4iv (const GLint *v)
void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
void glVertex4sv (const GLshort *v)
void glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
void glArrayElement (GLint index)
void glBindTexture (GLenum target, GLuint texture)
void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glDeleteTextures (GLsizei n, const GLuint *textures)
void glDisableClientState (GLenum cap)
void glDrawArrays (GLenum mode, GLint first, GLsizei count)
void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
void glEnableClientState (GLenum cap)
void glGenTextures (GLsizei n, GLuint *textures)
void glGetPointerv (GLenum pname, GLvoid **params)
void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glIndexub (GLubyte c)
void glIndexubv (const GLubyte *c)
void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
GLboolean glIsTexture (GLuint texture)
void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glPolygonOffset (GLfloat factor, GLfloat units)
void glPopClientAttrib (void)
void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
void glPushClientAttrib (GLbitfield mask)
void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glBlendEquation (GLenum mode)
void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
void glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glActiveTexture (GLenum texture)
void glClientActiveTexture (GLenum texture)
void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
void glLoadTransposeMatrixd (const GLdouble *m)
void glLoadTransposeMatrixf (const GLfloat *m)
void glMultTransposeMatrixd (const GLdouble *m)
void glMultTransposeMatrixf (const GLfloat *m)
void glMultiTexCoord1d (GLenum target, GLdouble s)
void glMultiTexCoord1dv (GLenum target, const GLdouble *v)
void glMultiTexCoord1f (GLenum target, GLfloat s)
void glMultiTexCoord1fv (GLenum target, const GLfloat *v)
void glMultiTexCoord1i (GLenum target, GLint s)
void glMultiTexCoord1iv (GLenum target, const GLint *v)
void glMultiTexCoord1s (GLenum target, GLshort s)
void glMultiTexCoord1sv (GLenum target, const GLshort *v)
void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dv (GLenum target, const GLdouble *v)
void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fv (GLenum target, const GLfloat *v)
void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iv (GLenum target, const GLint *v)
void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sv (GLenum target, const GLshort *v)
void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dv (GLenum target, const GLdouble *v)
void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fv (GLenum target, const GLfloat *v)
void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iv (GLenum target, const GLint *v)
void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sv (GLenum target, const GLshort *v)
void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dv (GLenum target, const GLdouble *v)
void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fv (GLenum target, const GLfloat *v)
void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iv (GLenum target, const GLint *v)
void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sv (GLenum target, const GLshort *v)
void glSampleCoverage (GLclampf value, GLboolean invert)
void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glFogCoordd (GLdouble coord)
void glFogCoorddv (const GLdouble *coord)
void glFogCoordf (GLfloat coord)
void glFogCoordfv (const GLfloat *coord)
void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount)
void glPointParameterf (GLenum pname, GLfloat param)
void glPointParameterfv (GLenum pname, const GLfloat *params)
void glPointParameteri (GLenum pname, GLint param)
void glPointParameteriv (GLenum pname, const GLint *params)
void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bv (const GLbyte *v)
void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dv (const GLdouble *v)
void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fv (const GLfloat *v)
void glSecondaryColor3i (GLint red, GLint green, GLint blue)
void glSecondaryColor3iv (const GLint *v)
void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3sv (const GLshort *v)
void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubv (const GLubyte *v)
void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uiv (const GLuint *v)
void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usv (const GLushort *v)
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glWindowPos2d (GLdouble x, GLdouble y)
void glWindowPos2dv (const GLdouble *p)
void glWindowPos2f (GLfloat x, GLfloat y)
void glWindowPos2fv (const GLfloat *p)
void glWindowPos2i (GLint x, GLint y)
void glWindowPos2iv (const GLint *p)
void glWindowPos2s (GLshort x, GLshort y)
void glWindowPos2sv (const GLshort *p)
void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3dv (const GLdouble *p)
void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3fv (const GLfloat *p)
void glWindowPos3i (GLint x, GLint y, GLint z)
void glWindowPos3iv (const GLint *p)
void glWindowPos3s (GLshort x, GLshort y, GLshort z)
void glWindowPos3sv (const GLshort *p)
void glBeginQuery (GLenum target, GLuint id)
void glBindBuffer (GLenum target, GLuint buffer)
void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
void glDeleteBuffers (GLsizei n, const GLuint *buffers)
void glDeleteQueries (GLsizei n, const GLuint *ids)
void glEndQuery (GLenum target)
void glGenBuffers (GLsizei n, GLuint *buffers)
void glGenQueries (GLsizei n, GLuint *ids)
void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params)
void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params)
void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params)
void glGetQueryiv (GLenum target, GLenum pname, GLint *params)
GLboolean glIsBuffer (GLuint buffer)
GLboolean glIsQuery (GLuint id)
GLvoidglMapBuffer (GLenum target, GLenum access)
GLboolean glUnmapBuffer (GLenum target)
void glAttachShader (GLuint program, GLuint shader)
void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name)
void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
void glCompileShader (GLuint shader)
GLuint glCreateProgram (void)
GLuint glCreateShader (GLenum type)
void glDeleteProgram (GLuint program)
void glDeleteShader (GLuint shader)
void glDetachShader (GLuint program, GLuint shader)
void glDisableVertexAttribArray (GLuint index)
void glDrawBuffers (GLsizei n, const GLenum *bufs)
void glEnableVertexAttribArray (GLuint index)
void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
GLint glGetAttribLocation (GLuint program, const GLchar *name)
void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
void glGetProgramiv (GLuint program, GLenum pname, GLint *params)
void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
void glGetShaderiv (GLuint shader, GLenum pname, GLint *params)
GLint glGetUniformLocation (GLuint program, const GLchar *name)
void glGetUniformfv (GLuint program, GLint location, GLfloat *params)
void glGetUniformiv (GLuint program, GLint location, GLint *params)
void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer)
void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params)
void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params)
void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params)
GLboolean glIsProgram (GLuint program)
GLboolean glIsShader (GLuint shader)
void glLinkProgram (GLuint program)
void glShaderSource (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask)
void glStencilMaskSeparate (GLenum face, GLuint mask)
void glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
void glUniform1f (GLint location, GLfloat v0)
void glUniform1fv (GLint location, GLsizei count, const GLfloat *value)
void glUniform1i (GLint location, GLint v0)
void glUniform1iv (GLint location, GLsizei count, const GLint *value)
void glUniform2f (GLint location, GLfloat v0, GLfloat v1)
void glUniform2fv (GLint location, GLsizei count, const GLfloat *value)
void glUniform2i (GLint location, GLint v0, GLint v1)
void glUniform2iv (GLint location, GLsizei count, const GLint *value)
void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glUniform3fv (GLint location, GLsizei count, const GLfloat *value)
void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)
void glUniform3iv (GLint location, GLsizei count, const GLint *value)
void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glUniform4fv (GLint location, GLsizei count, const GLfloat *value)
void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glUniform4iv (GLint location, GLsizei count, const GLint *value)
void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUseProgram (GLuint program)
void glValidateProgram (GLuint program)
void glVertexAttrib1d (GLuint index, GLdouble x)
void glVertexAttrib1dv (GLuint index, const GLdouble *v)
void glVertexAttrib1f (GLuint index, GLfloat x)
void glVertexAttrib1fv (GLuint index, const GLfloat *v)
void glVertexAttrib1s (GLuint index, GLshort x)
void glVertexAttrib1sv (GLuint index, const GLshort *v)
void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dv (GLuint index, const GLdouble *v)
void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fv (GLuint index, const GLfloat *v)
void glVertexAttrib2s (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2sv (GLuint index, const GLshort *v)
void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dv (GLuint index, const GLdouble *v)
void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fv (GLuint index, const GLfloat *v)
void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3sv (GLuint index, const GLshort *v)
void glVertexAttrib4Nbv (GLuint index, const GLbyte *v)
void glVertexAttrib4Niv (GLuint index, const GLint *v)
void glVertexAttrib4Nsv (GLuint index, const GLshort *v)
void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4Nubv (GLuint index, const GLubyte *v)
void glVertexAttrib4Nuiv (GLuint index, const GLuint *v)
void glVertexAttrib4Nusv (GLuint index, const GLushort *v)
void glVertexAttrib4bv (GLuint index, const GLbyte *v)
void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dv (GLuint index, const GLdouble *v)
void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fv (GLuint index, const GLfloat *v)
void glVertexAttrib4iv (GLuint index, const GLint *v)
void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4sv (GLuint index, const GLshort *v)
void glVertexAttrib4ubv (GLuint index, const GLubyte *v)
void glVertexAttrib4uiv (GLuint index, const GLuint *v)
void glVertexAttrib4usv (GLuint index, const GLushort *v)
void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glBeginConditionalRender (GLuint id, GLenum mode)
void glBeginTransformFeedback (GLenum primitiveMode)
void glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name)
void glClampColor (GLenum target, GLenum clamp)
void glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
void glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value)
void glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value)
void glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value)
void glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
void glDisablei (GLenum cap, GLuint index)
void glEnablei (GLenum cap, GLuint index)
void glEndConditionalRender (void)
void glEndTransformFeedback (void)
void glGetBooleani_v (GLenum target, GLuint index, GLboolean *data)
GLint glGetFragDataLocation (GLuint program, const GLchar *name)
const GLubyteglGetStringi (GLenum name, GLuint index)
void glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params)
void glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params)
void glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
void glGetUniformuiv (GLuint program, GLint location, GLuint *params)
void glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params)
void glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params)
GLboolean glIsEnabledi (GLenum target, GLuint index)
void glTexParameterIiv (GLenum target, GLenum pname, const GLint *params)
void glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params)
void glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
void glUniform1ui (GLint location, GLuint v0)
void glUniform1uiv (GLint location, GLsizei count, const GLuint *value)
void glUniform2ui (GLint location, GLuint v0, GLuint v1)
void glUniform2uiv (GLint location, GLsizei count, const GLuint *value)
void glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2)
void glUniform3uiv (GLint location, GLsizei count, const GLuint *value)
void glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glUniform4uiv (GLint location, GLsizei count, const GLuint *value)
void glVertexAttribI1i (GLuint index, GLint x)
void glVertexAttribI1iv (GLuint index, const GLint *v)
void glVertexAttribI1ui (GLuint index, GLuint x)
void glVertexAttribI1uiv (GLuint index, const GLuint *v)
void glVertexAttribI2i (GLuint index, GLint x, GLint y)
void glVertexAttribI2iv (GLuint index, const GLint *v)
void glVertexAttribI2ui (GLuint index, GLuint x, GLuint y)
void glVertexAttribI2uiv (GLuint index, const GLuint *v)
void glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z)
void glVertexAttribI3iv (GLuint index, const GLint *v)
void glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z)
void glVertexAttribI3uiv (GLuint index, const GLuint *v)
void glVertexAttribI4bv (GLuint index, const GLbyte *v)
void glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w)
void glVertexAttribI4iv (GLuint index, const GLint *v)
void glVertexAttribI4sv (GLuint index, const GLshort *v)
void glVertexAttribI4ubv (GLuint index, const GLubyte *v)
void glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glVertexAttribI4uiv (GLuint index, const GLuint *v)
void glVertexAttribI4usv (GLuint index, const GLushort *v)
void glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glDrawArraysInstanced (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
void glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
void glPrimitiveRestartIndex (GLuint index)
void glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer)
void glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
void glFramebufferTextureFace (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
void glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params)
void glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data)
void glVertexAttribDivisor (GLuint index, GLuint divisor)
void glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
void glBlendEquationi (GLuint buf, GLenum mode)
void glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
void glBlendFunci (GLuint buf, GLenum src, GLenum dst)
void glTbufferMask3DFX (GLuint mask)
void glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam)
void glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
void glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)
GLuint glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)
void glBlendEquationIndexedAMD (GLuint buf, GLenum mode)
void glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
void glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst)
void glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
void glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
void glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
void glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names)
void glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names)
GLboolean glIsNameAMD (GLenum identifier, GLuint name)
void glBeginPerfMonitorAMD (GLuint monitor)
void glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors)
void glEndPerfMonitorAMD (GLuint monitor)
void glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors)
void glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
void glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data)
void glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
void glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)
void glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
void glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups)
void glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
void glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val)
void glStencilOpValueAMD (GLenum face, GLuint value)
void glTessellationFactorAMD (GLfloat factor)
void glTessellationModeAMD (GLenum mode)
void glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
void glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
void glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
void glVertexAttribDivisorANGLE (GLuint index, GLuint divisor)
void glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
void glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
void glElementPointerAPPLE (GLenum type, const GLvoid *pointer)
void glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
void glDeleteFencesAPPLE (GLsizei n, const GLuint *fences)
void glFinishFenceAPPLE (GLuint fence)
void glFinishObjectAPPLE (GLenum object, GLint name)
void glGenFencesAPPLE (GLsizei n, GLuint *fences)
GLboolean glIsFenceAPPLE (GLuint fence)
void glSetFenceAPPLE (GLuint fence)
GLboolean glTestFenceAPPLE (GLuint fence)
GLboolean glTestObjectAPPLE (GLenum object, GLuint name)
void glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param)
void glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size)
void glFinishRenderAPPLE (void)
void glFlushRenderAPPLE (void)
void glSwapAPPLE (void)
void glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glResolveMultisampleFramebufferAPPLE (void)
void glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params)
GLenum glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)
GLenum glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)
GLenum glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout)
void glDeleteSyncAPPLE (GLsync sync)
GLsync glFenceSyncAPPLE (GLenum condition, GLbitfield flags)
void glGetInteger64vAPPLE (GLenum pname, GLint64 *params)
void glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
GLboolean glIsSyncAPPLE (GLsync sync)
void glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout)
void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params)
void glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer)
void glBindVertexArrayAPPLE (GLuint array)
void glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays)
void glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays)
GLboolean glIsVertexArrayAPPLE (GLuint array)
void glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer)
void glVertexArrayParameteriAPPLE (GLenum pname, GLint param)
void glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer)
void glDisableVertexAttribAPPLE (GLuint index, GLenum pname)
void glEnableVertexAttribAPPLE (GLuint index, GLenum pname)
GLboolean glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname)
void glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
void glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
void glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
void glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
void glClearDepthf (GLclampf d)
void glDepthRangef (GLclampf n, GLclampf f)
void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
void glReleaseShaderCompiler (void)
void glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
void glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance)
void glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance)
void glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance)
void glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
GLint glGetFragDataIndex (GLuint program, const GLchar *name)
GLsync glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags)
void glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data)
void glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data)
void glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data)
void glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data)
void glClampColorARB (GLenum target, GLenum clamp)
void glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
void glDispatchComputeIndirect (GLintptr indirect)
void glCopyBufferSubData (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)
void glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
void glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam)
void glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
void glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
GLuint glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
void glDrawBuffersARB (GLsizei n, const GLenum *bufs)
void glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
void glBlendEquationiARB (GLuint buf, GLenum mode)
void glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
void glBlendFunciARB (GLuint buf, GLenum src, GLenum dst)
void glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
void glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
void glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
void glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, const GLint *basevertex)
void glDrawArraysIndirect (GLenum mode, const GLvoid *indirect)
void glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect)
void glDrawArraysInstancedARB (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
void glFramebufferParameteri (GLenum target, GLenum pname, GLint param)
void glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
void glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param)
void glBindFramebuffer (GLenum target, GLuint framebuffer)
void glBindRenderbuffer (GLenum target, GLuint renderbuffer)
void glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
GLenum glCheckFramebufferStatus (GLenum target)
void glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers)
void glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers)
void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
void glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glGenFramebuffers (GLsizei n, GLuint *framebuffers)
void glGenRenderbuffers (GLsizei n, GLuint *renderbuffers)
void glGenerateMipmap (GLenum target)
void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params)
void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params)
GLboolean glIsFramebuffer (GLuint framebuffer)
GLboolean glIsRenderbuffer (GLuint renderbuffer)
void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
void glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level)
void glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
void glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glProgramParameteriARB (GLuint program, GLenum pname, GLint value)
void glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
void glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
void glProgramParameteri (GLuint program, GLenum pname, GLint value)
void glGetUniformdv (GLuint program, GLint location, GLdouble *params)
void glUniform1d (GLint location, GLdouble x)
void glUniform1dv (GLint location, GLsizei count, const GLdouble *value)
void glUniform2d (GLint location, GLdouble x, GLdouble y)
void glUniform2dv (GLint location, GLsizei count, const GLdouble *value)
void glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z)
void glUniform3dv (GLint location, GLsizei count, const GLdouble *value)
void glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glUniform4dv (GLint location, GLsizei count, const GLdouble *value)
void glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
void glResetHistogram (GLenum target)
void glResetMinmax (GLenum target)
void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
void glVertexAttribDivisorARB (GLuint index, GLuint divisor)
void glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)
void glInvalidateBufferData (GLuint buffer)
void glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length)
void glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments)
void glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
void glInvalidateTexImage (GLuint texture, GLint level)
void glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
void glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length)
GLvoidglMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
void glCurrentPaletteMatrixARB (GLint index)
void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glMatrixIndexubvARB (GLint size, const GLubyte *indices)
void glMatrixIndexuivARB (GLint size, const GLuint *indices)
void glMatrixIndexusvARB (GLint size, const GLushort *indices)
void glMultiDrawArraysIndirect (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
void glMultiDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
void glSampleCoverageARB (GLclampf value, GLboolean invert)
void glActiveTextureARB (GLenum texture)
void glClientActiveTextureARB (GLenum texture)
void glMultiTexCoord1dARB (GLenum target, GLdouble s)
void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord1fARB (GLenum target, GLfloat s)
void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord1iARB (GLenum target, GLint s)
void glMultiTexCoord1ivARB (GLenum target, const GLint *v)
void glMultiTexCoord1sARB (GLenum target, GLshort s)
void glMultiTexCoord1svARB (GLenum target, const GLshort *v)
void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
void glMultiTexCoord2ivARB (GLenum target, const GLint *v)
void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2svARB (GLenum target, const GLshort *v)
void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3ivARB (GLenum target, const GLint *v)
void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3svARB (GLenum target, const GLshort *v)
void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4ivARB (GLenum target, const GLint *v)
void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4svARB (GLenum target, const GLshort *v)
void glBeginQueryARB (GLenum target, GLuint id)
void glDeleteQueriesARB (GLsizei n, const GLuint *ids)
void glEndQueryARB (GLenum target)
void glGenQueriesARB (GLsizei n, GLuint *ids)
void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params)
void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params)
void glGetQueryivARB (GLenum target, GLenum pname, GLint *params)
GLboolean glIsQueryARB (GLuint id)
void glPointParameterfARB (GLenum pname, GLfloat param)
void glPointParameterfvARB (GLenum pname, const GLfloat *params)
void glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params)
GLuint glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name)
GLint glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name)
GLint glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name)
void glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
void glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
void glProvokingVertex (GLenum mode)
GLenum glGetGraphicsResetStatusARB (void)
void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values)
void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values)
void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values)
void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern)
void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params)
void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
void glMinSampleShading (GLclampf value)
void glMinSampleShadingARB (GLclampf value)
void glBindSampler (GLuint unit, GLuint sampler)
void glDeleteSamplers (GLsizei count, const GLuint *samplers)
void glGenSamplers (GLsizei count, GLuint *samplers)
void glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params)
void glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params)
void glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params)
void glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params)
GLboolean glIsSampler (GLuint sampler)
void glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *params)
void glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *params)
void glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param)
void glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *params)
void glSamplerParameteri (GLuint sampler, GLenum pname, GLint param)
void glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *params)
void glActiveShaderProgram (GLuint pipeline, GLuint program)
void glBindProgramPipeline (GLuint pipeline)
GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const *strings)
void glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines)
void glGenProgramPipelines (GLsizei n, GLuint *pipelines)
void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params)
GLboolean glIsProgramPipeline (GLuint pipeline)
void glProgramUniform1d (GLuint program, GLint location, GLdouble x)
void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform1f (GLuint program, GLint location, GLfloat x)
void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform1i (GLuint program, GLint location, GLint x)
void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform1ui (GLuint program, GLint location, GLuint v0)
void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y)
void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y)
void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y)
void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y)
void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z)
void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z)
void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program)
void glValidateProgramPipeline (GLuint pipeline)
void glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
void glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
void glMemoryBarrier (GLbitfield barriers)
void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)
void glCompileShaderARB (GLhandleARB shaderObj)
GLhandleARB glCreateProgramObjectARB (void)
GLhandleARB glCreateShaderObjectARB (GLenum shaderType)
void glDeleteObjectARB (GLhandleARB obj)
void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
GLhandleARB glGetHandleARB (GLenum pname)
void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params)
void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params)
void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name)
void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)
void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params)
void glLinkProgramARB (GLhandleARB programObj)
void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)
void glUniform1fARB (GLint location, GLfloat v0)
void glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value)
void glUniform1iARB (GLint location, GLint v0)
void glUniform1ivARB (GLint location, GLsizei count, const GLint *value)
void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1)
void glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value)
void glUniform2iARB (GLint location, GLint v0, GLint v1)
void glUniform2ivARB (GLint location, GLsizei count, const GLint *value)
void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value)
void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
void glUniform3ivARB (GLint location, GLsizei count, const GLint *value)
void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value)
void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glUniform4ivARB (GLint location, GLsizei count, const GLint *value)
void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUseProgramObjectARB (GLhandleARB programObj)
void glValidateProgramARB (GLhandleARB programObj)
void glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
void glGetActiveSubroutineName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
void glGetActiveSubroutineUniformName (GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
void glGetActiveSubroutineUniformiv (GLuint program, GLenum shaderType, GLuint index, GLenum pname, GLint *values)
void glGetProgramStageiv (GLuint program, GLenum shaderType, GLenum pname, GLint *values)
void glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *params)
GLuint glGetSubroutineIndex (GLuint program, GLenum shaderType, const GLchar *name)
GLint glGetSubroutineUniformLocation (GLuint program, GLenum shaderType, const GLchar *name)
void glGetUniformSubroutineuiv (GLenum shaderType, GLint location, GLuint *params)
void glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params)
void glUniformSubroutinesuiv (GLenum shaderType, GLsizei count, const GLuint *indices)
void glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
void glDeleteNamedStringARB (GLint namelen, const GLchar *name)
void glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
void glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params)
GLboolean glIsNamedStringARB (GLint namelen, const GLchar *name)
void glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
GLenum glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)
void glDeleteSync (GLsync sync)
GLsync glFenceSync (GLenum condition, GLbitfield flags)
void glGetInteger64v (GLenum pname, GLint64 *params)
void glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
GLboolean glIsSync (GLsync sync)
void glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)
void glPatchParameterfv (GLenum pname, const GLfloat *values)
void glPatchParameteri (GLenum pname, GLint value)
void glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer)
void glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img)
void glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val)
void glSampleMaski (GLuint index, GLbitfield mask)
void glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
void glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
void glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
void glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
void glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
void glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
void glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
void glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
void glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
void glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
void glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
void glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
void glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
void glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params)
void glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params)
void glQueryCounter (GLuint id, GLenum target)
void glBindTransformFeedback (GLenum target, GLuint id)
void glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids)
void glDrawTransformFeedback (GLenum mode, GLuint name)
void glGenTransformFeedbacks (GLsizei n, GLuint *ids)
GLboolean glIsTransformFeedback (GLuint id)
void glPauseTransformFeedback (void)
void glResumeTransformFeedback (void)
void glBeginQueryIndexed (GLenum target, GLuint index, GLuint id)
void glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream)
void glEndQueryIndexed (GLenum target, GLuint index)
void glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params)
void glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount)
void glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount)
void glLoadTransposeMatrixdARB (const GLdouble *m)
void glLoadTransposeMatrixfARB (const GLfloat *m)
void glMultTransposeMatrixdARB (const GLdouble *m)
void glMultTransposeMatrixfARB (const GLfloat *m)
void glBindBufferBase (GLenum target, GLuint index, GLuint buffer)
void glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
void glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
void glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
void glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
void glGetIntegeri_v (GLenum target, GLuint index, GLint *data)
GLuint glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName)
void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
void glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
void glBindVertexArray (GLuint array)
void glDeleteVertexArrays (GLsizei n, const GLuint *arrays)
void glGenVertexArrays (GLsizei n, GLuint *arrays)
GLboolean glIsVertexArray (GLuint array)
void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params)
void glVertexAttribL1d (GLuint index, GLdouble x)
void glVertexAttribL1dv (GLuint index, const GLdouble *v)
void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y)
void glVertexAttribL2dv (GLuint index, const GLdouble *v)
void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttribL3dv (GLuint index, const GLdouble *v)
void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttribL4dv (GLuint index, const GLdouble *v)
void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
void glVertexAttribBinding (GLuint attribindex, GLuint bindingindex)
void glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
void glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
void glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
void glVertexBindingDivisor (GLuint bindingindex, GLuint divisor)
void glVertexBlendARB (GLint count)
void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glWeightbvARB (GLint size, const GLbyte *weights)
void glWeightdvARB (GLint size, const GLdouble *weights)
void glWeightfvARB (GLint size, const GLfloat *weights)
void glWeightivARB (GLint size, const GLint *weights)
void glWeightsvARB (GLint size, const GLshort *weights)
void glWeightubvARB (GLint size, const GLubyte *weights)
void glWeightuivARB (GLint size, const GLuint *weights)
void glWeightusvARB (GLint size, const GLushort *weights)
void glBindBufferARB (GLenum target, GLuint buffer)
void glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
void glDeleteBuffersARB (GLsizei n, const GLuint *buffers)
void glGenBuffersARB (GLsizei n, GLuint *buffers)
void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params)
void glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params)
void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
GLboolean glIsBufferARB (GLuint buffer)
GLvoidglMapBufferARB (GLenum target, GLenum access)
GLboolean glUnmapBufferARB (GLenum target)
void glBindProgramARB (GLenum target, GLuint program)
void glDeleteProgramsARB (GLsizei n, const GLuint *programs)
void glDisableVertexAttribArrayARB (GLuint index)
void glEnableVertexAttribArrayARB (GLuint index)
void glGenProgramsARB (GLsizei n, GLuint *programs)
void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params)
void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params)
void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params)
void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params)
void glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string)
void glGetProgramivARB (GLenum target, GLenum pname, GLint *params)
void glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer)
void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params)
void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params)
void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params)
GLboolean glIsProgramARB (GLuint program)
void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)
void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)
void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
void glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string)
void glVertexAttrib1dARB (GLuint index, GLdouble x)
void glVertexAttrib1dvARB (GLuint index, const GLdouble *v)
void glVertexAttrib1fARB (GLuint index, GLfloat x)
void glVertexAttrib1fvARB (GLuint index, const GLfloat *v)
void glVertexAttrib1sARB (GLuint index, GLshort x)
void glVertexAttrib1svARB (GLuint index, const GLshort *v)
void glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dvARB (GLuint index, const GLdouble *v)
void glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fvARB (GLuint index, const GLfloat *v)
void glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2svARB (GLuint index, const GLshort *v)
void glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dvARB (GLuint index, const GLdouble *v)
void glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fvARB (GLuint index, const GLfloat *v)
void glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3svARB (GLuint index, const GLshort *v)
void glVertexAttrib4NbvARB (GLuint index, const GLbyte *v)
void glVertexAttrib4NivARB (GLuint index, const GLint *v)
void glVertexAttrib4NsvARB (GLuint index, const GLshort *v)
void glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4NubvARB (GLuint index, const GLubyte *v)
void glVertexAttrib4NuivARB (GLuint index, const GLuint *v)
void glVertexAttrib4NusvARB (GLuint index, const GLushort *v)
void glVertexAttrib4bvARB (GLuint index, const GLbyte *v)
void glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dvARB (GLuint index, const GLdouble *v)
void glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fvARB (GLuint index, const GLfloat *v)
void glVertexAttrib4ivARB (GLuint index, const GLint *v)
void glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4svARB (GLuint index, const GLshort *v)
void glVertexAttrib4ubvARB (GLuint index, const GLubyte *v)
void glVertexAttrib4uivARB (GLuint index, const GLuint *v)
void glVertexAttrib4usvARB (GLuint index, const GLushort *v)
void glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name)
void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
GLint glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name)
void glColorP3ui (GLenum type, GLuint color)
void glColorP3uiv (GLenum type, const GLuint *color)
void glColorP4ui (GLenum type, GLuint color)
void glColorP4uiv (GLenum type, const GLuint *color)
void glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords)
void glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords)
void glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords)
void glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords)
void glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords)
void glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords)
void glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords)
void glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords)
void glNormalP3ui (GLenum type, GLuint coords)
void glNormalP3uiv (GLenum type, const GLuint *coords)
void glSecondaryColorP3ui (GLenum type, GLuint color)
void glSecondaryColorP3uiv (GLenum type, const GLuint *color)
void glTexCoordP1ui (GLenum type, GLuint coords)
void glTexCoordP1uiv (GLenum type, const GLuint *coords)
void glTexCoordP2ui (GLenum type, GLuint coords)
void glTexCoordP2uiv (GLenum type, const GLuint *coords)
void glTexCoordP3ui (GLenum type, GLuint coords)
void glTexCoordP3uiv (GLenum type, const GLuint *coords)
void glTexCoordP4ui (GLenum type, GLuint coords)
void glTexCoordP4uiv (GLenum type, const GLuint *coords)
void glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
void glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
void glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
void glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
void glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
void glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
void glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
void glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
void glVertexP2ui (GLenum type, GLuint coords)
void glVertexP2uiv (GLenum type, const GLuint *coords)
void glVertexP3ui (GLenum type, GLuint coords)
void glVertexP3uiv (GLenum type, const GLuint *coords)
void glVertexP4ui (GLenum type, GLuint coords)
void glVertexP4uiv (GLenum type, const GLuint *coords)
void glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v)
void glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f)
void glGetDoublei_v (GLenum target, GLuint index, GLdouble *v)
void glGetFloati_v (GLenum target, GLuint index, GLfloat *v)
void glScissorArrayv (GLuint first, GLsizei count, const GLint *v)
void glScissorIndexed (GLuint index, GLint left, GLint bottom, GLint width, GLint height)
void glScissorIndexedv (GLuint index, const GLint *v)
void glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v)
void glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
void glViewportIndexedfv (GLuint index, const GLfloat *v)
void glWindowPos2dARB (GLdouble x, GLdouble y)
void glWindowPos2dvARB (const GLdouble *p)
void glWindowPos2fARB (GLfloat x, GLfloat y)
void glWindowPos2fvARB (const GLfloat *p)
void glWindowPos2iARB (GLint x, GLint y)
void glWindowPos2ivARB (const GLint *p)
void glWindowPos2sARB (GLshort x, GLshort y)
void glWindowPos2svARB (const GLshort *p)
void glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3dvARB (const GLdouble *p)
void glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3fvARB (const GLfloat *p)
void glWindowPos3iARB (GLint x, GLint y, GLint z)
void glWindowPos3ivARB (const GLint *p)
void glWindowPos3sARB (GLshort x, GLshort y, GLshort z)
void glWindowPos3svARB (const GLshort *p)
void glDrawBuffersATI (GLsizei n, const GLenum *bufs)
void glDrawElementArrayATI (GLenum mode, GLsizei count)
void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count)
void glElementPointerATI (GLenum type, const GLvoid *pointer)
void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param)
void glGetTexBumpParameterivATI (GLenum pname, GLint *param)
void glTexBumpParameterfvATI (GLenum pname, const GLfloat *param)
void glTexBumpParameterivATI (GLenum pname, const GLint *param)
void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
void glBeginFragmentShaderATI (void)
void glBindFragmentShaderATI (GLuint id)
void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
void glDeleteFragmentShaderATI (GLuint id)
void glEndFragmentShaderATI (void)
GLuint glGenFragmentShadersATI (GLuint range)
void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)
void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value)
GLvoidglMapObjectBufferATI (GLuint buffer)
void glUnmapObjectBufferATI (GLuint buffer)
void glPNTrianglesfATI (GLenum pname, GLfloat param)
void glPNTrianglesiATI (GLenum pname, GLint param)
void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
void glFreeObjectBufferATI (GLuint buffer)
void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params)
void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params)
void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params)
void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params)
void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params)
void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params)
GLboolean glIsObjectBufferATI (GLuint buffer)
GLuint glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage)
void glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)
void glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params)
void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params)
void glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
void glClientActiveVertexStreamATI (GLenum stream)
void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)
void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glNormalStream3ivATI (GLenum stream, const GLint *coords)
void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glNormalStream3svATI (GLenum stream, const GLshort *coords)
void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
void glVertexBlendEnviATI (GLenum pname, GLint param)
void glVertexStream1dATI (GLenum stream, GLdouble x)
void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream1fATI (GLenum stream, GLfloat x)
void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream1iATI (GLenum stream, GLint x)
void glVertexStream1ivATI (GLenum stream, const GLint *coords)
void glVertexStream1sATI (GLenum stream, GLshort x)
void glVertexStream1svATI (GLenum stream, const GLshort *coords)
void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
void glVertexStream2ivATI (GLenum stream, const GLint *coords)
void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
void glVertexStream2svATI (GLenum stream, const GLshort *coords)
void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glVertexStream3ivATI (GLenum stream, const GLint *coords)
void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glVertexStream3svATI (GLenum stream, const GLshort *coords)
void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
void glVertexStream4ivATI (GLenum stream, const GLint *coords)
void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexStream4svATI (GLenum stream, const GLshort *coords)
GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)
GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)
void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)
void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha)
void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glBlendEquationEXT (GLenum mode)
void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
void glLockArraysEXT (GLint first, GLsizei count)
void glUnlockArraysEXT (void)
void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param)
void glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param)
void glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params)
void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image)
void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params)
void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
void glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
void glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz)
void glBinormal3bvEXT (const GLbyte *v)
void glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz)
void glBinormal3dvEXT (const GLdouble *v)
void glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz)
void glBinormal3fvEXT (const GLfloat *v)
void glBinormal3iEXT (GLint bx, GLint by, GLint bz)
void glBinormal3ivEXT (const GLint *v)
void glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz)
void glBinormal3svEXT (const GLshort *v)
void glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
void glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz)
void glTangent3bvEXT (const GLbyte *v)
void glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz)
void glTangent3dvEXT (const GLdouble *v)
void glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz)
void glTangent3fvEXT (const GLfloat *v)
void glTangent3iEXT (GLint tx, GLint ty, GLint tz)
void glTangent3ivEXT (const GLint *v)
void glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz)
void glTangent3svEXT (const GLshort *v)
void glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCullParameterdvEXT (GLenum pname, GLdouble *params)
void glCullParameterfvEXT (GLenum pname, GLfloat *params)
void glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
void glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label)
void glInsertEventMarkerEXT (GLsizei length, const GLchar *marker)
void glPopGroupMarkerEXT (void)
void glPushGroupMarkerEXT (GLsizei length, const GLchar *marker)
void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)
void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
void glClientAttribDefaultEXT (GLbitfield mask)
void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)
void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)
void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)
void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)
void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glDisableClientStateIndexedEXT (GLenum array, GLuint index)
void glDisableClientStateiEXT (GLenum array, GLuint index)
void glDisableVertexArrayAttribEXT (GLuint vaobj, GLenum array)
void glDisableVertexArrayEXT (GLuint vaobj, GLenum array)
void glEnableClientStateIndexedEXT (GLenum array, GLuint index)
void glEnableClientStateiEXT (GLenum array, GLuint index)
void glEnableVertexArrayAttribEXT (GLuint vaobj, GLenum array)
void glEnableVertexArrayEXT (GLuint vaobj, GLenum array)
void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs)
void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)
void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)
void glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img)
void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img)
void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data)
void glGetDoublei_vEXT (GLenum target, GLuint index, GLdouble *data)
void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data)
void glGetFloati_vEXT (GLenum target, GLuint index, GLfloat *data)
void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)
void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)
void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)
void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params)
void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)
void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)
void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params)
void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)
void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)
void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params)
void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data)
void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)
void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params)
void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params)
void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params)
void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string)
void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params)
void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)
void glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data)
void glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params)
void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param)
void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param)
void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param)
void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param)
GLvoidglMapNamedBufferEXT (GLuint buffer, GLenum access)
GLvoidglMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
void glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glMatrixLoadIdentityEXT (GLenum mode)
void glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m)
void glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m)
void glMatrixLoaddEXT (GLenum mode, const GLdouble *m)
void glMatrixLoadfEXT (GLenum mode, const GLfloat *m)
void glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m)
void glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m)
void glMatrixMultdEXT (GLenum mode, const GLdouble *m)
void glMatrixMultfEXT (GLenum mode, const GLfloat *m)
void glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glMatrixPopEXT (GLenum mode)
void glMatrixPushEXT (GLenum mode)
void glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
void glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
void glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
void glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)
void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)
void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param)
void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)
void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)
void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *param)
void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *param)
void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer)
void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage)
void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data)
void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params)
void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params)
void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params)
void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params)
void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)
void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)
void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)
void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string)
void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
void glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)
void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0)
void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0)
void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
void glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1)
void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1)
void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1)
void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
void glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)
void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)
void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)
void glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glPushClientAttribDefaultEXT (GLbitfield mask)
void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *param)
void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *param)
void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
GLboolean glUnmapNamedBufferEXT (GLuint buffer)
void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, const GLintptr offset)
void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLintptr offset)
void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset)
void glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments)
void glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params)
void glQueryCounterEXT (GLuint id, GLenum target)
void glColorMaskIndexedEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
void glDisableIndexedEXT (GLenum target, GLuint index)
void glEnableIndexedEXT (GLenum target, GLuint index)
void glGetBooleanIndexedvEXT (GLenum value, GLuint index, GLboolean *data)
void glGetIntegerIndexedvEXT (GLenum value, GLuint index, GLint *data)
GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index)
void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
void glFogCoorddEXT (GLdouble coord)
void glFogCoorddvEXT (const GLdouble *coord)
void glFogCoordfEXT (GLfloat coord)
void glFogCoordfvEXT (const GLfloat *coord)
void glFragmentColorMaterialEXT (GLenum face, GLenum mode)
void glFragmentLightModelfEXT (GLenum pname, GLfloat param)
void glFragmentLightModelfvEXT (GLenum pname, GLfloat *params)
void glFragmentLightModeliEXT (GLenum pname, GLint param)
void glFragmentLightModelivEXT (GLenum pname, GLint *params)
void glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param)
void glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params)
void glFragmentLightiEXT (GLenum light, GLenum pname, GLint param)
void glFragmentLightivEXT (GLenum light, GLenum pname, GLint *params)
void glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param)
void glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params)
void glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param)
void glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params)
void glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat *params)
void glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint *params)
void glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat *params)
void glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint *params)
void glLightEnviEXT (GLenum pname, GLint param)
void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glBindFramebufferEXT (GLenum target, GLuint framebuffer)
void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer)
GLenum glCheckFramebufferStatusEXT (GLenum target)
void glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers)
void glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers)
void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
void glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers)
void glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers)
void glGenerateMipmapEXT (GLenum target)
void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params)
void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params)
GLboolean glIsFramebufferEXT (GLuint framebuffer)
GLboolean glIsRenderbufferEXT (GLuint renderbuffer)
void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name)
GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name)
void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params)
void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params)
void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params)
void glUniform1uiEXT (GLint location, GLuint v0)
void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1)
void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2)
void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value)
void glVertexAttribI1iEXT (GLuint index, GLint x)
void glVertexAttribI1ivEXT (GLuint index, const GLint *v)
void glVertexAttribI1uiEXT (GLuint index, GLuint x)
void glVertexAttribI1uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y)
void glVertexAttribI2ivEXT (GLuint index, const GLint *v)
void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y)
void glVertexAttribI2uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z)
void glVertexAttribI3ivEXT (GLuint index, const GLint *v)
void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)
void glVertexAttribI3uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v)
void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w)
void glVertexAttribI4ivEXT (GLuint index, const GLint *v)
void glVertexAttribI4svEXT (GLuint index, const GLshort *v)
void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v)
void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glVertexAttribI4uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI4usvEXT (GLuint index, const GLushort *v)
void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params)
void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params)
void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink)
void glResetHistogramEXT (GLenum target)
void glResetMinmaxEXT (GLenum target)
void glIndexFuncEXT (GLenum func, GLfloat ref)
void glIndexMaterialEXT (GLenum face, GLenum mode)
void glApplyTextureEXT (GLenum mode)
void glTextureLightEXT (GLenum pname)
void glTextureMaterialEXT (GLenum face, GLenum mode)
void glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
GLvoidglMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
void glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
void glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
void glSampleMaskEXT (GLclampf value, GLboolean invert)
void glSamplePatternEXT (GLenum pattern)
void glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
void glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices)
void glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data)
void glReadBufferIndexedEXT (GLenum src, GLint index)
void glBeginQueryEXT (GLenum target, GLuint id)
void glDeleteQueriesEXT (GLsizei n, const GLuint *ids)
void glEndQueryEXT (GLenum target)
void glGenQueriesEXT (GLsizei n, GLuint *ids)
void glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params)
void glGetQueryivEXT (GLenum target, GLenum pname, GLint *params)
GLboolean glIsQueryEXT (GLuint id)
void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data)
void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params)
void glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
void glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params)
void glPixelTransformParameterfEXT (GLenum target, GLenum pname, const GLfloat param)
void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)
void glPixelTransformParameteriEXT (GLenum target, GLenum pname, const GLint param)
void glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params)
void glPointParameterfEXT (GLenum pname, GLfloat param)
void glPointParameterfvEXT (GLenum pname, const GLfloat *params)
void glPolygonOffsetEXT (GLfloat factor, GLfloat bias)
void glProvokingVertexEXT (GLenum mode)
void glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
void glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params)
void glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
void glBeginSceneEXT (void)
void glEndSceneEXT (void)
void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bvEXT (const GLbyte *v)
void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dvEXT (const GLdouble *v)
void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fvEXT (const GLfloat *v)
void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)
void glSecondaryColor3ivEXT (const GLint *v)
void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3svEXT (const GLshort *v)
void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubvEXT (const GLubyte *v)
void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uivEXT (const GLuint *v)
void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usvEXT (const GLushort *v)
void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glActiveProgramEXT (GLuint program)
GLuint glCreateShaderProgramEXT (GLenum type, const GLchar *string)
void glUseShaderProgramEXT (GLenum type, GLuint program)
void glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)
void glMemoryBarrierEXT (GLbitfield barriers)
void glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag)
void glActiveStencilFaceEXT (GLenum face)
void glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)
void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)
void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params)
void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params)
void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params)
void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params)
GLboolean glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences)
void glBindTextureEXT (GLenum target, GLuint texture)
void glDeleteTexturesEXT (GLsizei n, const GLuint *textures)
void glGenTexturesEXT (GLsizei n, GLuint *textures)
GLboolean glIsTextureEXT (GLuint texture)
void glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities)
void glTextureNormalEXT (GLenum mode)
void glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
void glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
void glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params)
void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params)
void glBeginTransformFeedbackEXT (GLenum primitiveMode)
void glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer)
void glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
void glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glEndTransformFeedbackEXT (void)
void glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
void glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
void glArrayElementEXT (GLint i)
void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)
void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer)
void glGetPointervEXT (GLenum pname, GLvoid **params)
void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
void glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params)
void glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexAttribL1dEXT (GLuint index, GLdouble x)
void glVertexAttribL1dvEXT (GLuint index, const GLdouble *v)
void glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y)
void glVertexAttribL2dvEXT (GLuint index, const GLdouble *v)
void glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttribL3dvEXT (GLuint index, const GLdouble *v)
void glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttribL4dvEXT (GLuint index, const GLdouble *v)
void glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glBeginVertexShaderEXT (void)
GLuint glBindLightParameterEXT (GLenum light, GLenum value)
GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
GLuint glBindParameterEXT (GLenum value)
GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
void glBindVertexShaderEXT (GLuint id)
void glDeleteVertexShaderEXT (GLuint id)
void glDisableVariantClientStateEXT (GLuint id)
void glEnableVariantClientStateEXT (GLuint id)
void glEndVertexShaderEXT (void)
void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
GLuint glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
GLuint glGenVertexShadersEXT (GLuint range)
void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
void glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr)
void glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr)
void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)
void glVariantbvEXT (GLuint id, const GLbyte *addr)
void glVariantdvEXT (GLuint id, const GLdouble *addr)
void glVariantfvEXT (GLuint id, const GLfloat *addr)
void glVariantivEXT (GLuint id, const GLint *addr)
void glVariantsvEXT (GLuint id, const GLshort *addr)
void glVariantubvEXT (GLuint id, const GLubyte *addr)
void glVariantuivEXT (GLuint id, const GLuint *addr)
void glVariantusvEXT (GLuint id, const GLushort *addr)
void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glVertexWeightfEXT (GLfloat weight)
void glVertexWeightfvEXT (const GLfloat *weight)
GLsync glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)
void glFrameTerminatorGREMEDY (void)
void glStringMarkerGREMEDY (GLsizei len, const GLvoid *string)
void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params)
void glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params)
void glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param)
void glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params)
void glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param)
void glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params)
void glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
void glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)
void glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride)
void glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
void glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
void glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
void glNormalPointervINTEL (GLenum type, const GLvoid **pointer)
void glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
void glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer)
void glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc)
void glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh)
void glDebugMessageCallback (GLDEBUGPROC callback, const GLvoid *userParam)
void glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
void glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
GLuint glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
void glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
void glGetObjectPtrLabel (const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
void glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
void glObjectPtrLabel (const GLvoid *ptr, GLsizei length, const GLchar *label)
void glPopDebugGroup (void)
void glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message)
GLuint glBufferRegionEnabled (void)
void glDeleteBufferRegion (GLenum region)
void glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)
GLuint glNewBufferRegion (GLenum region)
void glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)
void glResizeBuffersMESA (void)
void glWindowPos2dMESA (GLdouble x, GLdouble y)
void glWindowPos2dvMESA (const GLdouble *v)
void glWindowPos2fMESA (GLfloat x, GLfloat y)
void glWindowPos2fvMESA (const GLfloat *v)
void glWindowPos2iMESA (GLint x, GLint y)
void glWindowPos2ivMESA (const GLint *v)
void glWindowPos2sMESA (GLshort x, GLshort y)
void glWindowPos2svMESA (const GLshort *v)
void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3dvMESA (const GLdouble *v)
void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3fvMESA (const GLfloat *v)
void glWindowPos3iMESA (GLint x, GLint y, GLint z)
void glWindowPos3ivMESA (const GLint *v)
void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z)
void glWindowPos3svMESA (const GLshort *v)
void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glWindowPos4dvMESA (const GLdouble *v)
void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glWindowPos4fvMESA (const GLfloat *v)
void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w)
void glWindowPos4ivMESA (const GLint *v)
void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w)
void glWindowPos4svMESA (const GLshort *v)
void glBeginConditionalRenderNVX (GLuint id)
void glEndConditionalRenderNVX (void)
GLuint64 glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
GLuint64 glGetTextureHandleNV (GLuint texture)
GLuint64 glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler)
GLboolean glIsImageHandleResidentNV (GLuint64 handle)
GLboolean glIsTextureHandleResidentNV (GLuint64 handle)
void glMakeImageHandleNonResidentNV (GLuint64 handle)
void glMakeImageHandleResidentNV (GLuint64 handle, GLenum access)
void glMakeTextureHandleNonResidentNV (GLuint64 handle)
void glMakeTextureHandleResidentNV (GLuint64 handle)
void glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value)
void glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values)
void glUniformHandleui64NV (GLint location, GLuint64 value)
void glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value)
void glBeginConditionalRenderNV (GLuint id, GLenum mode)
void glEndConditionalRenderNV (void)
void glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
void glCoverageMaskNV (GLboolean mask)
void glCoverageOperationNV (GLenum operation)
void glClearDepthdNV (GLdouble depth)
void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)
void glDepthRangedNV (GLdouble zNear, GLdouble zFar)
void glDrawBuffersNV (GLsizei n, const GLenum *bufs)
void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
void glEvalMapsNV (GLenum target, GLenum mode)
void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params)
void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)
void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params)
void glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params)
void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)
void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params)
void glMapParameterivNV (GLenum target, GLenum pname, const GLint *params)
void glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val)
void glSampleMaskIndexedNV (GLuint index, GLbitfield mask)
void glTexRenderbufferNV (GLenum target, GLuint renderbuffer)
void glDeleteFencesNV (GLsizei n, const GLuint *fences)
void glFinishFenceNV (GLuint fence)
void glGenFencesNV (GLsizei n, GLuint *fences)
void glGetFenceivNV (GLuint fence, GLenum pname, GLint *params)
GLboolean glIsFenceNV (GLuint fence)
void glSetFenceNV (GLuint fence, GLenum condition)
GLboolean glTestFenceNV (GLuint fence)
void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
void glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
void glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
void glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
void glProgramVertexLimitNV (GLenum target, GLint limit)
void glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params)
void glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params)
void glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params)
void glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params)
void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)
void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)
void glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params)
void glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x)
void glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
void glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x)
void glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
void glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
void glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
void glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
void glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
void glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
void glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
void glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
void glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
void glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
void glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
void glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
void glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
void glUniform1i64NV (GLint location, GLint64EXT x)
void glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
void glUniform1ui64NV (GLint location, GLuint64EXT x)
void glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
void glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y)
void glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
void glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y)
void glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
void glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
void glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
void glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
void glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
void glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
void glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value)
void glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
void glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
void glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
void glColor3hvNV (const GLhalfNV *v)
void glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
void glColor4hvNV (const GLhalfNV *v)
void glFogCoordhNV (GLhalfNV coord)
void glFogCoordhvNV (const GLhalfNV *coord)
void glMultiTexCoord1hNV (GLenum target, GLhalfNV s)
void glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v)
void glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t)
void glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v)
void glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
void glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v)
void glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
void glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v)
void glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
void glNormal3hvNV (const GLhalfNV *v)
void glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
void glSecondaryColor3hvNV (const GLhalfNV *v)
void glTexCoord1hNV (GLhalfNV s)
void glTexCoord1hvNV (const GLhalfNV *v)
void glTexCoord2hNV (GLhalfNV s, GLhalfNV t)
void glTexCoord2hvNV (const GLhalfNV *v)
void glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r)
void glTexCoord3hvNV (const GLhalfNV *v)
void glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
void glTexCoord4hvNV (const GLhalfNV *v)
void glVertex2hNV (GLhalfNV x, GLhalfNV y)
void glVertex2hvNV (const GLhalfNV *v)
void glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z)
void glVertex3hvNV (const GLhalfNV *v)
void glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
void glVertex4hvNV (const GLhalfNV *v)
void glVertexAttrib1hNV (GLuint index, GLhalfNV x)
void glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v)
void glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y)
void glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v)
void glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)
void glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v)
void glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
void glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v)
void glVertexAttribs1hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
void glVertexAttribs2hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
void glVertexAttribs3hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
void glVertexAttribs4hvNV (GLuint index, GLsizei count, const GLhalfNV *v)
void glVertexWeighthNV (GLhalfNV weight)
void glVertexWeighthvNV (const GLhalfNV *weight)
void glBeginOcclusionQueryNV (GLuint id)
void glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids)
void glEndOcclusionQueryNV (void)
void glGenOcclusionQueriesNV (GLsizei n, GLuint *ids)
void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params)
void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params)
GLboolean glIsOcclusionQueryNV (GLuint id)
void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)
void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)
void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)
void glCopyPathNV (GLuint resultPath, GLuint srcPath)
void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
void glCoverFillPathNV (GLuint path, GLenum coverMode)
void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
void glCoverStrokePathNV (GLuint name, GLenum coverMode)
void glDeletePathsNV (GLuint path, GLsizei range)
GLuint glGenPathsNV (GLsizei range)
void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value)
void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value)
void glGetPathCommandsNV (GLuint name, GLubyte *commands)
void glGetPathCoordsNV (GLuint name, GLfloat *coords)
void glGetPathDashArrayNV (GLuint name, GLfloat *dashArray)
GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments)
void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)
void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
void glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat *value)
void glGetPathParameterivNV (GLuint name, GLenum param, GLint *value)
void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value)
void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value)
void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
GLboolean glIsPathNV (GLuint path)
GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y)
GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)
void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs)
void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
void glPathCoverDepthFuncNV (GLenum zfunc)
void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray)
void glPathFogGenNV (GLenum genMode)
void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value)
void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value)
void glPathParameteriNV (GLuint path, GLenum pname, GLint value)
void glPathParameterivNV (GLuint path, GLenum pname, const GLint *value)
void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units)
void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask)
void glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString)
void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords)
void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)
GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask)
void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask)
void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)
void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights)
void glFlushPixelDataRangeNV (GLenum target)
void glPixelDataRangeNV (GLenum target, GLsizei size, const GLvoid *pointer)
void glPointParameteriNV (GLenum pname, GLint param)
void glPointParameterivNV (GLenum pname, const GLint *params)
void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params)
void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params)
void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params)
void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params)
void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)
void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)
void glPrimitiveRestartIndexNV (GLuint index)
void glPrimitiveRestartNV (void)
void glReadBufferNV (GLenum mode)
void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
void glCombinerParameterfNV (GLenum pname, GLfloat param)
void glCombinerParameterfvNV (GLenum pname, const GLfloat *params)
void glCombinerParameteriNV (GLenum pname, GLint param)
void glCombinerParameterivNV (GLenum pname, const GLint *params)
void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params)
void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params)
void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params)
void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params)
void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params)
void glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params)
void glGetIntegerui64vNV (GLenum target, GLuint64EXT *data)
void glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params)
void glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params)
GLboolean glIsBufferResidentNV (GLenum target)
GLboolean glIsNamedBufferResidentNV (GLuint buffer)
void glMakeBufferNonResidentNV (GLenum target)
void glMakeBufferResidentNV (GLenum target, GLenum access)
void glMakeNamedBufferNonResidentNV (GLuint buffer)
void glMakeNamedBufferResidentNV (GLuint buffer, GLenum access)
void glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT v0)
void glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
void glUniformui64NV (GLint location, GLuint64EXT v0)
void glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)
void glTextureBarrierNV (void)
void glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
void glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
void glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
void glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
void glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
void glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
void glActiveVaryingNV (GLuint program, const GLchar *name)
void glBeginTransformFeedbackNV (GLenum primitiveMode)
void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)
void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glEndTransformFeedbackNV (void)
void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location)
GLint glGetVaryingLocationNV (GLuint program, const GLchar *name)
void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode)
void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)
void glBindTransformFeedbackNV (GLenum target, GLuint id)
void glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids)
void glDrawTransformFeedbackNV (GLenum mode, GLuint name)
void glGenTransformFeedbacksNV (GLsizei n, GLuint *ids)
GLboolean glIsTransformFeedbackNV (GLuint id)
void glPauseTransformFeedbackNV (void)
void glResumeTransformFeedbackNV (void)
void glVDPAUFiniNV (void)
void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
void glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress)
GLboolean glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface)
void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access)
void glVDPAUUnmapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface)
void glFlushVertexArrayRangeNV (void)
void glVertexArrayRangeNV (GLsizei size, const GLvoid *pointer)
void glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params)
void glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params)
void glVertexAttribL1i64NV (GLuint index, GLint64EXT x)
void glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v)
void glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x)
void glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v)
void glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y)
void glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v)
void glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y)
void glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v)
void glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)
void glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v)
void glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
void glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v)
void glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
void glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v)
void glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
void glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v)
void glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)
void glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)
void glColorFormatNV (GLint size, GLenum type, GLsizei stride)
void glEdgeFlagFormatNV (GLsizei stride)
void glFogCoordFormatNV (GLenum type, GLsizei stride)
void glGetIntegerui64i_vNV (GLenum target, GLuint index, GLuint64EXT *data)
void glIndexFormatNV (GLenum type, GLsizei stride)
void glNormalFormatNV (GLenum type, GLsizei stride)
void glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride)
void glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride)
void glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
void glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)
void glVertexFormatNV (GLint size, GLenum type, GLsizei stride)
GLboolean glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences)
void glBindProgramNV (GLenum target, GLuint id)
void glDeleteProgramsNV (GLsizei n, const GLuint *programs)
void glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params)
void glGenProgramsNV (GLsizei n, GLuint *programs)
void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params)
void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)
void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program)
void glGetProgramivNV (GLuint id, GLenum pname, GLint *params)
void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params)
void glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer)
void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params)
void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params)
void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params)
GLboolean glIsProgramNV (GLuint id)
void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v)
void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v)
void glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v)
void glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v)
void glRequestResidentProgramsNV (GLsizei n, const GLuint *programs)
void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform)
void glVertexAttrib1dNV (GLuint index, GLdouble x)
void glVertexAttrib1dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib1fNV (GLuint index, GLfloat x)
void glVertexAttrib1fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib1sNV (GLuint index, GLshort x)
void glVertexAttrib1svNV (GLuint index, const GLshort *v)
void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y)
void glVertexAttrib2dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y)
void glVertexAttrib2fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y)
void glVertexAttrib2svNV (GLuint index, const GLshort *v)
void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z)
void glVertexAttrib3dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z)
void glVertexAttrib3fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z)
void glVertexAttrib3svNV (GLuint index, const GLshort *v)
void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexAttrib4dvNV (GLuint index, const GLdouble *v)
void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexAttrib4fvNV (GLuint index, const GLfloat *v)
void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexAttrib4svNV (GLuint index, const GLshort *v)
void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
void glVertexAttrib4ubvNV (GLuint index, const GLubyte *v)
void glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)
void glVertexAttribs1dvNV (GLuint index, GLsizei n, const GLdouble *v)
void glVertexAttribs1fvNV (GLuint index, GLsizei n, const GLfloat *v)
void glVertexAttribs1svNV (GLuint index, GLsizei n, const GLshort *v)
void glVertexAttribs2dvNV (GLuint index, GLsizei n, const GLdouble *v)
void glVertexAttribs2fvNV (GLuint index, GLsizei n, const GLfloat *v)
void glVertexAttribs2svNV (GLuint index, GLsizei n, const GLshort *v)
void glVertexAttribs3dvNV (GLuint index, GLsizei n, const GLdouble *v)
void glVertexAttribs3fvNV (GLuint index, GLsizei n, const GLfloat *v)
void glVertexAttribs3svNV (GLuint index, GLsizei n, const GLshort *v)
void glVertexAttribs4dvNV (GLuint index, GLsizei n, const GLdouble *v)
void glVertexAttribs4fvNV (GLuint index, GLsizei n, const GLfloat *v)
void glVertexAttribs4svNV (GLuint index, GLsizei n, const GLshort *v)
void glVertexAttribs4ubvNV (GLuint index, GLsizei n, const GLubyte *v)
void glBeginVideoCaptureNV (GLuint video_capture_slot)
void glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptr offset)
void glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
void glEndVideoCaptureNV (GLuint video_capture_slot)
void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)
void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)
void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)
void glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params)
GLenum glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)
void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)
void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)
void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)
void glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha)
void glBlendFuncSeparateOES (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glBlendEquationOES (GLenum mode)
void glBindFramebufferOES (GLenum target, GLuint framebuffer)
void glBindRenderbufferOES (GLenum target, GLuint renderbuffer)
GLenum glCheckFramebufferStatusOES (GLenum target)
void glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers)
void glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers)
void glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glGenFramebuffersOES (GLsizei n, GLuint *framebuffers)
void glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers)
void glGenerateMipmapOES (GLenum target)
void glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params)
void glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params)
GLboolean glIsFramebufferOES (GLuint framebuffer)
GLboolean glIsRenderbufferOES (GLuint renderbuffer)
void glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
void glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
void glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
void glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params)
GLvoidglMapBufferOES (GLenum target, GLenum access)
GLboolean glUnmapBufferOES (GLenum target)
void glCurrentPaletteMatrixOES (GLuint index)
void glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
void glWeightPointerOES (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
void glClearDepthfOES (GLclampd depth)
void glClipPlanefOES (GLenum plane, const GLfloat *equation)
void glDepthRangefOES (GLclampf n, GLclampf f)
void glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
void glGetClipPlanefOES (GLenum plane, GLfloat *equation)
void glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
void glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
void glTexImage3DOES (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params)
void glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params)
void glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params)
void glTexGenfOES (GLenum coord, GLenum pname, GLfloat param)
void glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params)
void glTexGeniOES (GLenum coord, GLenum pname, GLint param)
void glTexGenivOES (GLenum coord, GLenum pname, const GLint *params)
void glTexGenxOES (GLenum coord, GLenum pname, GLfixed param)
void glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params)
void glBindVertexArrayOES (GLuint array)
void glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays)
void glGenVertexArraysOES (GLsizei n, GLuint *arrays)
GLboolean glIsVertexArrayOES (GLuint array)
void glHintPGI (GLenum target, GLint mode)
void glAlphaFuncQCOM (GLenum func, GLclampf ref)
void glDisableDriverControlQCOM (GLuint driverControl)
void glEnableDriverControlQCOM (GLuint driverControl)
void glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
void glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls)
void glExtGetBufferPointervQCOM (GLenum target, GLvoid **params)
void glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
void glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
void glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
void glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
void glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
void glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures)
void glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param)
void glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length)
void glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms)
void glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders)
GLboolean glExtIsProgramBinaryQCOM (GLuint program)
void glEndTilingQCOM (GLbitfield preserveMask)
void glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
void glAlphaFuncx (GLenum func, GLclampx ref)
void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
void glClearDepthx (GLclampx depth)
void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
void glDepthRangex (GLclampx zNear, GLclampx zFar)
void glFogx (GLenum pname, GLfixed param)
void glFogxv (GLenum pname, const GLfixed *params)
void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
void glLightModelx (GLenum pname, GLfixed param)
void glLightModelxv (GLenum pname, const GLfixed *params)
void glLightx (GLenum light, GLenum pname, GLfixed param)
void glLightxv (GLenum light, GLenum pname, const GLfixed *params)
void glLineWidthx (GLfixed width)
void glLoadMatrixx (const GLfixed *m)
void glMaterialx (GLenum face, GLenum pname, GLfixed param)
void glMaterialxv (GLenum face, GLenum pname, const GLfixed *params)
void glMultMatrixx (const GLfixed *m)
void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz)
void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
void glPointSizex (GLfixed size)
void glPolygonOffsetx (GLfixed factor, GLfixed units)
void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
void glSampleCoveragex (GLclampx value, GLboolean invert)
void glScalex (GLfixed x, GLfixed y, GLfixed z)
void glTexEnvx (GLenum target, GLenum pname, GLfixed param)
void glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params)
void glTexParameterx (GLenum target, GLenum pname, GLfixed param)
void glTranslatex (GLfixed x, GLfixed y, GLfixed z)
void glClipPlanef (GLenum plane, const GLfloat *equation)
void glClipPlanex (GLenum plane, const GLfixed *equation)
void glGetClipPlanef (GLenum pname, GLfloat *eqn)
void glGetClipPlanex (GLenum pname, GLfixed *eqn)
void glGetFixedv (GLenum pname, GLfixed *params)
void glGetLightxv (GLenum light, GLenum pname, GLfixed *params)
void glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params)
void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params)
void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params)
void glPointParameterx (GLenum pname, GLfixed param)
void glPointParameterxv (GLenum pname, const GLfixed *params)
void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer)
void glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params)
const GLcharglErrorStringREGAL (GLenum error)
GLboolean glGetExtensionREGAL (const GLchar *ext)
GLboolean glIsSupportedREGAL (const GLchar *ext)
void glLogMessageCallbackREGAL (GLLOGPROCREGAL callback)
void glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)
void glGetDetailTexFuncSGIS (GLenum target, GLfloat *points)
void glFogFuncSGIS (GLsizei n, const GLfloat *points)
void glGetFogFuncSGIS (GLfloat *points)
void glSampleMaskSGIS (GLclampf value, GLboolean invert)
void glSamplePatternSGIS (GLenum pattern)
void glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params)
void glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params)
void glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param)
void glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params)
void glPixelTexGenParameteriSGIS (GLenum pname, GLint param)
void glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params)
void glPointParameterfSGIS (GLenum pname, GLfloat param)
void glPointParameterfvSGIS (GLenum pname, const GLfloat *params)
void glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points)
void glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)
void glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)
void glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights)
void glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
void glAsyncMarkerSGIX (GLuint marker)
void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range)
GLint glFinishAsyncSGIX (GLuint *markerp)
GLuint glGenAsyncMarkersSGIX (GLsizei range)
GLboolean glIsAsyncMarkerSGIX (GLuint marker)
GLint glPollAsyncSGIX (GLuint *markerp)
void glFlushRasterSGIX (void)
void glTextureFogSGIX (GLenum pname)
void glFragmentColorMaterialSGIX (GLenum face, GLenum mode)
void glFragmentLightModelfSGIX (GLenum pname, GLfloat param)
void glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params)
void glFragmentLightModeliSGIX (GLenum pname, GLint param)
void glFragmentLightModelivSGIX (GLenum pname, const GLint *params)
void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param)
void glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params)
void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param)
void glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params)
void glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param)
void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params)
void glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param)
void glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params)
void glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params)
void glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params)
void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params)
void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params)
void glLightEnviSGIX (GLenum pname, GLint param)
void glFrameZoomSGIX (GLint factor)
void glIglooInterfaceSGIX (GLenum pname, const GLvoid *params)
GLint glGetInstrumentsSGIX (void)
void glInstrumentsBufferSGIX (GLsizei size, GLint *buffer)
GLint glPollInstrumentsSGIX (GLint *marker_p)
void glReadInstrumentsSGIX (GLint marker)
void glStartInstrumentsSGIX (void)
void glStopInstrumentsSGIX (GLint marker)
void glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params)
void glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params)
void glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param)
void glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params)
void glListParameteriSGIX (GLuint list, GLenum pname, GLint param)
void glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params)
void glPixelTexGenSGIX (GLenum mode)
void glDeformSGIX (GLbitfield mask)
void glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)
void glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)
void glLoadIdentityDeformationMapSGIX (GLbitfield mask)
void glReferencePlaneSGIX (const GLdouble *equation)
void glSpriteParameterfSGIX (GLenum pname, GLfloat param)
void glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params)
void glSpriteParameteriSGIX (GLenum pname, GLint param)
void glSpriteParameterivSGIX (GLenum pname, const GLint *params)
void glTagSampleBufferSGIX (void)
void glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params)
void glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params)
void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params)
void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table)
void glFinishTextureSUNX (void)
void glGlobalAlphaFactorbSUN (GLbyte factor)
void glGlobalAlphaFactordSUN (GLdouble factor)
void glGlobalAlphaFactorfSUN (GLfloat factor)
void glGlobalAlphaFactoriSUN (GLint factor)
void glGlobalAlphaFactorsSUN (GLshort factor)
void glGlobalAlphaFactorubSUN (GLubyte factor)
void glGlobalAlphaFactoruiSUN (GLuint factor)
void glGlobalAlphaFactorusSUN (GLushort factor)
void glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width)
void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
void glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer)
void glReplacementCodeubSUN (GLubyte code)
void glReplacementCodeubvSUN (const GLubyte *code)
void glReplacementCodeuiSUN (GLuint code)
void glReplacementCodeuivSUN (const GLuint *code)
void glReplacementCodeusSUN (GLushort code)
void glReplacementCodeusvSUN (const GLushort *code)
void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v)
void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v)
void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
void glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v)
void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v)
void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v)
void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v)
void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v)
void glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)
void glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v)
void glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
void glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v)
void glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v)
void glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
void glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v)
void glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v)
void glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
void glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v)
void glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
void glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v)
void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height)
BOOL wglSetStereoEmitterState3DL (HDC hDC, UINT uState)
VOID wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
HGLRC wglCreateAssociatedContextAMD (UINT id)
HGLRC wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList)
BOOL wglDeleteAssociatedContextAMD (HGLRC hglrc)
UINT wglGetContextGPUIDAMD (HGLRC hglrc)
HGLRC wglGetCurrentAssociatedContextAMD (void)
UINT wglGetGPUIDsAMD (UINT maxCount, UINT *ids)
INT wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data)
BOOL wglMakeAssociatedContextCurrentAMD (HGLRC hglrc)
HANDLE wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType)
VOID wglDeleteBufferRegionARB (HANDLE hRegion)
BOOL wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
BOOL wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height)
HGLRC wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *piAttribList)
const char * wglGetExtensionsStringARB (HDC hDC)
HDC wglGetCurrentReadDCARB (void)
BOOL wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
HPBUFFERARB wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
BOOL wglDestroyPbufferARB (HPBUFFERARB hPbuffer)
HDC wglGetPbufferDCARB (HPBUFFERARB hPbuffer)
BOOL wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
int wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC)
BOOL wglChoosePixelFormatARB (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
BOOL wglGetPixelFormatAttribfvARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
BOOL wglGetPixelFormatAttribivARB (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
BOOL wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
BOOL wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
BOOL wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList)
GLboolean wglBindDisplayColorTableEXT (GLushort id)
GLboolean wglCreateDisplayColorTableEXT (GLushort id)
VOID wglDestroyDisplayColorTableEXT (GLushort id)
GLboolean wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length)
const char * wglGetExtensionsStringEXT (void)
HDC wglGetCurrentReadDCEXT (void)
BOOL wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
HPBUFFEREXT wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
BOOL wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer)
HDC wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer)
BOOL wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue)
int wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC)
BOOL wglChoosePixelFormatEXT (HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
BOOL wglGetPixelFormatAttribfvEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
BOOL wglGetPixelFormatAttribivEXT (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
int wglGetSwapIntervalEXT (void)
BOOL wglSwapIntervalEXT (int interval)
int wglChoosePixelFormat (HDC hDC, const PIXELFORMATDESCRIPTOR *ppfd)
int wglDescribePixelFormat (HDC hDC, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd)
int wglGetPixelFormat (HDC hDC)
BOOL wglSetPixelFormat (HDC hDC, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
BOOL wglSwapBuffers (HDC hDC)
BOOL wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue)
BOOL wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue)
BOOL wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue)
BOOL wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue)
BOOL wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue)
BOOL wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue)
BOOL wglDisableGenlockI3D (HDC hDC)
BOOL wglEnableGenlockI3D (HDC hDC)
BOOL wglGenlockSampleRateI3D (HDC hDC, UINT uRate)
BOOL wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay)
BOOL wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge)
BOOL wglGenlockSourceI3D (HDC hDC, UINT uSource)
BOOL wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate)
BOOL wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay)
BOOL wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge)
BOOL wglGetGenlockSourceI3D (HDC hDC, UINT *uSource)
BOOL wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag)
BOOL wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay)
BOOL wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count)
LPVOID wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags)
BOOL wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress)
BOOL wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count)
BOOL wglDisableFrameLockI3D (void)
BOOL wglEnableFrameLockI3D (void)
BOOL wglIsEnabledFrameLockI3D (BOOL *pFlag)
BOOL wglQueryFrameLockMasterI3D (BOOL *pFlag)
BOOL wglBeginFrameTrackingI3D (void)
BOOL wglEndFrameTrackingI3D (void)
BOOL wglGetFrameUsageI3D (float *pUsage)
BOOL wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage)
BOOL wglDXCloseDeviceNV (HANDLE hDevice)
BOOL wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects)
BOOL wglDXObjectAccessNV (HANDLE hObject, GLenum access)
HANDLE wglDXOpenDeviceNV (GLvoid *dxDevice)
HANDLE wglDXRegisterObjectNV (HANDLE hDevice, GLvoid *dxObject, GLuint name, GLenum type, GLenum access)
BOOL wglDXSetResourceShareHandleNV (GLvoid *dxObject, HANDLE shareHandle)
BOOL wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects)
BOOL wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject)
BOOL wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
HDC wglCreateAffinityDCNV (const HGPUNV *phGpuList)
BOOL wglDeleteDCNV (HDC hAffinityDC)
BOOL wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice)
BOOL wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu)
BOOL wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu)
BOOL wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList)
int wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList)
BOOL wglQueryCurrentContextNV (int iAttribute, int *piValue)
BOOL wglBindSwapBarrierNV (GLuint group, GLuint barrier)
BOOL wglJoinSwapGroupNV (HDC hDC, GLuint group)
BOOL wglQueryFrameCountNV (HDC hDC, GLuint *count)
BOOL wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers)
BOOL wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier)
BOOL wglResetFrameCountNV (HDC hDC)
voidwglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority)
void wglFreeMemoryNV (void *pointer)
BOOL wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice)
UINT wglEnumerateVideoCaptureDevicesNV (HDC hDC, HVIDEOINPUTDEVICENV *phDeviceList)
BOOL wglLockVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice)
BOOL wglQueryVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue)
BOOL wglReleaseVideoCaptureDeviceNV (HDC hDC, HVIDEOINPUTDEVICENV hDevice)
BOOL wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer)
BOOL wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice)
BOOL wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
BOOL wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice)
BOOL wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer)
BOOL wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock)
BOOL wglGetMscRateOML (HDC hDC, INT32 *numerator, INT32 *denominator)
BOOL wglGetSyncValuesOML (HDC hDC, INT64 *ust, INT64 *msc, INT64 *sbc)
INT64 wglSwapBuffersMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder)
INT64 wglSwapLayerBuffersMscOML (HDC hDC, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder)
BOOL wglWaitForMscOML (HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc)
BOOL wglWaitForSbcOML (HDC hDC, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc)
BOOL wglCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
HGLRC wglCreateContext (HDC hDC)
HGLRC wglCreateLayerContext (HDC hDC, int iLayerPlane)
BOOL wglDeleteContext (HGLRC hglrc)
BOOL wglDescribeLayerPlane (HDC hDC, int iPixelFormat, int iLayerPlane, UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
HGLRC wglGetCurrentContext (void)
HDC wglGetCurrentDC (void)
PROC wglGetDefaultProcAddress (LPCSTR lpszProc)
int wglGetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, COLORREF *pcr)
PROC wglGetProcAddress (LPCSTR lpszProc)
BOOL wglMakeCurrent (HDC hDC, HGLRC hglrc)
BOOL wglRealizeLayerPalette (HDC hDC, int iLayerPlane, BOOL bRealize)
int wglSetLayerPaletteEntries (HDC hDC, int iLayerPlane, int iStart, int nEntries, const COLORREF *pcr)
BOOL wglShareLists (HGLRC hglrcShare, HGLRC hglrcSrc)
BOOL wglSwapLayerBuffers (HDC hDC, UINT fuPlanes)
DWORD wglSwapMultipleBuffers (UINT n, const WGLSWAP *ps)
BOOL wglUseFontBitmapsA (HDC hDC, DWORD first, DWORD count, DWORD listBase)
BOOL wglUseFontBitmapsW (HDC hDC, DWORD first, DWORD count, DWORD listBase)
BOOL wglUseFontOutlinesA (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
BOOL wglUseFontOutlinesW (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
XVisualInfo * glXChooseVisual (Display *dpy, int screen, int *attribList)
void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct)
GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap)
void glXDestroyContext (Display *dpy, GLXContext ctx)
void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix)
int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value)
GLXContext glXGetCurrentContext (void)
GLXDrawable glXGetCurrentDrawable (void)
Bool glXIsDirect (Display *dpy, GLXContext ctx)
Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx)
Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase)
Bool glXQueryVersion (Display *dpy, int *major, int *minor)
void glXSwapBuffers (Display *dpy, GLXDrawable drawable)
void glXUseXFont (Font font, int first, int count, int listBase)
void glXWaitGL (void)
void glXWaitX (void)
const char * glXGetClientString (Display *dpy, int name)
const char * glXQueryExtensionsString (Display *dpy, int screen)
const char * glXQueryServerString (Display *dpy, int screen, int name)
DisplayglXGetCurrentDisplay (void)
GLXFBConfigglXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements)
GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list)
GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list)
GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list)
void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf)
void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap)
void glXDestroyWindow (Display *dpy, GLXWindow win)
GLXDrawable glXGetCurrentReadDrawable (void)
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value)
GLXFBConfigglXGetFBConfigs (Display *dpy, int screen, int *nelements)
void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask)
XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config)
Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value)
void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask)
__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName)
void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list)
GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList)
Bool glXDeleteAssociatedContextAMD (GLXContext ctx)
unsigned int glXGetContextGPUIDAMD (GLXContext ctx)
GLXContext glXGetCurrentAssociatedContextAMD (void)
unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids)
int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, GLvoid *data)
Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx)
GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list)
__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName)
void glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer)
void glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list)
void glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer)
void glXFreeContextEXT (Display *dpy, GLXContext context)
GLXContextID glXGetContextIDEXT (const GLXContext context)
GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID)
int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value)
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval)
void glXBindTexImageEXT (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list)
void glXReleaseTexImageEXT (Display *display, GLXDrawable drawable, int buffer)
unsigned int glXGetAGPOffsetMESA (const void *pointer)
void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap)
Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable d)
GLboolean glXSet3DfxModeMESA (GLint mode)
int glXGetSwapIntervalMESA (void)
int glXSwapIntervalMESA (unsigned int interval)
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list)
unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements)
Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier)
Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group)
Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count)
Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers)
Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier)
Bool glXResetFrameCountNV (Display *dpy, int screen)
voidglXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
void glXFreeMemoryNV (void *pointer)
int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device)
GLXVideoCaptureDeviceNVglXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements)
void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device)
int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value)
void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device)
int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer)
int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice)
int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice)
int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf)
int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock)
Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator)
Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc)
int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder)
Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc)
GLXFBConfigSGIXglXChooseFBConfigSGIX (Display *dpy, int screen, const int *attrib_list, int *nelements)
GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfig config, Pixmap pixmap)
int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis)
XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfig config)
GLXPbuffer glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list)
void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf)
void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask)
void glXQueryGLXPbufferSGIX (Display *dpy, GLXPbuffer pbuf, int attribute, unsigned int *value)
void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask)
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier)
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max)
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member)
int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window)
int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h)
int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype)
int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h)
int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
void glXCushionSGI (Display *dpy, Window window, float cushion)
GLXDrawable glXGetCurrentReadDrawableSGI (void)
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
int glXSwapIntervalSGI (int interval)
int glXGetVideoSyncSGI (unsigned int *count)
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count)
Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex)
int glXGetVideoResizeSUN (Display *display, GLXDrawable window, float *factor)
int glXVideoResizeSUN (Display *display, GLXDrawable window, float factor)
CGLError CGLChoosePixelFormat (const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, GLint *npix)
CGLError CGLClearDrawable (CGLContextObj ctx)
CGLError CGLCopyContext (CGLContextObj src, CGLContextObj dst, GLbitfield mask)
CGLError CGLCreateContext (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx)
CGLError CGLDescribePixelFormat (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value)
CGLError CGLDescribeRenderer (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value)
CGLError CGLDestroyContext (CGLContextObj ctx)
CGLError CGLDestroyPixelFormat (CGLPixelFormatObj pix)
CGLError CGLDestroyRendererInfo (CGLRendererInfoObj rend)
CGLError CGLDisable (CGLContextObj ctx, CGLContextEnable pname)
CGLError CGLEnable (CGLContextObj ctx, CGLContextEnable pname)
const char * CGLErrorString (CGLError error)
CGLError CGLFlushDrawable (CGLContextObj ctx)
CGLError CGLGetOffScreen (CGLContextObj ctx, GLsizei *width, GLsizei *height, GLsizei *rowbytes, void **baseaddr)
CGLError CGLGetOption (CGLGlobalOption pname, GLint *param)
CGLError CGLGetParameter (CGLContextObj ctx, CGLContextParameter pname, GLint *params)
void CGLGetVersion (GLint *majorvers, GLint *minorvers)
CGLError CGLGetVirtualScreen (CGLContextObj ctx, GLint *screen)
CGLError CGLIsEnabled (CGLContextObj ctx, CGLContextEnable pname, GLint *enable)
CGLError CGLQueryRendererInfo (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend)
CGLError CGLSetFullScreen (CGLContextObj ctx)
CGLError CGLSetOffScreen (CGLContextObj ctx, GLsizei width, GLsizei height, GLsizei rowbytes, void *baseaddr)
CGLError CGLSetOption (CGLGlobalOption pname, GLint param)
CGLError CGLSetParameter (CGLContextObj ctx, CGLContextParameter pname, const GLint *params)
CGLError CGLSetVirtualScreen (CGLContextObj ctx, GLint screen)
CGLError CGLCreatePBuffer (GLsizei width, GLsizei height, GLenum target, GLenum internalFormat, GLint max_level, CGLPBufferObj *pbuffer)
CGLError CGLDescribePBuffer (CGLPBufferObj pbuffer, GLsizei *width, GLsizei *height, GLenum *target, GLenum *internalFormat, GLint *mipmap)
CGLError CGLDestroyPBuffer (CGLPBufferObj pbuffer)
CGLError CGLGetPBuffer (CGLContextObj ctx, CGLPBufferObj *pbuffer, GLenum *face, GLint *level, GLint *screen)
CGLError CGLSetPBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum face, GLint level, GLint screen)
CGLError CGLTexImagePBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source)
GLuint CGLGetContextRetainCount (CGLContextObj ctx)
CGLError CGLGetGlobalOption (CGLGlobalOption pname, GLint *params)
GLuint CGLGetPBufferRetainCount (CGLPBufferObj pbuffer)
CGLPixelFormatObj CGLGetPixelFormat (CGLContextObj ctx)
GLuint CGLGetPixelFormatRetainCount (CGLPixelFormatObj pix)
CGLError CGLLockContext (CGLContextObj ctx)
void CGLReleaseContext (CGLContextObj ctx)
void CGLReleasePBuffer (CGLPBufferObj pbuffer)
void CGLReleasePixelFormat (CGLPixelFormatObj pix)
CGLContextObj CGLRetainContext (CGLContextObj ctx)
CGLPBufferObj CGLRetainPBuffer (CGLPBufferObj pbuffer)
CGLPixelFormatObj CGLRetainPixelFormat (CGLPixelFormatObj pix)
CGLError CGLSetGlobalOption (CGLGlobalOption pname, const GLint *params)
CGLError CGLUnlockContext (CGLContextObj ctx)
CGLContextObj CGLGetCurrentContext (void)
CGLShareGroupObj CGLGetShareGroup (CGLContextObj ctx)
CGLError CGLGetSurface (CGLContextObj ctx, CGSConnectionID *conn, CGSWindowID *win, CGSSurfaceID *srf)
CGLError CGLSetCurrentContext (CGLContextObj ctx)
CGLError CGLSetSurface (CGLContextObj ctx, CGSConnectionID conn, CGSWindowID win, CGSSurfaceID srf)
CGLError CGLTexImageIOSurface2D (CGLContextObj ctx, GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane)
CGLError CGLUpdateContext (CGLContextObj ctx)
EGLBoolean eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, GLvoid **value)
EGLint eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags, EGLTimeKHR timeout)
EGLSyncKHR eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
EGLBoolean eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync)
EGLBoolean eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint attribute, EGLint *value)
EGLImageKHR eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
EGLBoolean eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image)
EGLBoolean eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
EGLBoolean eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface)
EGLBoolean eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream)
EGLBoolean eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream)
EGLBoolean eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream)
EGLStreamKHR eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor)
EGLNativeFileDescriptorKHR eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream)
EGLSurface eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list)
EGLint eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags)
EGLImageKHR eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list)
EGLBoolean eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride)
void eglCoverageMaskNV (GLboolean mask)
void eglCoverageOperationNV (GLenum operation)
EGLBoolean eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
EGLint eglClientWaitSyncNV (EGLSyncNV GLsync, EGLint flags, EGLTimeNV timeout)
EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list)
EGLBoolean eglDestroySyncNV (EGLSyncNV GLsync)
EGLBoolean eglFenceNV (EGLSyncNV GLsync)
EGLBoolean eglGetSyncAttribNV (EGLSyncNV GLsync, EGLint attribute, EGLint *value)
EGLBoolean eglSignalSyncNV (EGLSyncNV GLsync, EGLenum mode)
EGLuint64NV eglGetSystemTimeFrequencyNV (void)
EGLuint64NV eglGetSystemTimeNV (void)
EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
EGLContext eglGetCurrentContext (void)
EGLDisplay eglGetCurrentDisplay (void)
EGLSurface eglGetCurrentSurface (EGLint readdraw)
EGLDisplay eglGetDisplay (EGLNativeDisplayType display_id)
EGLint eglGetError (void)
__eglMustCastToProperFunctionPointerType eglGetProcAddress (const char *procname)
EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
const char * eglQueryString (EGLDisplay dpy, EGLint name)
EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface surface)
EGLBoolean eglTerminate (EGLDisplay dpy)
EGLBoolean eglWaitGL (void)
EGLBoolean eglWaitNative (EGLint engine)
EGLBoolean eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer)
EGLBoolean eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer)
EGLBoolean eglBindAPI (EGLenum api)
EGLSurface eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
EGLenum eglQueryAPI (void)
EGLBoolean eglReleaseThread (void)
EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
EGLBoolean eglSwapInterval (EGLDisplay dpy, EGLint interval)
EGLBoolean eglWaitClient (void)

Function Documentation

CGLError CGLChoosePixelFormat ( const CGLPixelFormatAttribute attribs,
CGLPixelFormatObj pix,
GLint npix 
)
CGLError CGLCreatePBuffer ( GLsizei  width,
GLsizei  height,
GLenum  target,
GLenum  internalFormat,
GLint  max_level,
CGLPBufferObj pbuffer 
)
CGLError CGLDescribePBuffer ( CGLPBufferObj  pbuffer,
GLsizei width,
GLsizei height,
GLenum target,
GLenum internalFormat,
GLint mipmap 
)
CGLError CGLDescribeRenderer ( CGLRendererInfoObj  rend,
GLint  rend_num,
CGLRendererProperty  prop,
GLint value 
)
const char* CGLErrorString ( CGLError  error)
CGLError CGLGetGlobalOption ( CGLGlobalOption  pname,
GLint params 
)
CGLError CGLGetOffScreen ( CGLContextObj  ctx,
GLsizei width,
GLsizei height,
GLsizei rowbytes,
void **  baseaddr 
)
CGLError CGLGetOption ( CGLGlobalOption  pname,
GLint param 
)
CGLError CGLGetPBuffer ( CGLContextObj  ctx,
CGLPBufferObj pbuffer,
GLenum face,
GLint level,
GLint screen 
)
void CGLGetVersion ( GLint majorvers,
GLint minorvers 
)
CGLError CGLIsEnabled ( CGLContextObj  ctx,
CGLContextEnable  pname,
GLint enable 
)
CGLError CGLQueryRendererInfo ( GLuint  display_mask,
CGLRendererInfoObj rend,
GLint nrend 
)
CGLError CGLSetGlobalOption ( CGLGlobalOption  pname,
const GLint params 
)
CGLError CGLSetOffScreen ( CGLContextObj  ctx,
GLsizei  width,
GLsizei  height,
GLsizei  rowbytes,
void baseaddr 
)
CGLError CGLSetOption ( CGLGlobalOption  pname,
GLint  param 
)
CGLError CGLSetParameter ( CGLContextObj  ctx,
CGLContextParameter  pname,
const GLint params 
)
CGLError CGLSetPBuffer ( CGLContextObj  ctx,
CGLPBufferObj  pbuffer,
GLenum  face,
GLint  level,
GLint  screen 
)
CGLError CGLTexImageIOSurface2D ( CGLContextObj  ctx,
GLenum  target,
GLenum  internal_format,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
IOSurfaceRef  ioSurface,
GLuint  plane 
)
CGLError CGLTexImagePBuffer ( CGLContextObj  ctx,
CGLPBufferObj  pbuffer,
GLenum  source 
)
EGLBoolean eglBindTexImage ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  buffer 
)
EGLBoolean eglChooseConfig ( EGLDisplay  dpy,
const EGLint attrib_list,
EGLConfig configs,
EGLint  config_size,
EGLint num_config 
)
EGLint eglClientWaitSyncKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  flags,
EGLTimeKHR  timeout 
)
EGLint eglClientWaitSyncNV ( EGLSyncNV  GLsync,
EGLint  flags,
EGLTimeNV  timeout 
)
EGLContext eglCreateContext ( EGLDisplay  dpy,
EGLConfig  config,
EGLContext  share_context,
const EGLint attrib_list 
)
EGLImageKHR eglCreateDRMImageMESA ( EGLDisplay  dpy,
const EGLint attrib_list 
)
EGLSyncNV eglCreateFenceSyncNV ( EGLDisplay  dpy,
EGLenum  condition,
const EGLint attrib_list 
)
EGLImageKHR eglCreateImageKHR ( EGLDisplay  dpy,
EGLContext  ctx,
EGLenum  target,
EGLClientBuffer  buffer,
const EGLint attrib_list 
)
EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay  dpy,
EGLenum  buftype,
EGLClientBuffer  buffer,
EGLConfig  config,
const EGLint attrib_list 
)
EGLSurface eglCreatePbufferSurface ( EGLDisplay  dpy,
EGLConfig  config,
const EGLint attrib_list 
)
EGLSurface eglCreatePixmapSurface ( EGLDisplay  dpy,
EGLConfig  config,
EGLNativePixmapType  pixmap,
const EGLint attrib_list 
)
EGLSurface eglCreateStreamProducerSurfaceKHR ( EGLDisplay  dpy,
EGLConfig  config,
EGLStreamKHR  stream,
const EGLint attrib_list 
)
EGLSyncKHR eglCreateSyncKHR ( EGLDisplay  dpy,
EGLenum  type,
const EGLint attrib_list 
)
EGLSurface eglCreateWindowSurface ( EGLDisplay  dpy,
EGLConfig  config,
EGLNativeWindowType  win,
const EGLint attrib_list 
)
EGLBoolean eglExportDRMImageMESA ( EGLDisplay  dpy,
EGLImageKHR  image,
EGLint name,
EGLint handle,
EGLint stride 
)
EGLBoolean eglGetConfigAttrib ( EGLDisplay  dpy,
EGLConfig  config,
EGLint  attribute,
EGLint value 
)
EGLBoolean eglGetConfigs ( EGLDisplay  dpy,
EGLConfig configs,
EGLint  config_size,
EGLint num_config 
)
EGLBoolean eglGetSyncAttribKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  attribute,
EGLint value 
)
EGLBoolean eglGetSyncAttribNV ( EGLSyncNV  GLsync,
EGLint  attribute,
EGLint value 
)
EGLBoolean eglInitialize ( EGLDisplay  dpy,
EGLint major,
EGLint minor 
)
EGLBoolean eglLockSurfaceKHR ( EGLDisplay  display,
EGLSurface  surface,
const EGLint attrib_list 
)
EGLBoolean eglPostSubBufferNV ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  x,
EGLint  y,
EGLint  width,
EGLint  height 
)
EGLBoolean eglQueryContext ( EGLDisplay  dpy,
EGLContext  ctx,
EGLint  attribute,
EGLint value 
)
const char* eglQueryString ( EGLDisplay  dpy,
EGLint  name 
)
EGLBoolean eglQuerySurface ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
EGLint value 
)
EGLBoolean eglQuerySurfacePointerANGLE ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
GLvoid **  value 
)
EGLBoolean eglReleaseTexImage ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  buffer 
)
EGLBoolean eglSignalSyncNV ( EGLSyncNV  GLsync,
EGLenum  mode 
)
EGLBoolean eglSurfaceAttrib ( EGLDisplay  dpy,
EGLSurface  surface,
EGLint  attribute,
EGLint  value 
)
EGLBoolean eglSwapInterval ( EGLDisplay  dpy,
EGLint  interval 
)
EGLint eglWaitSyncKHR ( EGLDisplay  dpy,
EGLSyncKHR  GLsync,
EGLint  flags 
)
void glAccum ( GLenum  op,
GLfloat  value 
)
void glActiveShaderProgram ( GLuint  pipeline,
GLuint  program 
)
void glActiveTexture ( GLenum  texture)
void glActiveVaryingNV ( GLuint  program,
const GLchar name 
)
void glAddSwapHintRectWIN ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glAlphaFragmentOp1ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod 
)
void glAlphaFragmentOp2ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod 
)
void glAlphaFragmentOp3ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod,
GLuint  arg3,
GLuint  arg3Rep,
GLuint  arg3Mod 
)
void glAlphaFunc ( GLenum  func,
GLclampf  ref 
)
void glAlphaFuncQCOM ( GLenum  func,
GLclampf  ref 
)
void glAlphaFuncx ( GLenum  func,
GLclampx  ref 
)
GLboolean glAreProgramsResidentNV ( GLsizei  n,
const GLuint programs,
GLboolean residences 
)
GLboolean glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)
GLboolean glAreTexturesResidentEXT ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)
void glArrayObjectATI ( GLenum  array,
GLint  size,
GLenum  type,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
)
void glAttachObjectARB ( GLhandleARB  containerObj,
GLhandleARB  obj 
)
void glAttachShader ( GLuint  program,
GLuint  shader 
)
void glBegin ( GLenum  mode)
void glBeginQuery ( GLenum  target,
GLuint  id 
)
void glBeginQueryARB ( GLenum  target,
GLuint  id 
)
void glBeginQueryEXT ( GLenum  target,
GLuint  id 
)
void glBeginQueryIndexed ( GLenum  target,
GLuint  index,
GLuint  id 
)
void glBeginTransformFeedback ( GLenum  primitiveMode)
void glBeginVideoCaptureNV ( GLuint  video_capture_slot)
void glBindAttribLocation ( GLuint  program,
GLuint  index,
const GLchar name 
)
void glBindAttribLocationARB ( GLhandleARB  programObj,
GLuint  index,
const GLcharARB name 
)
void glBindBuffer ( GLenum  target,
GLuint  buffer 
)
void glBindBufferARB ( GLenum  target,
GLuint  buffer 
)
void glBindBufferBase ( GLenum  target,
GLuint  index,
GLuint  buffer 
)
void glBindBufferBaseEXT ( GLenum  target,
GLuint  index,
GLuint  buffer 
)
void glBindBufferBaseNV ( GLenum  target,
GLuint  index,
GLuint  buffer 
)
void glBindBufferOffsetEXT ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset 
)
void glBindBufferOffsetNV ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset 
)
void glBindBufferRange ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
)
void glBindBufferRangeEXT ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
)
void glBindBufferRangeNV ( GLenum  target,
GLuint  index,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
)
void glBindFragDataLocation ( GLuint  program,
GLuint  color,
const GLchar name 
)
void glBindFragDataLocationEXT ( GLuint  program,
GLuint  color,
const GLchar name 
)
void glBindFragDataLocationIndexed ( GLuint  program,
GLuint  colorNumber,
GLuint  index,
const GLchar name 
)
void glBindFramebuffer ( GLenum  target,
GLuint  framebuffer 
)
void glBindFramebufferEXT ( GLenum  target,
GLuint  framebuffer 
)
void glBindFramebufferOES ( GLenum  target,
GLuint  framebuffer 
)
void glBindImageTexture ( GLuint  unit,
GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  access,
GLenum  format 
)
void glBindImageTextureEXT ( GLuint  index,
GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  access,
GLint  format 
)
GLuint glBindLightParameterEXT ( GLenum  light,
GLenum  value 
)
void glBindMultiTextureEXT ( GLenum  texunit,
GLenum  target,
GLuint  texture 
)
void glBindProgramARB ( GLenum  target,
GLuint  program 
)
void glBindProgramNV ( GLenum  target,
GLuint  id 
)
void glBindRenderbuffer ( GLenum  target,
GLuint  renderbuffer 
)
void glBindRenderbufferEXT ( GLenum  target,
GLuint  renderbuffer 
)
void glBindRenderbufferOES ( GLenum  target,
GLuint  renderbuffer 
)
void glBindSampler ( GLuint  unit,
GLuint  sampler 
)
GLuint glBindTexGenParameterEXT ( GLenum  unit,
GLenum  coord,
GLenum  value 
)
void glBindTexture ( GLenum  target,
GLuint  texture 
)
void glBindTextureEXT ( GLenum  target,
GLuint  texture 
)
void glBindTransformFeedback ( GLenum  target,
GLuint  id 
)
void glBindVertexBuffer ( GLuint  bindingindex,
GLuint  buffer,
GLintptr  offset,
GLsizei  stride 
)
void glBindVideoCaptureStreamBufferNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  frame_region,
GLintptr  offset 
)
void glBindVideoCaptureStreamTextureNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  frame_region,
GLenum  target,
GLuint  texture 
)
void glBinormal3bEXT ( GLbyte  bx,
GLbyte  by,
GLbyte  bz 
)
void glBinormal3bvEXT ( const GLbyte v)
void glBinormal3dEXT ( GLdouble  bx,
GLdouble  by,
GLdouble  bz 
)
void glBinormal3dvEXT ( const GLdouble v)
void glBinormal3fEXT ( GLfloat  bx,
GLfloat  by,
GLfloat  bz 
)
void glBinormal3fvEXT ( const GLfloat v)
void glBinormal3iEXT ( GLint  bx,
GLint  by,
GLint  bz 
)
void glBinormal3ivEXT ( const GLint v)
void glBinormal3sEXT ( GLshort  bx,
GLshort  by,
GLshort  bz 
)
void glBinormal3svEXT ( const GLshort v)
void glBinormalPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
)
void glBlendColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
void glBlendColorEXT ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
void glBlendEquationi ( GLuint  buf,
GLenum  mode 
)
void glBlendEquationiARB ( GLuint  buf,
GLenum  mode 
)
void glBlendEquationSeparate ( GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendEquationSeparateEXT ( GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendEquationSeparatei ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendEquationSeparateiARB ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendEquationSeparateIndexedAMD ( GLuint  buf,
GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendEquationSeparateOES ( GLenum  modeRGB,
GLenum  modeAlpha 
)
void glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)
void glBlendFunci ( GLuint  buf,
GLenum  src,
GLenum  dst 
)
void glBlendFunciARB ( GLuint  buf,
GLenum  src,
GLenum  dst 
)
void glBlendFuncIndexedAMD ( GLuint  buf,
GLenum  src,
GLenum  dst 
)
void glBlendFuncSeparate ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
)
void glBlendFuncSeparateEXT ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
)
void glBlendFuncSeparatei ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
)
void glBlendFuncSeparateiARB ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
)
void glBlendFuncSeparateIndexedAMD ( GLuint  buf,
GLenum  srcRGB,
GLenum  dstRGB,
GLenum  srcAlpha,
GLenum  dstAlpha 
)
void glBlendFuncSeparateINGR ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
)
void glBlendFuncSeparateOES ( GLenum  sfactorRGB,
GLenum  dfactorRGB,
GLenum  sfactorAlpha,
GLenum  dfactorAlpha 
)
void glBlitFramebuffer ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
void glBlitFramebufferANGLE ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
void glBlitFramebufferEXT ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
void glBlitFramebufferNV ( GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
void glBufferAddressRangeNV ( GLenum  pname,
GLuint  index,
GLuint64EXT  address,
GLsizeiptr  length 
)
void glBufferData ( GLenum  target,
GLsizeiptr  size,
const GLvoid data,
GLenum  usage 
)
void glBufferDataARB ( GLenum  target,
GLsizeiptrARB  size,
const GLvoid data,
GLenum  usage 
)
void glBufferParameteriAPPLE ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glBufferSubData ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size,
const GLvoid data 
)
void glBufferSubDataARB ( GLenum  target,
GLintptrARB  offset,
GLsizeiptrARB  size,
const GLvoid data 
)
void glCallList ( GLuint  list)
void glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
)
GLenum glCheckNamedFramebufferStatusEXT ( GLuint  framebuffer,
GLenum  target 
)
void glClampColor ( GLenum  target,
GLenum  clamp 
)
void glClampColorARB ( GLenum  target,
GLenum  clamp 
)
void glClear ( GLbitfield  mask)
void glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
void glClearBufferData ( GLenum  target,
GLenum  internalformat,
GLenum  format,
GLenum  type,
const GLvoid data 
)
void glClearBufferfi ( GLenum  buffer,
GLint  drawbuffer,
GLfloat  depth,
GLint  stencil 
)
void glClearBufferfv ( GLenum  buffer,
GLint  drawbuffer,
const GLfloat value 
)
void glClearBufferiv ( GLenum  buffer,
GLint  drawbuffer,
const GLint value 
)
void glClearBufferSubData ( GLenum  target,
GLenum  internalformat,
GLintptr  offset,
GLsizeiptr  size,
GLenum  format,
GLenum  type,
const GLvoid data 
)
void glClearBufferuiv ( GLenum  buffer,
GLint  drawbuffer,
const GLuint value 
)
void glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
void glClearColorIiEXT ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)
void glClearColorIuiEXT ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)
void glClearColorx ( GLclampx  red,
GLclampx  green,
GLclampx  blue,
GLclampx  alpha 
)
void glClearNamedBufferDataEXT ( GLuint  buffer,
GLenum  internalformat,
GLenum  format,
GLenum  type,
const GLvoid data 
)
void glClearNamedBufferSubDataEXT ( GLuint  buffer,
GLenum  internalformat,
GLintptr  offset,
GLsizeiptr  size,
GLenum  format,
GLenum  type,
const GLvoid data 
)
GLenum glClientWaitSync ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
)
GLenum glClientWaitSyncAPPLE ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
)
void glClipPlane ( GLenum  plane,
const GLdouble equation 
)
void glClipPlanef ( GLenum  plane,
const GLfloat equation 
)
void glClipPlanefOES ( GLenum  plane,
const GLfloat equation 
)
void glClipPlanex ( GLenum  plane,
const GLfixed equation 
)
void glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
void glColor3bv ( const GLbyte v)
void glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
void glColor3dv ( const GLdouble v)
void glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
void glColor3fv ( const GLfloat v)
void glColor3fVertex3fSUN ( GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glColor3fVertex3fvSUN ( const GLfloat c,
const GLfloat v 
)
void glColor3hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue 
)
void glColor3hvNV ( const GLhalfNV v)
void glColor3i ( GLint  red,
GLint  green,
GLint  blue 
)
void glColor3iv ( const GLint v)
void glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)
void glColor3sv ( const GLshort v)
void glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
void glColor3ubv ( const GLubyte v)
void glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)
void glColor3uiv ( const GLuint v)
void glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)
void glColor3usv ( const GLushort v)
void glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
)
void glColor4bv ( const GLbyte v)
void glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
)
void glColor4dv ( const GLdouble v)
void glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
void glColor4fNormal3fVertex3fSUN ( GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glColor4fNormal3fVertex3fvSUN ( const GLfloat c,
const GLfloat n,
const GLfloat v 
)
void glColor4fv ( const GLfloat v)
void glColor4hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue,
GLhalfNV  alpha 
)
void glColor4hvNV ( const GLhalfNV v)
void glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)
void glColor4iv ( const GLint v)
void glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
)
void glColor4sv ( const GLshort v)
void glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
)
void glColor4ubv ( const GLubyte v)
void glColor4ubVertex2fvSUN ( const GLubyte c,
const GLfloat v 
)
void glColor4ubVertex3fSUN ( GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glColor4ubVertex3fvSUN ( const GLubyte c,
const GLfloat v 
)
void glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)
void glColor4uiv ( const GLuint v)
void glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
)
void glColor4usv ( const GLushort v)
void glColor4x ( GLfixed  red,
GLfixed  green,
GLfixed  blue,
GLfixed  alpha 
)
void glColorFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
)
void glColorFragmentOp1ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod 
)
void glColorFragmentOp2ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod 
)
void glColorFragmentOp3ATI ( GLenum  op,
GLuint  dst,
GLuint  dstMask,
GLuint  dstMod,
GLuint  arg1,
GLuint  arg1Rep,
GLuint  arg1Mod,
GLuint  arg2,
GLuint  arg2Rep,
GLuint  arg2Mod,
GLuint  arg3,
GLuint  arg3Rep,
GLuint  arg3Mod 
)
void glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
void glColorMaski ( GLuint  index,
GLboolean  r,
GLboolean  g,
GLboolean  b,
GLboolean  a 
)
void glColorMaterial ( GLenum  face,
GLenum  mode 
)
void glColorP3ui ( GLenum  type,
GLuint  color 
)
void glColorP3uiv ( GLenum  type,
const GLuint color 
)
void glColorP4ui ( GLenum  type,
GLuint  color 
)
void glColorP4uiv ( GLenum  type,
const GLuint color 
)
void glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glColorPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
)
void glColorPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glColorPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
)
void glColorSubTable ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid data 
)
void glColorSubTableEXT ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid table 
)
void glColorTable ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
)
void glColorTableEXT ( GLenum  target,
GLenum  internalFormat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
)
void glColorTableParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glColorTableParameterfvSGI ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glColorTableParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glColorTableParameterivSGI ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glColorTableSGI ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
)
void glCombinerInputNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage 
)
void glCombinerOutputNV ( GLenum  stage,
GLenum  portion,
GLenum  abOutput,
GLenum  cdOutput,
GLenum  sumOutput,
GLenum  scale,
GLenum  bias,
GLboolean  abDotProduct,
GLboolean  cdDotProduct,
GLboolean  muxSum 
)
void glCombinerParameterfNV ( GLenum  pname,
GLfloat  param 
)
void glCombinerParameterfvNV ( GLenum  pname,
const GLfloat params 
)
void glCombinerParameteriNV ( GLenum  pname,
GLint  param 
)
void glCombinerParameterivNV ( GLenum  pname,
const GLint params 
)
void glCombinerStageParameterfvNV ( GLenum  stage,
GLenum  pname,
const GLfloat params 
)
void glCompileShaderIncludeARB ( GLuint  shader,
GLsizei  count,
const GLchar **  path,
const GLint length 
)
void glCompressedMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedMultiTexImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage1DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage2DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage3D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage3DARB ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexImage3DOES ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage1DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage2DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage3DARB ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid data 
)
void glCompressedTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedTextureImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
)
void glCompressedTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLsizei  imageSize,
const GLvoid bits 
)
void glConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void glConvolutionFilter1DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void glConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void glConvolutionFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void glConvolutionParameterf ( GLenum  target,
GLenum  pname,
GLfloat  params 
)
void glConvolutionParameterfEXT ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glConvolutionParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glConvolutionParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glConvolutionParameteri ( GLenum  target,
GLenum  pname,
GLint  params 
)
void glConvolutionParameteriEXT ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glConvolutionParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glConvolutionParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glCopyBufferSubData ( GLenum  readtarget,
GLenum  writetarget,
GLintptr  readoffset,
GLintptr  writeoffset,
GLsizeiptr  size 
)
void glCopyColorSubTable ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyColorSubTableEXT ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyColorTable ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyColorTableSGI ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyConvolutionFilter1DEXT ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyConvolutionFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyImageSubData ( GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  srcWidth,
GLsizei  srcHeight,
GLsizei  srcDepth 
)
void glCopyImageSubDataNV ( GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
void glCopyMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
void glCopyMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
void glCopyMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyPathNV ( GLuint  resultPath,
GLuint  srcPath 
)
void glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
)
void glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
void glCopyTexImage1DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
void glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
void glCopyTexImage2DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
void glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyTexSubImage1DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTexSubImage2DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTexSubImage3DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
void glCopyTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
void glCopyTextureLevelsAPPLE ( GLuint  destinationTexture,
GLuint  sourceTexture,
GLint  sourceBaseLevel,
GLsizei  sourceLevelCount 
)
void glCopyTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
void glCopyTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCopyTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glCoverFillPathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  coverMode,
GLenum  transformType,
const GLfloat transformValues 
)
void glCoverFillPathNV ( GLuint  path,
GLenum  coverMode 
)
void glCoverStrokePathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  coverMode,
GLenum  transformType,
const GLfloat transformValues 
)
void glCoverStrokePathNV ( GLuint  name,
GLenum  coverMode 
)
GLuint glCreateShaderProgramEXT ( GLenum  type,
const GLchar string 
)
GLuint glCreateShaderProgramv ( GLenum  type,
GLsizei  count,
const GLchar *const *  strings 
)
GLsync glCreateSyncFromCLeventARB ( cl_context  context,
cl_event  event,
GLbitfield  flags 
)
void glCullFace ( GLenum  mode)
void glCullParameterdvEXT ( GLenum  pname,
GLdouble params 
)
void glCullParameterfvEXT ( GLenum  pname,
GLfloat params 
)
void glDebugMessageCallback ( GLDEBUGPROC  callback,
const GLvoid userParam 
)
void glDebugMessageCallbackAMD ( GLDEBUGPROCAMD  callback,
GLvoid userParam 
)
void glDebugMessageCallbackARB ( GLDEBUGPROCARB  callback,
const GLvoid userParam 
)
void glDebugMessageControl ( GLenum  source,
GLenum  type,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
)
void glDebugMessageControlARB ( GLenum  source,
GLenum  type,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
)
void glDebugMessageEnableAMD ( GLenum  category,
GLenum  severity,
GLsizei  count,
const GLuint ids,
GLboolean  enabled 
)
void glDebugMessageInsert ( GLenum  source,
GLenum  type,
GLuint  id,
GLenum  severity,
GLsizei  length,
const GLchar buf 
)
void glDebugMessageInsertAMD ( GLenum  category,
GLenum  severity,
GLuint  id,
GLsizei  length,
const GLchar buf 
)
void glDebugMessageInsertARB ( GLenum  source,
GLenum  type,
GLuint  id,
GLenum  severity,
GLsizei  length,
const GLchar buf 
)
void glDeformationMap3dSGIX ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
GLdouble  w1,
GLdouble  w2,
GLint  wstride,
GLint  worder,
const GLdouble points 
)
void glDeformationMap3fSGIX ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
GLfloat  w1,
GLfloat  w2,
GLint  wstride,
GLint  worder,
const GLfloat points 
)
void glDeleteAsyncMarkersSGIX ( GLuint  marker,
GLsizei  range 
)
void glDeleteBuffers ( GLsizei  n,
const GLuint buffers 
)
void glDeleteBuffersARB ( GLsizei  n,
const GLuint buffers 
)
void glDeleteFencesAPPLE ( GLsizei  n,
const GLuint fences 
)
void glDeleteFencesNV ( GLsizei  n,
const GLuint fences 
)
void glDeleteFramebuffers ( GLsizei  n,
const GLuint framebuffers 
)
void glDeleteFramebuffersEXT ( GLsizei  n,
const GLuint framebuffers 
)
void glDeleteFramebuffersOES ( GLsizei  n,
const GLuint framebuffers 
)
void glDeleteLists ( GLuint  list,
GLsizei  range 
)
void glDeleteNamedStringARB ( GLint  namelen,
const GLchar name 
)
void glDeleteNamesAMD ( GLenum  identifier,
GLuint  num,
const GLuint names 
)
void glDeleteOcclusionQueriesNV ( GLsizei  n,
const GLuint ids 
)
void glDeletePathsNV ( GLuint  path,
GLsizei  range 
)
void glDeletePerfMonitorsAMD ( GLsizei  n,
GLuint monitors 
)
void glDeleteProgram ( GLuint  program)
void glDeleteProgramPipelines ( GLsizei  n,
const GLuint pipelines 
)
void glDeleteProgramsARB ( GLsizei  n,
const GLuint programs 
)
void glDeleteProgramsNV ( GLsizei  n,
const GLuint programs 
)
void glDeleteQueries ( GLsizei  n,
const GLuint ids 
)
void glDeleteQueriesARB ( GLsizei  n,
const GLuint ids 
)
void glDeleteQueriesEXT ( GLsizei  n,
const GLuint ids 
)
void glDeleteRenderbuffers ( GLsizei  n,
const GLuint renderbuffers 
)
void glDeleteRenderbuffersEXT ( GLsizei  n,
const GLuint renderbuffers 
)
void glDeleteRenderbuffersOES ( GLsizei  n,
const GLuint renderbuffers 
)
void glDeleteSamplers ( GLsizei  count,
const GLuint samplers 
)
void glDeleteShader ( GLuint  shader)
void glDeleteTextures ( GLsizei  n,
const GLuint textures 
)
void glDeleteTexturesEXT ( GLsizei  n,
const GLuint textures 
)
void glDeleteTransformFeedbacks ( GLsizei  n,
const GLuint ids 
)
void glDeleteTransformFeedbacksNV ( GLsizei  n,
const GLuint ids 
)
void glDeleteVertexArrays ( GLsizei  n,
const GLuint arrays 
)
void glDeleteVertexArraysAPPLE ( GLsizei  n,
const GLuint arrays 
)
void glDeleteVertexArraysOES ( GLsizei  n,
const GLuint arrays 
)
void glDepthBoundsdNV ( GLdouble  zmin,
GLdouble  zmax 
)
void glDepthBoundsEXT ( GLclampd  zmin,
GLclampd  zmax 
)
void glDepthFunc ( GLenum  func)
void glDepthRange ( GLclampd  zNear,
GLclampd  zFar 
)
void glDepthRangeArrayv ( GLuint  first,
GLsizei  count,
const GLclampd v 
)
void glDepthRangedNV ( GLdouble  zNear,
GLdouble  zFar 
)
void glDepthRangeIndexed ( GLuint  index,
GLclampd  n,
GLclampd  f 
)
void glDepthRangex ( GLclampx  zNear,
GLclampx  zFar 
)
void glDetachObjectARB ( GLhandleARB  containerObj,
GLhandleARB  attachedObj 
)
void glDetachShader ( GLuint  program,
GLuint  shader 
)
void glDetailTexFuncSGIS ( GLenum  target,
GLsizei  n,
const GLfloat points 
)
void glDisable ( GLenum  cap)
void glDisableClientStateiEXT ( GLenum  array,
GLuint  index 
)
void glDisablei ( GLenum  cap,
GLuint  index 
)
void glDisableIndexedEXT ( GLenum  target,
GLuint  index 
)
void glDisableVertexArrayEXT ( GLuint  vaobj,
GLenum  array 
)
void glDisableVertexAttribAPPLE ( GLuint  index,
GLenum  pname 
)
void glDiscardFramebufferEXT ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments 
)
void glDispatchCompute ( GLuint  num_groups_x,
GLuint  num_groups_y,
GLuint  num_groups_z 
)
void glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
void glDrawArraysEXT ( GLenum  mode,
GLint  first,
GLsizei  count 
)
void glDrawArraysIndirect ( GLenum  mode,
const GLvoid indirect 
)
void glDrawArraysInstanced ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
)
void glDrawArraysInstancedANGLE ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  primcount 
)
void glDrawArraysInstancedARB ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
)
void glDrawArraysInstancedBaseInstance ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  primcount,
GLuint  baseinstance 
)
void glDrawArraysInstancedEXT ( GLenum  mode,
GLint  start,
GLsizei  count,
GLsizei  primcount 
)
void glDrawBufferRegion ( GLuint  region,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  xDest,
GLint  yDest 
)
void glDrawBuffers ( GLsizei  n,
const GLenum bufs 
)
void glDrawBuffersARB ( GLsizei  n,
const GLenum bufs 
)
void glDrawBuffersATI ( GLsizei  n,
const GLenum bufs 
)
void glDrawBuffersIndexedEXT ( GLint  n,
const GLenum location,
const GLint indices 
)
void glDrawBuffersNV ( GLsizei  n,
const GLenum bufs 
)
void glDrawElementArrayAPPLE ( GLenum  mode,
GLint  first,
GLsizei  count 
)
void glDrawElementArrayATI ( GLenum  mode,
GLsizei  count 
)
void glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
void glDrawElementsBaseVertex ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLint  basevertex 
)
void glDrawElementsIndirect ( GLenum  mode,
GLenum  type,
const GLvoid indirect 
)
void glDrawElementsInstanced ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
)
void glDrawElementsInstancedANGLE ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
)
void glDrawElementsInstancedARB ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
)
void glDrawElementsInstancedBaseInstance ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLuint  baseinstance 
)
void glDrawElementsInstancedBaseVertex ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLint  basevertex 
)
void glDrawElementsInstancedBaseVertexBaseInstance ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount,
GLint  basevertex,
GLuint  baseinstance 
)
void glDrawElementsInstancedEXT ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLsizei  primcount 
)
void glDrawMeshArraysSUN ( GLenum  mode,
GLint  first,
GLsizei  count,
GLsizei  width 
)
void glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glDrawRangeElementArrayAPPLE ( GLenum  mode,
GLuint  start,
GLuint  end,
GLint  first,
GLsizei  count 
)
void glDrawRangeElementArrayATI ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count 
)
void glDrawRangeElements ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
void glDrawRangeElementsBaseVertex ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices,
GLint  basevertex 
)
void glDrawRangeElementsEXT ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
void glDrawTextureNV ( GLuint  texture,
GLuint  sampler,
GLfloat  x0,
GLfloat  y0,
GLfloat  x1,
GLfloat  y1,
GLfloat  z,
GLfloat  s0,
GLfloat  t0,
GLfloat  s1,
GLfloat  t1 
)
void glDrawTransformFeedback ( GLenum  mode,
GLuint  name 
)
void glDrawTransformFeedbackInstanced ( GLenum  mode,
GLuint  id,
GLsizei  primcount 
)
void glDrawTransformFeedbackStream ( GLenum  mode,
GLuint  id,
GLuint  stream 
)
void glDrawTransformFeedbackStreamInstanced ( GLenum  mode,
GLuint  id,
GLuint  stream,
GLsizei  primcount 
)
void glEdgeFlagPointer ( GLsizei  stride,
const GLvoid pointer 
)
void glEdgeFlagPointerEXT ( GLsizei  stride,
GLsizei  count,
const GLboolean pointer 
)
void glEdgeFlagPointerListIBM ( GLint  stride,
const GLboolean **  pointer,
GLint  ptrstride 
)
void glEdgeFlagv ( const GLboolean flag)
void glElementPointerAPPLE ( GLenum  type,
const GLvoid pointer 
)
void glElementPointerATI ( GLenum  type,
const GLvoid pointer 
)
void glEnable ( GLenum  cap)
void glEnableClientStateiEXT ( GLenum  array,
GLuint  index 
)
void glEnablei ( GLenum  cap,
GLuint  index 
)
void glEnableIndexedEXT ( GLenum  target,
GLuint  index 
)
void glEnableVertexArrayEXT ( GLuint  vaobj,
GLenum  array 
)
void glEnableVertexAttribAPPLE ( GLuint  index,
GLenum  pname 
)
void glEnd ( void  )
void glEndQuery ( GLenum  target)
void glEndQueryARB ( GLenum  target)
void glEndQueryEXT ( GLenum  target)
void glEndQueryIndexed ( GLenum  target,
GLuint  index 
)
void glEndTilingQCOM ( GLbitfield  preserveMask)
void glEndVideoCaptureNV ( GLuint  video_capture_slot)
const GLchar* glErrorStringREGAL ( GLenum  error)
void glEvalCoord1dv ( const GLdouble u)
void glEvalCoord1fv ( const GLfloat u)
void glEvalCoord2dv ( const GLdouble u)
void glEvalCoord2fv ( const GLfloat u)
void glEvalMapsNV ( GLenum  target,
GLenum  mode 
)
void glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
)
void glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
)
void glEvalPoint2 ( GLint  i,
GLint  j 
)
void glExecuteProgramNV ( GLenum  target,
GLuint  id,
const GLfloat params 
)
void glExtGetBufferPointervQCOM ( GLenum  target,
GLvoid **  params 
)
void glExtGetBuffersQCOM ( GLuint buffers,
GLint  maxBuffers,
GLint numBuffers 
)
void glExtGetFramebuffersQCOM ( GLuint framebuffers,
GLint  maxFramebuffers,
GLint numFramebuffers 
)
void glExtGetProgramBinarySourceQCOM ( GLuint  program,
GLenum  shadertype,
GLchar source,
GLint length 
)
void glExtGetProgramsQCOM ( GLuint programs,
GLint  maxPrograms,
GLint numPrograms 
)
void glExtGetRenderbuffersQCOM ( GLuint renderbuffers,
GLint  maxRenderbuffers,
GLint numRenderbuffers 
)
void glExtGetShadersQCOM ( GLuint shaders,
GLint  maxShaders,
GLint numShaders 
)
void glExtGetTexLevelParameterivQCOM ( GLuint  texture,
GLenum  face,
GLint  level,
GLenum  pname,
GLint params 
)
void glExtGetTexSubImageQCOM ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
GLvoid texels 
)
void glExtGetTexturesQCOM ( GLuint textures,
GLint  maxTextures,
GLint numTextures 
)
void glExtractComponentEXT ( GLuint  res,
GLuint  src,
GLuint  num 
)
void glExtTexObjectStateOverrideiQCOM ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
)
GLsync glFenceSync ( GLenum  condition,
GLbitfield  flags 
)
GLsync glFenceSyncAPPLE ( GLenum  condition,
GLbitfield  flags 
)
void glFinalCombinerInputNV ( GLenum  variable,
GLenum  input,
GLenum  mapping,
GLenum  componentUsage 
)
GLint glFinishAsyncSGIX ( GLuint markerp)
void glFinishObjectAPPLE ( GLenum  object,
GLint  name 
)
void glFlush ( void  )
void glFlushMappedBufferRange ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length 
)
void glFlushMappedBufferRangeAPPLE ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size 
)
void glFlushMappedBufferRangeEXT ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length 
)
void glFlushMappedNamedBufferRangeEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length 
)
void glFlushVertexArrayRangeAPPLE ( GLsizei  length,
GLvoid pointer 
)
void glFogCoorddv ( const GLdouble coord)
void glFogCoorddvEXT ( const GLdouble coord)
void glFogCoordf ( GLfloat  coord)
void glFogCoordFormatNV ( GLenum  type,
GLsizei  stride 
)
void glFogCoordfv ( const GLfloat coord)
void glFogCoordfvEXT ( const GLfloat coord)
void glFogCoordhvNV ( const GLhalfNV coord)
void glFogCoordPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glFogCoordPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glFogCoordPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glFogf ( GLenum  pname,
GLfloat  param 
)
void glFogFuncSGIS ( GLsizei  n,
const GLfloat points 
)
void glFogfv ( GLenum  pname,
const GLfloat params 
)
void glFogi ( GLenum  pname,
GLint  param 
)
void glFogiv ( GLenum  pname,
const GLint params 
)
void glFogx ( GLenum  pname,
GLfixed  param 
)
void glFogxv ( GLenum  pname,
const GLfixed params 
)
void glFragmentLightfEXT ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
void glFragmentLightfSGIX ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
void glFragmentLightfvEXT ( GLenum  light,
GLenum  pname,
GLfloat params 
)
void glFragmentLightfvSGIX ( GLenum  light,
GLenum  pname,
const GLfloat params 
)
void glFragmentLightiEXT ( GLenum  light,
GLenum  pname,
GLint  param 
)
void glFragmentLightiSGIX ( GLenum  light,
GLenum  pname,
GLint  param 
)
void glFragmentLightivEXT ( GLenum  light,
GLenum  pname,
GLint params 
)
void glFragmentLightivSGIX ( GLenum  light,
GLenum  pname,
const GLint params 
)
void glFragmentLightModelfEXT ( GLenum  pname,
GLfloat  param 
)
void glFragmentLightModelfSGIX ( GLenum  pname,
GLfloat  param 
)
void glFragmentLightModelfvEXT ( GLenum  pname,
GLfloat params 
)
void glFragmentLightModelfvSGIX ( GLenum  pname,
const GLfloat params 
)
void glFragmentLightModeliEXT ( GLenum  pname,
GLint  param 
)
void glFragmentLightModeliSGIX ( GLenum  pname,
GLint  param 
)
void glFragmentLightModelivEXT ( GLenum  pname,
GLint params 
)
void glFragmentLightModelivSGIX ( GLenum  pname,
const GLint params 
)
void glFragmentMaterialfEXT ( GLenum  face,
GLenum  pname,
const GLfloat  param 
)
void glFragmentMaterialfSGIX ( GLenum  face,
GLenum  pname,
GLfloat  param 
)
void glFragmentMaterialfvEXT ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
void glFragmentMaterialfvSGIX ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
void glFragmentMaterialiEXT ( GLenum  face,
GLenum  pname,
const GLint  param 
)
void glFragmentMaterialiSGIX ( GLenum  face,
GLenum  pname,
GLint  param 
)
void glFragmentMaterialivEXT ( GLenum  face,
GLenum  pname,
const GLint params 
)
void glFragmentMaterialivSGIX ( GLenum  face,
GLenum  pname,
const GLint params 
)
void glFramebufferDrawBufferEXT ( GLuint  framebuffer,
GLenum  mode 
)
void glFramebufferDrawBuffersEXT ( GLuint  framebuffer,
GLsizei  n,
const GLenum bufs 
)
void glFramebufferParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glFramebufferReadBufferEXT ( GLuint  framebuffer,
GLenum  mode 
)
void glFramebufferRenderbuffer ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
)
void glFramebufferRenderbufferEXT ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
)
void glFramebufferRenderbufferOES ( GLenum  target,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
)
void glFramebufferTexture ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture1D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture1DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture2D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture2DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture2DMultisampleEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLsizei  samples 
)
void glFramebufferTexture2DMultisampleIMG ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLsizei  samples 
)
void glFramebufferTexture2DOES ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glFramebufferTexture3D ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  layer 
)
void glFramebufferTexture3DEXT ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
)
void glFramebufferTexture3DOES ( GLenum  target,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
)
void glFramebufferTextureARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
)
void glFramebufferTextureEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level 
)
void glFramebufferTextureFace ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
)
void glFramebufferTextureFaceARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
)
void glFramebufferTextureFaceEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
)
void glFramebufferTextureLayer ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
)
void glFramebufferTextureLayerARB ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
)
void glFramebufferTextureLayerEXT ( GLenum  target,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
)
void glFrameZoomSGIX ( GLint  factor)
void glFrontFace ( GLenum  mode)
void glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
void glFrustumf ( GLfloat  left,
GLfloat  right,
GLfloat  bottom,
GLfloat  top,
GLfloat  zNear,
GLfloat  zFar 
)
void glFrustumfOES ( GLfloat  l,
GLfloat  r,
GLfloat  b,
GLfloat  t,
GLfloat  n,
GLfloat  f 
)
void glFrustumx ( GLfixed  left,
GLfixed  right,
GLfixed  bottom,
GLfixed  top,
GLfixed  zNear,
GLfixed  zFar 
)
void glGenBuffers ( GLsizei  n,
GLuint buffers 
)
void glGenBuffersARB ( GLsizei  n,
GLuint buffers 
)
void glGenerateMultiTexMipmapEXT ( GLenum  texunit,
GLenum  target 
)
void glGenerateTextureMipmapEXT ( GLuint  texture,
GLenum  target 
)
void glGenFencesAPPLE ( GLsizei  n,
GLuint fences 
)
void glGenFencesNV ( GLsizei  n,
GLuint fences 
)
void glGenFramebuffers ( GLsizei  n,
GLuint framebuffers 
)
void glGenFramebuffersEXT ( GLsizei  n,
GLuint framebuffers 
)
void glGenFramebuffersOES ( GLsizei  n,
GLuint framebuffers 
)
void glGenNamesAMD ( GLenum  identifier,
GLuint  num,
GLuint names 
)
void glGenPerfMonitorsAMD ( GLsizei  n,
GLuint monitors 
)
void glGenProgramPipelines ( GLsizei  n,
GLuint pipelines 
)
void glGenProgramsARB ( GLsizei  n,
GLuint programs 
)
void glGenProgramsNV ( GLsizei  n,
GLuint programs 
)
void glGenQueries ( GLsizei  n,
GLuint ids 
)
void glGenQueriesARB ( GLsizei  n,
GLuint ids 
)
void glGenQueriesEXT ( GLsizei  n,
GLuint ids 
)
void glGenRenderbuffers ( GLsizei  n,
GLuint renderbuffers 
)
void glGenRenderbuffersEXT ( GLsizei  n,
GLuint renderbuffers 
)
void glGenRenderbuffersOES ( GLsizei  n,
GLuint renderbuffers 
)
void glGenSamplers ( GLsizei  count,
GLuint samplers 
)
GLuint glGenSymbolsEXT ( GLenum  datatype,
GLenum  storagetype,
GLenum  range,
GLuint  components 
)
void glGenTextures ( GLsizei  n,
GLuint textures 
)
void glGenTexturesEXT ( GLsizei  n,
GLuint textures 
)
void glGenVertexArrays ( GLsizei  n,
GLuint arrays 
)
void glGenVertexArraysAPPLE ( GLsizei  n,
GLuint arrays 
)
void glGenVertexArraysOES ( GLsizei  n,
GLuint arrays 
)
void glGetActiveAtomicCounterBufferiv ( GLuint  program,
GLuint  bufferIndex,
GLenum  pname,
GLint params 
)
void glGetActiveAttrib ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLint size,
GLenum type,
GLchar name 
)
void glGetActiveAttribARB ( GLhandleARB  programObj,
GLuint  index,
GLsizei  maxLength,
GLsizei length,
GLint size,
GLenum type,
GLcharARB name 
)
void glGetActiveSubroutineName ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
)
void glGetActiveSubroutineUniformiv ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLenum  pname,
GLint values 
)
void glGetActiveSubroutineUniformName ( GLuint  program,
GLenum  shaderType,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
)
void glGetActiveUniform ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLint size,
GLenum type,
GLchar name 
)
void glGetActiveUniformARB ( GLhandleARB  programObj,
GLuint  index,
GLsizei  maxLength,
GLsizei length,
GLint size,
GLenum type,
GLcharARB name 
)
void glGetActiveUniformBlockiv ( GLuint  program,
GLuint  uniformBlockIndex,
GLenum  pname,
GLint params 
)
void glGetActiveUniformBlockName ( GLuint  program,
GLuint  uniformBlockIndex,
GLsizei  bufSize,
GLsizei length,
GLchar uniformBlockName 
)
void glGetActiveUniformName ( GLuint  program,
GLuint  uniformIndex,
GLsizei  bufSize,
GLsizei length,
GLchar uniformName 
)
void glGetActiveUniformsiv ( GLuint  program,
GLsizei  uniformCount,
const GLuint uniformIndices,
GLenum  pname,
GLint params 
)
void glGetActiveVaryingNV ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
)
void glGetArrayObjectfvATI ( GLenum  array,
GLenum  pname,
GLfloat params 
)
void glGetArrayObjectivATI ( GLenum  array,
GLenum  pname,
GLint params 
)
void glGetAttachedObjectsARB ( GLhandleARB  containerObj,
GLsizei  maxCount,
GLsizei count,
GLhandleARB obj 
)
void glGetAttachedShaders ( GLuint  program,
GLsizei  maxCount,
GLsizei count,
GLuint shaders 
)
GLint glGetAttribLocation ( GLuint  program,
const GLchar name 
)
GLint glGetAttribLocationARB ( GLhandleARB  programObj,
const GLcharARB name 
)
void glGetBooleani_v ( GLenum  target,
GLuint  index,
GLboolean data 
)
void glGetBooleanIndexedvEXT ( GLenum  value,
GLuint  index,
GLboolean data 
)
void glGetBooleanv ( GLenum  pname,
GLboolean params 
)
void glGetBufferParameteri64v ( GLenum  target,
GLenum  pname,
GLint64 params 
)
void glGetBufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetBufferParameterivARB ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetBufferParameterui64vNV ( GLenum  target,
GLenum  pname,
GLuint64EXT params 
)
void glGetBufferPointerv ( GLenum  target,
GLenum  pname,
GLvoid **  params 
)
void glGetBufferPointervARB ( GLenum  target,
GLenum  pname,
GLvoid **  params 
)
void glGetBufferPointervOES ( GLenum  target,
GLenum  pname,
GLvoid **  params 
)
void glGetBufferSubData ( GLenum  target,
GLintptr  offset,
GLsizeiptr  size,
GLvoid data 
)
void glGetBufferSubDataARB ( GLenum  target,
GLintptrARB  offset,
GLsizeiptrARB  size,
GLvoid data 
)
void glGetClipPlane ( GLenum  plane,
GLdouble equation 
)
void glGetClipPlanef ( GLenum  pname,
GLfloat eqn 
)
void glGetClipPlanefOES ( GLenum  plane,
GLfloat equation 
)
void glGetClipPlanex ( GLenum  pname,
GLfixed eqn 
)
void glGetColorTable ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
)
void glGetColorTableEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid data 
)
void glGetColorTableParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetColorTableParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetColorTableParameterfvSGI ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetColorTableParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetColorTableParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetColorTableParameterivSGI ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetColorTableSGI ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
)
void glGetCombinerInputParameterfvNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLfloat params 
)
void glGetCombinerInputParameterivNV ( GLenum  stage,
GLenum  portion,
GLenum  variable,
GLenum  pname,
GLint params 
)
void glGetCombinerOutputParameterfvNV ( GLenum  stage,
GLenum  portion,
GLenum  pname,
GLfloat params 
)
void glGetCombinerOutputParameterivNV ( GLenum  stage,
GLenum  portion,
GLenum  pname,
GLint params 
)
void glGetCombinerStageParameterfvNV ( GLenum  stage,
GLenum  pname,
GLfloat params 
)
void glGetCompressedMultiTexImageEXT ( GLenum  texunit,
GLenum  target,
GLint  lod,
GLvoid img 
)
void glGetCompressedTexImage ( GLenum  target,
GLint  lod,
GLvoid img 
)
void glGetCompressedTexImageARB ( GLenum  target,
GLint  lod,
GLvoid img 
)
void glGetCompressedTextureImageEXT ( GLuint  texture,
GLenum  target,
GLint  lod,
GLvoid img 
)
void glGetConvolutionFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
)
void glGetConvolutionFilterEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
)
void glGetConvolutionParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetConvolutionParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetConvolutionParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetConvolutionParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
GLuint glGetDebugMessageLog ( GLuint  count,
GLsizei  bufsize,
GLenum sources,
GLenum types,
GLuint ids,
GLenum severities,
GLsizei lengths,
GLchar messageLog 
)
GLuint glGetDebugMessageLogAMD ( GLuint  count,
GLsizei  bufsize,
GLenum categories,
GLuint severities,
GLuint ids,
GLsizei lengths,
GLchar message 
)
GLuint glGetDebugMessageLogARB ( GLuint  count,
GLsizei  bufsize,
GLenum sources,
GLenum types,
GLuint ids,
GLenum severities,
GLsizei lengths,
GLchar messageLog 
)
void glGetDetailTexFuncSGIS ( GLenum  target,
GLfloat points 
)
void glGetDoublei_v ( GLenum  target,
GLuint  index,
GLdouble v 
)
void glGetDoublei_vEXT ( GLenum  target,
GLuint  index,
GLdouble data 
)
void glGetDoubleIndexedvEXT ( GLenum  target,
GLuint  index,
GLdouble data 
)
void glGetDoublev ( GLenum  pname,
GLdouble params 
)
void glGetDriverControlsQCOM ( GLint num,
GLsizei  size,
GLuint driverControls 
)
void glGetDriverControlStringQCOM ( GLuint  driverControl,
GLsizei  bufSize,
GLsizei length,
GLchar driverControlString 
)
void glGetFenceivNV ( GLuint  fence,
GLenum  pname,
GLint params 
)
void glGetFinalCombinerInputParameterfvNV ( GLenum  variable,
GLenum  pname,
GLfloat params 
)
void glGetFinalCombinerInputParameterivNV ( GLenum  variable,
GLenum  pname,
GLint params 
)
void glGetFixedv ( GLenum  pname,
GLfixed params 
)
void glGetFloati_v ( GLenum  target,
GLuint  index,
GLfloat v 
)
void glGetFloati_vEXT ( GLenum  target,
GLuint  index,
GLfloat data 
)
void glGetFloatIndexedvEXT ( GLenum  target,
GLuint  index,
GLfloat data 
)
void glGetFloatv ( GLenum  pname,
GLfloat params 
)
void glGetFogFuncSGIS ( GLfloat points)
GLint glGetFragDataIndex ( GLuint  program,
const GLchar name 
)
GLint glGetFragDataLocation ( GLuint  program,
const GLchar name 
)
GLint glGetFragDataLocationEXT ( GLuint  program,
const GLchar name 
)
void glGetFragmentLightfvEXT ( GLenum  light,
GLenum  pname,
GLfloat params 
)
void glGetFragmentLightfvSGIX ( GLenum  light,
GLenum  pname,
GLfloat params 
)
void glGetFragmentLightivEXT ( GLenum  light,
GLenum  pname,
GLint params 
)
void glGetFragmentLightivSGIX ( GLenum  light,
GLenum  pname,
GLint params 
)
void glGetFragmentMaterialfvEXT ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
void glGetFragmentMaterialfvSGIX ( GLenum  face,
GLenum  pname,
GLfloat params 
)
void glGetFragmentMaterialivEXT ( GLenum  face,
GLenum  pname,
const GLint params 
)
void glGetFragmentMaterialivSGIX ( GLenum  face,
GLenum  pname,
GLint params 
)
void glGetFramebufferAttachmentParameteriv ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
)
void glGetFramebufferAttachmentParameterivEXT ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
)
void glGetFramebufferAttachmentParameterivOES ( GLenum  target,
GLenum  attachment,
GLenum  pname,
GLint params 
)
void glGetFramebufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetFramebufferParameterivEXT ( GLuint  framebuffer,
GLenum  pname,
GLint params 
)
void glGetHistogram ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
)
void glGetHistogramEXT ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
)
void glGetHistogramParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetHistogramParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetHistogramParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetHistogramParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
GLuint64 glGetImageHandleNV ( GLuint  texture,
GLint  level,
GLboolean  layered,
GLint  layer,
GLenum  format 
)
void glGetImageTransformParameterfvHP ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetImageTransformParameterivHP ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetInfoLogARB ( GLhandleARB  obj,
GLsizei  maxLength,
GLsizei length,
GLcharARB infoLog 
)
void glGetInteger64i_v ( GLenum  target,
GLuint  index,
GLint64 data 
)
void glGetInteger64v ( GLenum  pname,
GLint64 params 
)
void glGetInteger64vAPPLE ( GLenum  pname,
GLint64 params 
)
void glGetIntegeri_v ( GLenum  target,
GLuint  index,
GLint data 
)
void glGetIntegeri_vEXT ( GLenum  target,
GLuint  index,
GLint data 
)
void glGetIntegerIndexedvEXT ( GLenum  value,
GLuint  index,
GLint data 
)
void glGetIntegerui64i_vNV ( GLenum  target,
GLuint  index,
GLuint64EXT data 
)
void glGetIntegerui64vNV ( GLenum  target,
GLuint64EXT data 
)
void glGetIntegerv ( GLenum  pname,
GLint params 
)
void glGetInternalformati64v ( GLenum  target,
GLenum  internalformat,
GLenum  pname,
GLsizei  bufSize,
GLint64 params 
)
void glGetInternalformativ ( GLenum  target,
GLenum  internalformat,
GLenum  pname,
GLsizei  bufSize,
GLint params 
)
void glGetInvariantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
)
void glGetInvariantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
)
void glGetInvariantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
)
void glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
)
void glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
)
void glGetLightxv ( GLenum  light,
GLenum  pname,
GLfixed params 
)
void glGetListParameterfvSGIX ( GLuint  list,
GLenum  pname,
GLfloat params 
)
void glGetListParameterivSGIX ( GLuint  list,
GLenum  pname,
GLint params 
)
void glGetLocalConstantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
)
void glGetLocalConstantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
)
void glGetLocalConstantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
)
void glGetMapAttribParameterfvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetMapAttribParameterivNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLint params 
)
void glGetMapControlPointsNV ( GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLboolean  packed,
GLvoid points 
)
void glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble v 
)
void glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
)
void glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
)
void glGetMapParameterfvNV ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetMapParameterivNV ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
)
void glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
)
void glGetMaterialxv ( GLenum  face,
GLenum  pname,
GLfixed params 
)
void glGetMinmax ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  types,
GLvoid values 
)
void glGetMinmaxEXT ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
)
void glGetMinmaxParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetMinmaxParameterfvEXT ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetMinmaxParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetMinmaxParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetMultisamplefv ( GLenum  pname,
GLuint  index,
GLfloat val 
)
void glGetMultisamplefvNV ( GLenum  pname,
GLuint  index,
GLfloat val 
)
void glGetMultiTexEnvfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetMultiTexEnvivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
)
void glGetMultiTexGendvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLdouble params 
)
void glGetMultiTexGenfvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLfloat params 
)
void glGetMultiTexGenivEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLint params 
)
void glGetMultiTexImageEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void glGetMultiTexLevelParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
void glGetMultiTexLevelParameterivEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
void glGetMultiTexParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetMultiTexParameterIivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
)
void glGetMultiTexParameterIuivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLuint params 
)
void glGetMultiTexParameterivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint params 
)
void glGetNamedBufferParameterivEXT ( GLuint  buffer,
GLenum  pname,
GLint params 
)
void glGetNamedBufferParameterui64vNV ( GLuint  buffer,
GLenum  pname,
GLuint64EXT params 
)
void glGetNamedBufferPointervEXT ( GLuint  buffer,
GLenum  pname,
GLvoid **  params 
)
void glGetNamedBufferSubDataEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size,
GLvoid data 
)
void glGetNamedFramebufferAttachmentParameterivEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  pname,
GLint params 
)
void glGetNamedFramebufferParameterivEXT ( GLuint  framebuffer,
GLenum  pname,
GLint params 
)
void glGetNamedProgramivEXT ( GLuint  program,
GLenum  target,
GLenum  pname,
GLint params 
)
void glGetNamedProgramLocalParameterdvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLdouble params 
)
void glGetNamedProgramLocalParameterfvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLfloat params 
)
void glGetNamedProgramLocalParameterIivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLint params 
)
void glGetNamedProgramLocalParameterIuivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLuint params 
)
void glGetNamedProgramStringEXT ( GLuint  program,
GLenum  target,
GLenum  pname,
GLvoid string 
)
void glGetNamedRenderbufferParameterivEXT ( GLuint  renderbuffer,
GLenum  pname,
GLint params 
)
void glGetNamedStringARB ( GLint  namelen,
const GLchar name,
GLsizei  bufSize,
GLint stringlen,
GLchar string 
)
void glGetNamedStringivARB ( GLint  namelen,
const GLchar name,
GLenum  pname,
GLint params 
)
void glGetnColorTableARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid table 
)
void glGetnCompressedTexImageARB ( GLenum  target,
GLint  lod,
GLsizei  bufSize,
GLvoid img 
)
void glGetnConvolutionFilterARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid image 
)
void glGetnHistogramARB ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid values 
)
void glGetnMapdvARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLdouble v 
)
void glGetnMapfvARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLfloat v 
)
void glGetnMapivARB ( GLenum  target,
GLenum  query,
GLsizei  bufSize,
GLint v 
)
void glGetnMinmaxARB ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid values 
)
void glGetnPixelMapfvARB ( GLenum  map,
GLsizei  bufSize,
GLfloat values 
)
void glGetnPixelMapuivARB ( GLenum  map,
GLsizei  bufSize,
GLuint values 
)
void glGetnPixelMapusvARB ( GLenum  map,
GLsizei  bufSize,
GLushort values 
)
void glGetnPolygonStippleARB ( GLsizei  bufSize,
GLubyte pattern 
)
void glGetnSeparableFilterARB ( GLenum  target,
GLenum  format,
GLenum  type,
GLsizei  rowBufSize,
GLvoid row,
GLsizei  columnBufSize,
GLvoid column,
GLvoid span 
)
void glGetnTexImageARB ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid img 
)
void glGetnUniformdvARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLdouble params 
)
void glGetnUniformfvARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLfloat params 
)
void glGetnUniformfvEXT ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLfloat params 
)
void glGetnUniformivARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLint params 
)
void glGetnUniformivEXT ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLint params 
)
void glGetnUniformuivARB ( GLuint  program,
GLint  location,
GLsizei  bufSize,
GLuint params 
)
void glGetObjectBufferfvATI ( GLuint  buffer,
GLenum  pname,
GLfloat params 
)
void glGetObjectBufferivATI ( GLuint  buffer,
GLenum  pname,
GLint params 
)
void glGetObjectLabel ( GLenum  identifier,
GLuint  name,
GLsizei  bufSize,
GLsizei length,
GLchar label 
)
void glGetObjectLabelEXT ( GLenum  type,
GLuint  object,
GLsizei  bufSize,
GLsizei length,
GLchar label 
)
void glGetObjectParameterfvARB ( GLhandleARB  obj,
GLenum  pname,
GLfloat params 
)
void glGetObjectParameterivAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  pname,
GLint params 
)
void glGetObjectParameterivARB ( GLhandleARB  obj,
GLenum  pname,
GLint params 
)
void glGetObjectPtrLabel ( const GLvoid ptr,
GLsizei  bufSize,
GLsizei length,
GLchar label 
)
void glGetOcclusionQueryivNV ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetOcclusionQueryuivNV ( GLuint  id,
GLenum  pname,
GLuint params 
)
void glGetPathColorGenfvNV ( GLenum  color,
GLenum  pname,
GLfloat value 
)
void glGetPathColorGenivNV ( GLenum  color,
GLenum  pname,
GLint value 
)
void glGetPathCommandsNV ( GLuint  name,
GLubyte commands 
)
void glGetPathCoordsNV ( GLuint  name,
GLfloat coords 
)
void glGetPathDashArrayNV ( GLuint  name,
GLfloat dashArray 
)
GLfloat glGetPathLengthNV ( GLuint  path,
GLsizei  startSegment,
GLsizei  numSegments 
)
void glGetPathMetricRangeNV ( GLbitfield  metricQueryMask,
GLuint  fistPathName,
GLsizei  numPaths,
GLsizei  stride,
GLfloat metrics 
)
void glGetPathMetricsNV ( GLbitfield  metricQueryMask,
GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLsizei  stride,
GLfloat metrics 
)
void glGetPathParameterfvNV ( GLuint  name,
GLenum  param,
GLfloat value 
)
void glGetPathParameterivNV ( GLuint  name,
GLenum  param,
GLint value 
)
void glGetPathSpacingNV ( GLenum  pathListMode,
GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLfloat  advanceScale,
GLfloat  kerningScale,
GLenum  transformType,
GLfloat returnedSpacing 
)
void glGetPathTexGenfvNV ( GLenum  texCoordSet,
GLenum  pname,
GLfloat value 
)
void glGetPathTexGenivNV ( GLenum  texCoordSet,
GLenum  pname,
GLint value 
)
void glGetPerfMonitorCounterDataAMD ( GLuint  monitor,
GLenum  pname,
GLsizei  dataSize,
GLuint data,
GLint bytesWritten 
)
void glGetPerfMonitorCounterInfoAMD ( GLuint  group,
GLuint  counter,
GLenum  pname,
GLvoid data 
)
void glGetPerfMonitorCountersAMD ( GLuint  group,
GLint numCounters,
GLint maxActiveCounters,
GLsizei  countersSize,
GLuint counters 
)
void glGetPerfMonitorCounterStringAMD ( GLuint  group,
GLuint  counter,
GLsizei  bufSize,
GLsizei length,
GLchar counterString 
)
void glGetPerfMonitorGroupsAMD ( GLint numGroups,
GLsizei  groupsSize,
GLuint groups 
)
void glGetPerfMonitorGroupStringAMD ( GLuint  group,
GLsizei  bufSize,
GLsizei length,
GLchar groupString 
)
void glGetPixelMapfv ( GLenum  map,
GLfloat values 
)
void glGetPixelMapuiv ( GLenum  map,
GLuint values 
)
void glGetPixelMapusv ( GLenum  map,
GLushort values 
)
void glGetPixelTexGenParameterivSGIS ( GLenum  pname,
GLint params 
)
void glGetPixelTransformParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glGetPixelTransformParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glGetPointeri_vEXT ( GLenum  pname,
GLuint  index,
GLvoid **  params 
)
void glGetPointerIndexedvEXT ( GLenum  target,
GLuint  index,
GLvoid **  data 
)
void glGetPointerv ( GLenum  pname,
GLvoid **  params 
)
void glGetPointervEXT ( GLenum  pname,
GLvoid **  params 
)
void glGetProgramBinary ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLenum binaryFormat,
GLvoid binary 
)
void glGetProgramBinaryOES ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLenum binaryFormat,
GLvoid binary 
)
void glGetProgramEnvParameterdvARB ( GLenum  target,
GLuint  index,
GLdouble params 
)
void glGetProgramEnvParameterfvARB ( GLenum  target,
GLuint  index,
GLfloat params 
)
void glGetProgramEnvParameterIivNV ( GLenum  target,
GLuint  index,
GLint params 
)
void glGetProgramEnvParameterIuivNV ( GLenum  target,
GLuint  index,
GLuint params 
)
void glGetProgramInfoLog ( GLuint  program,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
)
void glGetProgramInterfaceiv ( GLuint  program,
GLenum  programInterface,
GLenum  pname,
GLint params 
)
void glGetProgramiv ( GLuint  program,
GLenum  pname,
GLint params 
)
void glGetProgramivARB ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetProgramivNV ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetProgramLocalParameterdvARB ( GLenum  target,
GLuint  index,
GLdouble params 
)
void glGetProgramLocalParameterfvARB ( GLenum  target,
GLuint  index,
GLfloat params 
)
void glGetProgramLocalParameterIivNV ( GLenum  target,
GLuint  index,
GLint params 
)
void glGetProgramLocalParameterIuivNV ( GLenum  target,
GLuint  index,
GLuint params 
)
void glGetProgramNamedParameterdvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLdouble params 
)
void glGetProgramNamedParameterfvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLfloat params 
)
void glGetProgramParameterdvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetProgramParameterfvNV ( GLenum  target,
GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetProgramPipelineInfoLog ( GLuint  pipeline,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
)
void glGetProgramPipelineiv ( GLuint  pipeline,
GLenum  pname,
GLint params 
)
GLuint glGetProgramResourceIndex ( GLuint  program,
GLenum  programInterface,
const GLchar name 
)
void glGetProgramResourceiv ( GLuint  program,
GLenum  programInterface,
GLuint  index,
GLsizei  propCount,
const GLenum props,
GLsizei  bufSize,
GLsizei length,
GLint params 
)
GLint glGetProgramResourceLocation ( GLuint  program,
GLenum  programInterface,
const GLchar name 
)
GLint glGetProgramResourceLocationIndex ( GLuint  program,
GLenum  programInterface,
const GLchar name 
)
void glGetProgramResourceName ( GLuint  program,
GLenum  programInterface,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLchar name 
)
void glGetProgramStageiv ( GLuint  program,
GLenum  shaderType,
GLenum  pname,
GLint values 
)
void glGetProgramStringARB ( GLenum  target,
GLenum  pname,
GLvoid string 
)
void glGetProgramStringNV ( GLuint  id,
GLenum  pname,
GLubyte program 
)
void glGetProgramSubroutineParameteruivNV ( GLenum  target,
GLuint  index,
GLuint params 
)
void glGetQueryIndexediv ( GLenum  target,
GLuint  index,
GLenum  pname,
GLint params 
)
void glGetQueryiv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetQueryivARB ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetQueryivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetQueryObjecti64v ( GLuint  id,
GLenum  pname,
GLint64 params 
)
void glGetQueryObjecti64vEXT ( GLuint  id,
GLenum  pname,
GLint64EXT params 
)
void glGetQueryObjectiv ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetQueryObjectivARB ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetQueryObjectivEXT ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetQueryObjectui64v ( GLuint  id,
GLenum  pname,
GLuint64 params 
)
void glGetQueryObjectui64vEXT ( GLuint  id,
GLenum  pname,
GLuint64EXT params 
)
void glGetQueryObjectuiv ( GLuint  id,
GLenum  pname,
GLuint params 
)
void glGetQueryObjectuivARB ( GLuint  id,
GLenum  pname,
GLuint params 
)
void glGetQueryObjectuivEXT ( GLuint  id,
GLenum  pname,
GLuint params 
)
void glGetRenderbufferParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetRenderbufferParameterivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetRenderbufferParameterivOES ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetSamplerParameterfv ( GLuint  sampler,
GLenum  pname,
GLfloat params 
)
void glGetSamplerParameterIiv ( GLuint  sampler,
GLenum  pname,
GLint params 
)
void glGetSamplerParameterIuiv ( GLuint  sampler,
GLenum  pname,
GLuint params 
)
void glGetSamplerParameteriv ( GLuint  sampler,
GLenum  pname,
GLint params 
)
void glGetSeparableFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
)
void glGetSeparableFilterEXT ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
)
void glGetShaderInfoLog ( GLuint  shader,
GLsizei  bufSize,
GLsizei length,
GLchar infoLog 
)
void glGetShaderiv ( GLuint  shader,
GLenum  pname,
GLint params 
)
void glGetShaderPrecisionFormat ( GLenum  shadertype,
GLenum  precisiontype,
GLint range,
GLint precision 
)
void glGetShaderSource ( GLuint  shader,
GLsizei  bufSize,
GLsizei length,
GLchar source 
)
void glGetShaderSourceARB ( GLhandleARB  obj,
GLsizei  maxLength,
GLsizei length,
GLcharARB source 
)
void glGetSharpenTexFuncSGIS ( GLenum  target,
GLfloat points 
)
const GLubyte* glGetString ( GLenum  name)
const GLubyte* glGetStringi ( GLenum  name,
GLuint  index 
)
GLuint glGetSubroutineIndex ( GLuint  program,
GLenum  shaderType,
const GLchar name 
)
GLint glGetSubroutineUniformLocation ( GLuint  program,
GLenum  shaderType,
const GLchar name 
)
void glGetSynciv ( GLsync  sync,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
)
void glGetSyncivAPPLE ( GLsync  sync,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
)
void glGetTexBumpParameterfvATI ( GLenum  pname,
GLfloat param 
)
void glGetTexBumpParameterivATI ( GLenum  pname,
GLint param 
)
void glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetTexEnvxv ( GLenum  env,
GLenum  pname,
GLfixed params 
)
void glGetTexFilterFuncSGIS ( GLenum  target,
GLenum  filter,
GLfloat weights 
)
void glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble params 
)
void glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
)
void glGetTexGenfvOES ( GLenum  coord,
GLenum  pname,
GLfloat params 
)
void glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
)
void glGetTexGenivOES ( GLenum  coord,
GLenum  pname,
GLint params 
)
void glGetTexGenxvOES ( GLenum  coord,
GLenum  pname,
GLfixed params 
)
void glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
void glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
void glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetTexParameterIiv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetTexParameterIivEXT ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetTexParameterIuiv ( GLenum  target,
GLenum  pname,
GLuint params 
)
void glGetTexParameterIuivEXT ( GLenum  target,
GLenum  pname,
GLuint params 
)
void glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void glGetTexParameterPointervAPPLE ( GLenum  target,
GLenum  pname,
GLvoid **  params 
)
void glGetTexParameterxv ( GLenum  target,
GLenum  pname,
GLfixed params 
)
void glGetTextureImageEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void glGetTextureLevelParameterfvEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
void glGetTextureLevelParameterivEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
void glGetTextureParameterfvEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLfloat params 
)
void glGetTextureParameterIivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint params 
)
void glGetTextureParameterIuivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLuint params 
)
void glGetTextureParameterivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint params 
)
GLuint64 glGetTextureSamplerHandleNV ( GLuint  texture,
GLuint  sampler 
)
void glGetTrackMatrixivNV ( GLenum  target,
GLuint  address,
GLenum  pname,
GLint params 
)
void glGetTransformFeedbackVarying ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
)
void glGetTransformFeedbackVaryingEXT ( GLuint  program,
GLuint  index,
GLsizei  bufSize,
GLsizei length,
GLsizei size,
GLenum type,
GLchar name 
)
void glGetTransformFeedbackVaryingNV ( GLuint  program,
GLuint  index,
GLint location 
)
void glGetTranslatedShaderSourceANGLE ( GLuint  shader,
GLsizei  bufsize,
GLsizei length,
GLchar source 
)
GLuint glGetUniformBlockIndex ( GLuint  program,
const GLchar uniformBlockName 
)
GLint glGetUniformBufferSizeEXT ( GLuint  program,
GLint  location 
)
void glGetUniformdv ( GLuint  program,
GLint  location,
GLdouble params 
)
void glGetUniformfv ( GLuint  program,
GLint  location,
GLfloat params 
)
void glGetUniformfvARB ( GLhandleARB  programObj,
GLint  location,
GLfloat params 
)
void glGetUniformi64vNV ( GLuint  program,
GLint  location,
GLint64EXT params 
)
void glGetUniformIndices ( GLuint  program,
GLsizei  uniformCount,
const GLchar *const *  uniformNames,
GLuint uniformIndices 
)
void glGetUniformiv ( GLuint  program,
GLint  location,
GLint params 
)
void glGetUniformivARB ( GLhandleARB  programObj,
GLint  location,
GLint params 
)
GLint glGetUniformLocation ( GLuint  program,
const GLchar name 
)
GLint glGetUniformLocationARB ( GLhandleARB  programObj,
const GLcharARB name 
)
GLintptr glGetUniformOffsetEXT ( GLuint  program,
GLint  location 
)
void glGetUniformSubroutineuiv ( GLenum  shaderType,
GLint  location,
GLuint params 
)
void glGetUniformui64vNV ( GLuint  program,
GLint  location,
GLuint64EXT params 
)
void glGetUniformuiv ( GLuint  program,
GLint  location,
GLuint params 
)
void glGetUniformuivEXT ( GLuint  program,
GLint  location,
GLuint params 
)
void glGetVariantArrayObjectfvATI ( GLuint  id,
GLenum  pname,
GLfloat params 
)
void glGetVariantArrayObjectivATI ( GLuint  id,
GLenum  pname,
GLint params 
)
void glGetVariantBooleanvEXT ( GLuint  id,
GLenum  value,
GLboolean data 
)
void glGetVariantFloatvEXT ( GLuint  id,
GLenum  value,
GLfloat data 
)
void glGetVariantIntegervEXT ( GLuint  id,
GLenum  value,
GLint data 
)
void glGetVariantPointervEXT ( GLuint  id,
GLenum  value,
GLvoid **  data 
)
GLint glGetVaryingLocationNV ( GLuint  program,
const GLchar name 
)
void glGetVertexArrayIntegeri_vEXT ( GLuint  vaobj,
GLuint  index,
GLenum  pname,
GLint param 
)
void glGetVertexArrayIntegervEXT ( GLuint  vaobj,
GLenum  pname,
GLint param 
)
void glGetVertexArrayPointeri_vEXT ( GLuint  vaobj,
GLuint  index,
GLenum  pname,
GLvoid **  param 
)
void glGetVertexArrayPointervEXT ( GLuint  vaobj,
GLenum  pname,
GLvoid **  param 
)
void glGetVertexAttribArrayObjectfvATI ( GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetVertexAttribArrayObjectivATI ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribdv ( GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetVertexAttribdvARB ( GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetVertexAttribdvNV ( GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetVertexAttribfv ( GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetVertexAttribfvARB ( GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetVertexAttribfvNV ( GLuint  index,
GLenum  pname,
GLfloat params 
)
void glGetVertexAttribIiv ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribIivEXT ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribIuiv ( GLuint  index,
GLenum  pname,
GLuint params 
)
void glGetVertexAttribIuivEXT ( GLuint  index,
GLenum  pname,
GLuint params 
)
void glGetVertexAttribiv ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribivARB ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribivNV ( GLuint  index,
GLenum  pname,
GLint params 
)
void glGetVertexAttribLdv ( GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetVertexAttribLdvEXT ( GLuint  index,
GLenum  pname,
GLdouble params 
)
void glGetVertexAttribLi64vNV ( GLuint  index,
GLenum  pname,
GLint64EXT params 
)
void glGetVertexAttribLui64vNV ( GLuint  index,
GLenum  pname,
GLuint64EXT params 
)
void glGetVertexAttribPointerv ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
)
void glGetVertexAttribPointervARB ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
)
void glGetVertexAttribPointervNV ( GLuint  index,
GLenum  pname,
GLvoid **  pointer 
)
void glGetVideoCaptureivNV ( GLuint  video_capture_slot,
GLenum  pname,
GLint params 
)
void glGetVideoCaptureStreamdvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLdouble params 
)
void glGetVideoCaptureStreamfvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLfloat params 
)
void glGetVideoCaptureStreamivNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
GLint params 
)
void glGetVideoi64vNV ( GLuint  video_slot,
GLenum  pname,
GLint64EXT params 
)
void glGetVideoivNV ( GLuint  video_slot,
GLenum  pname,
GLint params 
)
void glGetVideoui64vNV ( GLuint  video_slot,
GLenum  pname,
GLuint64EXT params 
)
void glGetVideouivNV ( GLuint  video_slot,
GLenum  pname,
GLuint params 
)
void glHint ( GLenum  target,
GLenum  mode 
)
void glHintPGI ( GLenum  target,
GLint  mode 
)
void glHistogram ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
)
void glHistogramEXT ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
)
void glIglooInterfaceSGIX ( GLenum  pname,
const GLvoid params 
)
void glImageTransformParameterfHP ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glImageTransformParameterfvHP ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glImageTransformParameteriHP ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glImageTransformParameterivHP ( GLenum  target,
GLenum  pname,
const GLint params 
)
GLsync glImportSyncEXT ( GLenum  external_sync_type,
GLintptr  external_sync,
GLbitfield  flags 
)
void glIndexdv ( const GLdouble c)
void glIndexFormatNV ( GLenum  type,
GLsizei  stride 
)
void glIndexFuncEXT ( GLenum  func,
GLfloat  ref 
)
void glIndexfv ( const GLfloat c)
void glIndexiv ( const GLint c)
void glIndexMask ( GLuint  mask)
void glIndexMaterialEXT ( GLenum  face,
GLenum  mode 
)
void glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glIndexPointerEXT ( GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
)
void glIndexPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glIndexsv ( const GLshort c)
void glIndexubv ( const GLubyte c)
void glInsertComponentEXT ( GLuint  res,
GLuint  src,
GLuint  num 
)
void glInsertEventMarkerEXT ( GLsizei  length,
const GLchar marker 
)
void glInstrumentsBufferSGIX ( GLsizei  size,
GLint buffer 
)
void glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
)
void glInterpolatePathsNV ( GLuint  resultPath,
GLuint  pathA,
GLuint  pathB,
GLfloat  weight 
)
void glInvalidateBufferSubData ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length 
)
void glInvalidateFramebuffer ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments 
)
void glInvalidateSubFramebuffer ( GLenum  target,
GLsizei  numAttachments,
const GLenum attachments,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glInvalidateTexImage ( GLuint  texture,
GLint  level 
)
void glInvalidateTexSubImage ( GLuint  texture,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
GLboolean glIsEnabledi ( GLenum  target,
GLuint  index 
)
GLboolean glIsEnabledIndexedEXT ( GLenum  target,
GLuint  index 
)
GLboolean glIsFramebuffer ( GLuint  framebuffer)
GLboolean glIsNameAMD ( GLenum  identifier,
GLuint  name 
)
GLboolean glIsNamedStringARB ( GLint  namelen,
const GLchar name 
)
GLboolean glIsPointInFillPathNV ( GLuint  path,
GLuint  mask,
GLfloat  x,
GLfloat  y 
)
GLboolean glIsRenderbuffer ( GLuint  renderbuffer)
void glLabelObjectEXT ( GLenum  type,
GLuint  object,
GLsizei  length,
const GLchar label 
)
void glLightEnviEXT ( GLenum  pname,
GLint  param 
)
void glLightEnviSGIX ( GLenum  pname,
GLint  param 
)
void glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
void glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
)
void glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
)
void glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
)
void glLightModelf ( GLenum  pname,
GLfloat  param 
)
void glLightModelfv ( GLenum  pname,
const GLfloat params 
)
void glLightModeli ( GLenum  pname,
GLint  param 
)
void glLightModeliv ( GLenum  pname,
const GLint params 
)
void glLightModelx ( GLenum  pname,
GLfixed  param 
)
void glLightModelxv ( GLenum  pname,
const GLfixed params 
)
void glLightx ( GLenum  light,
GLenum  pname,
GLfixed  param 
)
void glLightxv ( GLenum  light,
GLenum  pname,
const GLfixed params 
)
void glLineStipple ( GLint  factor,
GLushort  pattern 
)
void glLineWidth ( GLfloat  width)
void glLinkProgram ( GLuint  program)
void glListBase ( GLuint  base)
void glListParameterfSGIX ( GLuint  list,
GLenum  pname,
GLfloat  param 
)
void glListParameterfvSGIX ( GLuint  list,
GLenum  pname,
const GLfloat params 
)
void glListParameteriSGIX ( GLuint  list,
GLenum  pname,
GLint  param 
)
void glListParameterivSGIX ( GLuint  list,
GLenum  pname,
const GLint params 
)
void glLoadMatrixd ( const GLdouble m)
void glLoadMatrixf ( const GLfloat m)
void glLoadMatrixx ( const GLfixed m)
void glLoadName ( GLuint  name)
void glLoadProgramNV ( GLenum  target,
GLuint  id,
GLsizei  len,
const GLubyte program 
)
void glLockArraysEXT ( GLint  first,
GLsizei  count 
)
void glLogicOp ( GLenum  opcode)
void glMakeBufferResidentNV ( GLenum  target,
GLenum  access 
)
void glMakeImageHandleResidentNV ( GLuint64  handle,
GLenum  access 
)
void glMakeNamedBufferResidentNV ( GLuint  buffer,
GLenum  access 
)
void glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
)
void glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)
void glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
)
void glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)
GLvoid* glMapBuffer ( GLenum  target,
GLenum  access 
)
GLvoid* glMapBufferARB ( GLenum  target,
GLenum  access 
)
GLvoid* glMapBufferOES ( GLenum  target,
GLenum  access 
)
GLvoid* glMapBufferRange ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)
GLvoid* glMapBufferRangeEXT ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)
void glMapControlPointsNV ( GLenum  target,
GLuint  index,
GLenum  type,
GLsizei  ustride,
GLsizei  vstride,
GLint  uorder,
GLint  vorder,
GLboolean  packed,
const GLvoid points 
)
void glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
)
void glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
)
void glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
)
void glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
)
GLvoid* glMapNamedBufferEXT ( GLuint  buffer,
GLenum  access 
)
GLvoid* glMapNamedBufferRangeEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)
void glMapParameterfvNV ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glMapParameterivNV ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glMapVertexAttrib1dAPPLE ( GLuint  index,
GLuint  size,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
)
void glMapVertexAttrib1fAPPLE ( GLuint  index,
GLuint  size,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)
void glMapVertexAttrib2dAPPLE ( GLuint  index,
GLuint  size,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
)
void glMapVertexAttrib2fAPPLE ( GLuint  index,
GLuint  size,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)
void glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
)
void glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
void glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
)
void glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
)
void glMaterialx ( GLenum  face,
GLenum  pname,
GLfixed  param 
)
void glMaterialxv ( GLenum  face,
GLenum  pname,
const GLfixed params 
)
void glMatrixFrustumEXT ( GLenum  mode,
GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
void glMatrixIndexPointerARB ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glMatrixIndexPointerOES ( GLint  size,
GLenum  type,
GLsizei  stride,
GLvoid pointer 
)
void glMatrixIndexubvARB ( GLint  size,
const GLubyte indices 
)
void glMatrixIndexuivARB ( GLint  size,
const GLuint indices 
)
void glMatrixIndexusvARB ( GLint  size,
const GLushort indices 
)
void glMatrixLoaddEXT ( GLenum  mode,
const GLdouble m 
)
void glMatrixLoadfEXT ( GLenum  mode,
const GLfloat m 
)
void glMatrixLoadTransposedEXT ( GLenum  mode,
const GLdouble m 
)
void glMatrixLoadTransposefEXT ( GLenum  mode,
const GLfloat m 
)
void glMatrixMultdEXT ( GLenum  mode,
const GLdouble m 
)
void glMatrixMultfEXT ( GLenum  mode,
const GLfloat m 
)
void glMatrixMultTransposedEXT ( GLenum  mode,
const GLdouble m 
)
void glMatrixMultTransposefEXT ( GLenum  mode,
const GLfloat m 
)
void glMatrixOrthoEXT ( GLenum  mode,
GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
void glMatrixRotatedEXT ( GLenum  mode,
GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glMatrixRotatefEXT ( GLenum  mode,
GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glMatrixScaledEXT ( GLenum  mode,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glMatrixScalefEXT ( GLenum  mode,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glMatrixTranslatefEXT ( GLenum  mode,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glMinmax ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
)
void glMinmaxEXT ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
)
void glMultiDrawArrays ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
)
void glMultiDrawArraysEXT ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
)
void glMultiDrawArraysIndirect ( GLenum  mode,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
)
void glMultiDrawArraysIndirectAMD ( GLenum  mode,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
)
void glMultiDrawElementArrayAPPLE ( GLenum  mode,
const GLint first,
const GLsizei count,
GLsizei  primcount 
)
void glMultiDrawElements ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount 
)
void glMultiDrawElementsBaseVertex ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount,
const GLint basevertex 
)
void glMultiDrawElementsEXT ( GLenum  mode,
const GLsizei count,
GLenum  type,
const GLvoid **  indices,
GLsizei  primcount 
)
void glMultiDrawElementsIndirect ( GLenum  mode,
GLenum  type,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
)
void glMultiDrawElementsIndirectAMD ( GLenum  mode,
GLenum  type,
const GLvoid indirect,
GLsizei  primcount,
GLsizei  stride 
)
void glMultiDrawRangeElementArrayAPPLE ( GLenum  mode,
GLuint  start,
GLuint  end,
const GLint first,
const GLsizei count,
GLsizei  primcount 
)
void glMultiModeDrawArraysIBM ( const GLenum mode,
const GLint first,
const GLsizei count,
GLsizei  primcount,
GLint  modestride 
)
void glMultiModeDrawElementsIBM ( const GLenum mode,
const GLsizei count,
GLenum  type,
const GLvoid *const *  indices,
GLsizei  primcount,
GLint  modestride 
)
void glMultiTexBufferEXT ( GLenum  texunit,
GLenum  target,
GLenum  internalformat,
GLuint  buffer 
)
void glMultiTexCoord1d ( GLenum  target,
GLdouble  s 
)
void glMultiTexCoord1dv ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord1dvARB ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord1f ( GLenum  target,
GLfloat  s 
)
void glMultiTexCoord1fARB ( GLenum  target,
GLfloat  s 
)
void glMultiTexCoord1fv ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord1fvARB ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord1hNV ( GLenum  target,
GLhalfNV  s 
)
void glMultiTexCoord1hvNV ( GLenum  target,
const GLhalfNV v 
)
void glMultiTexCoord1i ( GLenum  target,
GLint  s 
)
void glMultiTexCoord1iARB ( GLenum  target,
GLint  s 
)
void glMultiTexCoord1iv ( GLenum  target,
const GLint v 
)
void glMultiTexCoord1ivARB ( GLenum  target,
const GLint v 
)
void glMultiTexCoord1s ( GLenum  target,
GLshort  s 
)
void glMultiTexCoord1sARB ( GLenum  target,
GLshort  s 
)
void glMultiTexCoord1sv ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord1svARB ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord2d ( GLenum  target,
GLdouble  s,
GLdouble  t 
)
void glMultiTexCoord2dARB ( GLenum  target,
GLdouble  s,
GLdouble  t 
)
void glMultiTexCoord2dv ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord2dvARB ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord2f ( GLenum  target,
GLfloat  s,
GLfloat  t 
)
void glMultiTexCoord2fARB ( GLenum  target,
GLfloat  s,
GLfloat  t 
)
void glMultiTexCoord2fv ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord2fvARB ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord2hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t 
)
void glMultiTexCoord2hvNV ( GLenum  target,
const GLhalfNV v 
)
void glMultiTexCoord2i ( GLenum  target,
GLint  s,
GLint  t 
)
void glMultiTexCoord2iARB ( GLenum  target,
GLint  s,
GLint  t 
)
void glMultiTexCoord2iv ( GLenum  target,
const GLint v 
)
void glMultiTexCoord2ivARB ( GLenum  target,
const GLint v 
)
void glMultiTexCoord2s ( GLenum  target,
GLshort  s,
GLshort  t 
)
void glMultiTexCoord2sARB ( GLenum  target,
GLshort  s,
GLshort  t 
)
void glMultiTexCoord2sv ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord2svARB ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord3d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
)
void glMultiTexCoord3dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r 
)
void glMultiTexCoord3dv ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord3dvARB ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord3f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
)
void glMultiTexCoord3fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r 
)
void glMultiTexCoord3fv ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord3fvARB ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord3hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r 
)
void glMultiTexCoord3hvNV ( GLenum  target,
const GLhalfNV v 
)
void glMultiTexCoord3i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
)
void glMultiTexCoord3iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r 
)
void glMultiTexCoord3iv ( GLenum  target,
const GLint v 
)
void glMultiTexCoord3ivARB ( GLenum  target,
const GLint v 
)
void glMultiTexCoord3s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
)
void glMultiTexCoord3sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r 
)
void glMultiTexCoord3sv ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord3svARB ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord4d ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)
void glMultiTexCoord4dARB ( GLenum  target,
GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)
void glMultiTexCoord4dv ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord4dvARB ( GLenum  target,
const GLdouble v 
)
void glMultiTexCoord4f ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)
void glMultiTexCoord4fARB ( GLenum  target,
GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)
void glMultiTexCoord4fv ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord4fvARB ( GLenum  target,
const GLfloat v 
)
void glMultiTexCoord4hNV ( GLenum  target,
GLhalfNV  s,
GLhalfNV  t,
GLhalfNV  r,
GLhalfNV  q 
)
void glMultiTexCoord4hvNV ( GLenum  target,
const GLhalfNV v 
)
void glMultiTexCoord4i ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
)
void glMultiTexCoord4iARB ( GLenum  target,
GLint  s,
GLint  t,
GLint  r,
GLint  q 
)
void glMultiTexCoord4iv ( GLenum  target,
const GLint v 
)
void glMultiTexCoord4ivARB ( GLenum  target,
const GLint v 
)
void glMultiTexCoord4s ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)
void glMultiTexCoord4sARB ( GLenum  target,
GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)
void glMultiTexCoord4sv ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord4svARB ( GLenum  target,
const GLshort v 
)
void glMultiTexCoord4x ( GLenum  target,
GLfixed  s,
GLfixed  t,
GLfixed  r,
GLfixed  q 
)
void glMultiTexCoordP1ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
)
void glMultiTexCoordP1uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
)
void glMultiTexCoordP2ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
)
void glMultiTexCoordP2uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
)
void glMultiTexCoordP3ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
)
void glMultiTexCoordP3uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
)
void glMultiTexCoordP4ui ( GLenum  texture,
GLenum  type,
GLuint  coords 
)
void glMultiTexCoordP4uiv ( GLenum  texture,
GLenum  type,
const GLuint coords 
)
void glMultiTexCoordPointerEXT ( GLenum  texunit,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glMultiTexEnvfEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glMultiTexEnvfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glMultiTexEnviEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint  param 
)
void glMultiTexEnvivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint params 
)
void glMultiTexGendEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLdouble  param 
)
void glMultiTexGendvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLdouble params 
)
void glMultiTexGenfEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLfloat  param 
)
void glMultiTexGenfvEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLfloat params 
)
void glMultiTexGeniEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
GLint  param 
)
void glMultiTexGenivEXT ( GLenum  texunit,
GLenum  coord,
GLenum  pname,
const GLint params 
)
void glMultiTexImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultiTexImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultiTexImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultiTexParameterfEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glMultiTexParameterfvEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLfloat param 
)
void glMultiTexParameteriEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
GLint  param 
)
void glMultiTexParameterIivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint params 
)
void glMultiTexParameterIuivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLuint params 
)
void glMultiTexParameterivEXT ( GLenum  texunit,
GLenum  target,
GLenum  pname,
const GLint param 
)
void glMultiTexRenderbufferEXT ( GLenum  texunit,
GLenum  target,
GLuint  renderbuffer 
)
void glMultiTexSubImage1DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultiTexSubImage2DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultiTexSubImage3DEXT ( GLenum  texunit,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glMultMatrixd ( const GLdouble m)
void glMultMatrixf ( const GLfloat m)
void glMultMatrixx ( const GLfixed m)
void glNamedBufferDataEXT ( GLuint  buffer,
GLsizeiptr  size,
const GLvoid data,
GLenum  usage 
)
void glNamedBufferSubDataEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size,
const GLvoid data 
)
void glNamedCopyBufferSubDataEXT ( GLuint  readBuffer,
GLuint  writeBuffer,
GLintptr  readOffset,
GLintptr  writeOffset,
GLsizeiptr  size 
)
void glNamedFramebufferParameteriEXT ( GLuint  framebuffer,
GLenum  pname,
GLint  param 
)
void glNamedFramebufferRenderbufferEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  renderbuffertarget,
GLuint  renderbuffer 
)
void glNamedFramebufferTexture1DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glNamedFramebufferTexture2DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level 
)
void glNamedFramebufferTexture3DEXT ( GLuint  framebuffer,
GLenum  attachment,
GLenum  textarget,
GLuint  texture,
GLint  level,
GLint  zoffset 
)
void glNamedFramebufferTextureEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level 
)
void glNamedFramebufferTextureFaceEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLenum  face 
)
void glNamedFramebufferTextureLayerEXT ( GLuint  framebuffer,
GLenum  attachment,
GLuint  texture,
GLint  level,
GLint  layer 
)
void glNamedProgramLocalParameter4dEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glNamedProgramLocalParameter4dvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLdouble params 
)
void glNamedProgramLocalParameter4fEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glNamedProgramLocalParameter4fvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLfloat params 
)
void glNamedProgramLocalParameterI4iEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glNamedProgramLocalParameterI4ivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLint params 
)
void glNamedProgramLocalParameterI4uiEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glNamedProgramLocalParameterI4uivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
const GLuint params 
)
void glNamedProgramLocalParameters4fvEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
)
void glNamedProgramLocalParametersI4ivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
)
void glNamedProgramLocalParametersI4uivEXT ( GLuint  program,
GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
)
void glNamedProgramStringEXT ( GLuint  program,
GLenum  target,
GLenum  format,
GLsizei  len,
const GLvoid string 
)
void glNamedRenderbufferStorageEXT ( GLuint  renderbuffer,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glNamedRenderbufferStorageMultisampleCoverageEXT ( GLuint  renderbuffer,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glNamedRenderbufferStorageMultisampleEXT ( GLuint  renderbuffer,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glNamedStringARB ( GLenum  type,
GLint  namelen,
const GLchar name,
GLint  stringlen,
const GLchar string 
)
void glNewList ( GLuint  list,
GLenum  mode 
)
GLuint glNewObjectBufferATI ( GLsizei  size,
const GLvoid pointer,
GLenum  usage 
)
void glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
)
void glNormal3bv ( const GLbyte v)
void glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
)
void glNormal3dv ( const GLdouble v)
void glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
)
void glNormal3fv ( const GLfloat v)
void glNormal3fVertex3fSUN ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glNormal3fVertex3fvSUN ( const GLfloat n,
const GLfloat v 
)
void glNormal3hNV ( GLhalfNV  nx,
GLhalfNV  ny,
GLhalfNV  nz 
)
void glNormal3hvNV ( const GLhalfNV v)
void glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
)
void glNormal3iv ( const GLint v)
void glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
)
void glNormal3sv ( const GLshort v)
void glNormal3x ( GLfixed  nx,
GLfixed  ny,
GLfixed  nz 
)
void glNormalFormatNV ( GLenum  type,
GLsizei  stride 
)
void glNormalP3ui ( GLenum  type,
GLuint  coords 
)
void glNormalP3uiv ( GLenum  type,
const GLuint coords 
)
void glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glNormalPointerEXT ( GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
)
void glNormalPointerListIBM ( GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glNormalPointervINTEL ( GLenum  type,
const GLvoid **  pointer 
)
void glNormalStream3bATI ( GLenum  stream,
GLbyte  x,
GLbyte  y,
GLbyte  z 
)
void glNormalStream3bvATI ( GLenum  stream,
const GLbyte coords 
)
void glNormalStream3dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glNormalStream3dvATI ( GLenum  stream,
const GLdouble coords 
)
void glNormalStream3fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glNormalStream3fvATI ( GLenum  stream,
const GLfloat coords 
)
void glNormalStream3iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z 
)
void glNormalStream3ivATI ( GLenum  stream,
const GLint coords 
)
void glNormalStream3sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z 
)
void glNormalStream3svATI ( GLenum  stream,
const GLshort coords 
)
void glObjectLabel ( GLenum  identifier,
GLuint  name,
GLsizei  length,
const GLchar label 
)
void glObjectPtrLabel ( const GLvoid ptr,
GLsizei  length,
const GLchar label 
)
GLenum glObjectPurgeableAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  option 
)
GLenum glObjectUnpurgeableAPPLE ( GLenum  objectType,
GLuint  name,
GLenum  option 
)
void glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
void glOrthof ( GLfloat  left,
GLfloat  right,
GLfloat  bottom,
GLfloat  top,
GLfloat  zNear,
GLfloat  zFar 
)
void glOrthofOES ( GLfloat  l,
GLfloat  r,
GLfloat  b,
GLfloat  t,
GLfloat  n,
GLfloat  f 
)
void glOrthox ( GLfixed  left,
GLfixed  right,
GLfixed  bottom,
GLfixed  top,
GLfixed  zNear,
GLfixed  zFar 
)
void glPassTexCoordATI ( GLuint  dst,
GLuint  coord,
GLenum  swizzle 
)
void glPatchParameterfv ( GLenum  pname,
const GLfloat values 
)
void glPatchParameteri ( GLenum  pname,
GLint  value 
)
void glPathColorGenNV ( GLenum  color,
GLenum  genMode,
GLenum  colorFormat,
const GLfloat coeffs 
)
void glPathCommandsNV ( GLuint  path,
GLsizei  numCommands,
const GLubyte commands,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
)
void glPathCoordsNV ( GLuint  path,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
)
void glPathDashArrayNV ( GLuint  path,
GLsizei  dashCount,
const GLfloat dashArray 
)
void glPathFogGenNV ( GLenum  genMode)
void glPathGlyphRangeNV ( GLuint  firstPathName,
GLenum  fontTarget,
const GLvoid fontName,
GLbitfield  fontStyle,
GLuint  firstGlyph,
GLsizei  numGlyphs,
GLenum  handleMissingGlyphs,
GLuint  pathParameterTemplate,
GLfloat  emScale 
)
void glPathGlyphsNV ( GLuint  firstPathName,
GLenum  fontTarget,
const GLvoid fontName,
GLbitfield  fontStyle,
GLsizei  numGlyphs,
GLenum  type,
const GLvoid charcodes,
GLenum  handleMissingGlyphs,
GLuint  pathParameterTemplate,
GLfloat  emScale 
)
void glPathParameterfNV ( GLuint  path,
GLenum  pname,
GLfloat  value 
)
void glPathParameterfvNV ( GLuint  path,
GLenum  pname,
const GLfloat value 
)
void glPathParameteriNV ( GLuint  path,
GLenum  pname,
GLint  value 
)
void glPathParameterivNV ( GLuint  path,
GLenum  pname,
const GLint value 
)
void glPathStencilFuncNV ( GLenum  func,
GLint  ref,
GLuint  mask 
)
void glPathStringNV ( GLuint  path,
GLenum  format,
GLsizei  length,
const GLvoid pathString 
)
void glPathSubCommandsNV ( GLuint  path,
GLsizei  commandStart,
GLsizei  commandsToDelete,
GLsizei  numCommands,
const GLubyte commands,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
)
void glPathSubCoordsNV ( GLuint  path,
GLsizei  coordStart,
GLsizei  numCoords,
GLenum  coordType,
const GLvoid coords 
)
void glPathTexGenNV ( GLenum  texCoordSet,
GLenum  genMode,
GLint  components,
const GLfloat coeffs 
)
void glPixelDataRangeNV ( GLenum  target,
GLsizei  size,
const GLvoid pointer 
)
void glPixelMapfv ( GLenum  map,
GLsizei  mapsize,
const GLfloat values 
)
void glPixelMapuiv ( GLenum  map,
GLsizei  mapsize,
const GLuint values 
)
void glPixelMapusv ( GLenum  map,
GLsizei  mapsize,
const GLushort values 
)
void glPixelStoref ( GLenum  pname,
GLfloat  param 
)
void glPixelStorei ( GLenum  pname,
GLint  param 
)
void glPixelTexGenParameterfvSGIS ( GLenum  pname,
const GLfloat params 
)
void glPixelTexGenParameteriSGIS ( GLenum  pname,
GLint  param 
)
void glPixelTexGenParameterivSGIS ( GLenum  pname,
const GLint params 
)
void glPixelTransferf ( GLenum  pname,
GLfloat  param 
)
void glPixelTransferi ( GLenum  pname,
GLint  param 
)
void glPixelTransformParameterfEXT ( GLenum  target,
GLenum  pname,
const GLfloat  param 
)
void glPixelTransformParameterfvEXT ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glPixelTransformParameteriEXT ( GLenum  target,
GLenum  pname,
const GLint  param 
)
void glPixelTransformParameterivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glPixelZoom ( GLfloat  xfactor,
GLfloat  yfactor 
)
void glPNTrianglesfATI ( GLenum  pname,
GLfloat  param 
)
void glPNTrianglesiATI ( GLenum  pname,
GLint  param 
)
GLboolean glPointAlongPathNV ( GLuint  path,
GLsizei  startSegment,
GLsizei  numSegments,
GLfloat  distance,
GLfloat x,
GLfloat y,
GLfloat tangentX,
GLfloat tangentY 
)
void glPointParameterf ( GLenum  pname,
GLfloat  param 
)
void glPointParameterfARB ( GLenum  pname,
GLfloat  param 
)
void glPointParameterfEXT ( GLenum  pname,
GLfloat  param 
)
void glPointParameterfSGIS ( GLenum  pname,
GLfloat  param 
)
void glPointParameterfv ( GLenum  pname,
const GLfloat params 
)
void glPointParameterfvARB ( GLenum  pname,
const GLfloat params 
)
void glPointParameterfvEXT ( GLenum  pname,
const GLfloat params 
)
void glPointParameterfvSGIS ( GLenum  pname,
const GLfloat params 
)
void glPointParameteri ( GLenum  pname,
GLint  param 
)
void glPointParameteriNV ( GLenum  pname,
GLint  param 
)
void glPointParameteriv ( GLenum  pname,
const GLint params 
)
void glPointParameterivNV ( GLenum  pname,
const GLint params 
)
void glPointParameterx ( GLenum  pname,
GLfixed  param 
)
void glPointParameterxv ( GLenum  pname,
const GLfixed params 
)
void glPointSizePointerOES ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLint glPollAsyncSGIX ( GLuint markerp)
void glPolygonMode ( GLenum  face,
GLenum  mode 
)
void glPolygonOffset ( GLfloat  factor,
GLfloat  units 
)
void glPolygonOffsetEXT ( GLfloat  factor,
GLfloat  bias 
)
void glPolygonOffsetx ( GLfixed  factor,
GLfixed  units 
)
void glPolygonStipple ( const GLubyte mask)
void glPresentFrameDualFillNV ( GLuint  video_slot,
GLuint64EXT  minPresentTime,
GLuint  beginPresentTimeId,
GLuint  presentDurationId,
GLenum  type,
GLenum  target0,
GLuint  fill0,
GLenum  target1,
GLuint  fill1,
GLenum  target2,
GLuint  fill2,
GLenum  target3,
GLuint  fill3 
)
void glPresentFrameKeyedNV ( GLuint  video_slot,
GLuint64EXT  minPresentTime,
GLuint  beginPresentTimeId,
GLuint  presentDurationId,
GLenum  type,
GLenum  target0,
GLuint  fill0,
GLuint  key0,
GLenum  target1,
GLuint  fill1,
GLuint  key1 
)
void glPrioritizeTextures ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
)
void glPrioritizeTexturesEXT ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
)
void glProgramBinary ( GLuint  program,
GLenum  binaryFormat,
const GLvoid binary,
GLsizei  length 
)
void glProgramBinaryOES ( GLuint  program,
GLenum  binaryFormat,
const GLvoid binary,
GLint  length 
)
void glProgramBufferParametersfvNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLfloat params 
)
void glProgramBufferParametersIivNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLint params 
)
void glProgramBufferParametersIuivNV ( GLenum  target,
GLuint  buffer,
GLuint  index,
GLsizei  count,
const GLuint params 
)
void glProgramEnvParameter4dARB ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramEnvParameter4dvARB ( GLenum  target,
GLuint  index,
const GLdouble params 
)
void glProgramEnvParameter4fARB ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glProgramEnvParameter4fvARB ( GLenum  target,
GLuint  index,
const GLfloat params 
)
void glProgramEnvParameterI4iNV ( GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glProgramEnvParameterI4ivNV ( GLenum  target,
GLuint  index,
const GLint params 
)
void glProgramEnvParameterI4uiNV ( GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glProgramEnvParameterI4uivNV ( GLenum  target,
GLuint  index,
const GLuint params 
)
void glProgramEnvParameters4fvEXT ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
)
void glProgramEnvParametersI4ivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
)
void glProgramEnvParametersI4uivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
)
void glProgramLocalParameter4dARB ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramLocalParameter4dvARB ( GLenum  target,
GLuint  index,
const GLdouble params 
)
void glProgramLocalParameter4fARB ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glProgramLocalParameter4fvARB ( GLenum  target,
GLuint  index,
const GLfloat params 
)
void glProgramLocalParameterI4iNV ( GLenum  target,
GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glProgramLocalParameterI4ivNV ( GLenum  target,
GLuint  index,
const GLint params 
)
void glProgramLocalParameterI4uiNV ( GLenum  target,
GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glProgramLocalParameterI4uivNV ( GLenum  target,
GLuint  index,
const GLuint params 
)
void glProgramLocalParameters4fvEXT ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat params 
)
void glProgramLocalParametersI4ivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLint params 
)
void glProgramLocalParametersI4uivNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLuint params 
)
void glProgramNamedParameter4dNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramNamedParameter4dvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
const GLdouble v 
)
void glProgramNamedParameter4fNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glProgramNamedParameter4fvNV ( GLuint  id,
GLsizei  len,
const GLubyte name,
const GLfloat v 
)
void glProgramParameter4dNV ( GLenum  target,
GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramParameter4dvNV ( GLenum  target,
GLuint  index,
const GLdouble v 
)
void glProgramParameter4fNV ( GLenum  target,
GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glProgramParameter4fvNV ( GLenum  target,
GLuint  index,
const GLfloat v 
)
void glProgramParameteri ( GLuint  program,
GLenum  pname,
GLint  value 
)
void glProgramParameteriARB ( GLuint  program,
GLenum  pname,
GLint  value 
)
void glProgramParameteriEXT ( GLuint  program,
GLenum  pname,
GLint  value 
)
void glProgramParameters4dvNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLdouble v 
)
void glProgramParameters4fvNV ( GLenum  target,
GLuint  index,
GLsizei  count,
const GLfloat v 
)
void glProgramStringARB ( GLenum  target,
GLenum  format,
GLsizei  len,
const GLvoid string 
)
void glProgramSubroutineParametersuivNV ( GLenum  target,
GLsizei  count,
const GLuint params 
)
void glProgramUniform1d ( GLuint  program,
GLint  location,
GLdouble  x 
)
void glProgramUniform1dEXT ( GLuint  program,
GLint  location,
GLdouble  x 
)
void glProgramUniform1dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform1dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform1f ( GLuint  program,
GLint  location,
GLfloat  x 
)
void glProgramUniform1fEXT ( GLuint  program,
GLint  location,
GLfloat  v0 
)
void glProgramUniform1fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform1fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform1i ( GLuint  program,
GLint  location,
GLint  x 
)
void glProgramUniform1i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x 
)
void glProgramUniform1i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glProgramUniform1iEXT ( GLuint  program,
GLint  location,
GLint  v0 
)
void glProgramUniform1iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform1ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform1ui ( GLuint  program,
GLint  location,
GLuint  v0 
)
void glProgramUniform1ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x 
)
void glProgramUniform1ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glProgramUniform1uiEXT ( GLuint  program,
GLint  location,
GLuint  v0 
)
void glProgramUniform1uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform1uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform2d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y 
)
void glProgramUniform2dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y 
)
void glProgramUniform2dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform2f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y 
)
void glProgramUniform2fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1 
)
void glProgramUniform2fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform2i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y 
)
void glProgramUniform2i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y 
)
void glProgramUniform2i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glProgramUniform2iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1 
)
void glProgramUniform2iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform2ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform2ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y 
)
void glProgramUniform2ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y 
)
void glProgramUniform2ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glProgramUniform2uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1 
)
void glProgramUniform2uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform2uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform3d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glProgramUniform3dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glProgramUniform3dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform3f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glProgramUniform3fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
)
void glProgramUniform3fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform3i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y,
GLint  z 
)
void glProgramUniform3i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z 
)
void glProgramUniform3i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glProgramUniform3iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
)
void glProgramUniform3iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform3ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform3ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y,
GLuint  z 
)
void glProgramUniform3ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z 
)
void glProgramUniform3ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glProgramUniform3uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
)
void glProgramUniform3uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform3uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform4d ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramUniform4dEXT ( GLuint  program,
GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glProgramUniform4dv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLdouble value 
)
void glProgramUniform4f ( GLuint  program,
GLint  location,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glProgramUniform4fEXT ( GLuint  program,
GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
)
void glProgramUniform4fv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLfloat value 
)
void glProgramUniform4i ( GLuint  program,
GLint  location,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glProgramUniform4i64NV ( GLuint  program,
GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z,
GLint64EXT  w 
)
void glProgramUniform4i64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glProgramUniform4iEXT ( GLuint  program,
GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
)
void glProgramUniform4iv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform4ivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLint value 
)
void glProgramUniform4ui ( GLuint  program,
GLint  location,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glProgramUniform4ui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z,
GLuint64EXT  w 
)
void glProgramUniform4ui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glProgramUniform4uiEXT ( GLuint  program,
GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
)
void glProgramUniform4uiv ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniform4uivEXT ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint value 
)
void glProgramUniformHandleui64NV ( GLuint  program,
GLint  location,
GLuint64  value 
)
void glProgramUniformHandleui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64 values 
)
void glProgramUniformMatrix2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix2x3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2x3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2x3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix2x3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix2x4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2x4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix2x4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix2x4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3x2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3x2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3x2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3x2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3x4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3x4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix3x4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix3x4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4x2dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4x2dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4x2fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4x2fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4x3dv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4x3dvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glProgramUniformMatrix4x3fv ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformMatrix4x3fvEXT ( GLuint  program,
GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glProgramUniformui64NV ( GLuint  program,
GLint  location,
GLuint64EXT  v0 
)
void glProgramUniformui64vNV ( GLuint  program,
GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glProgramVertexLimitNV ( GLenum  target,
GLint  limit 
)
void glPushDebugGroup ( GLenum  source,
GLuint  id,
GLsizei  length,
const GLchar message 
)
void glPushGroupMarkerEXT ( GLsizei  length,
const GLchar marker 
)
void glPushName ( GLuint  name)
void glQueryCounter ( GLuint  id,
GLenum  target 
)
void glQueryCounterEXT ( GLuint  id,
GLenum  target 
)
void glRasterPos2dv ( const GLdouble v)
void glRasterPos2fv ( const GLfloat v)
void glRasterPos2i ( GLint  x,
GLint  y 
)
void glRasterPos2iv ( const GLint v)
void glRasterPos2sv ( const GLshort v)
void glRasterPos3dv ( const GLdouble v)
void glRasterPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glRasterPos3fv ( const GLfloat v)
void glRasterPos3i ( GLint  x,
GLint  y,
GLint  z 
)
void glRasterPos3iv ( const GLint v)
void glRasterPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
void glRasterPos3sv ( const GLshort v)
void glRasterPos4dv ( const GLdouble v)
void glRasterPos4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glRasterPos4fv ( const GLfloat v)
void glRasterPos4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glRasterPos4iv ( const GLint v)
void glRasterPos4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glRasterPos4sv ( const GLshort v)
void glReadBufferIndexedEXT ( GLenum  src,
GLint  index 
)
void glReadBufferRegion ( GLuint  region,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glReadnPixelsARB ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid data 
)
void glReadnPixelsEXT ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLsizei  bufSize,
GLvoid data 
)
void glReadPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void glReadVideoPixelsSUN ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void glRectd ( GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2 
)
void glRectdv ( const GLdouble v1,
const GLdouble v2 
)
void glRectf ( GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2 
)
void glRectfv ( const GLfloat v1,
const GLfloat v2 
)
void glRecti ( GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2 
)
void glRectiv ( const GLint v1,
const GLint v2 
)
void glRects ( GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2 
)
void glRectsv ( const GLshort v1,
const GLshort v2 
)
void glReferencePlaneSGIX ( const GLdouble equation)
void glRenderbufferStorage ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisampleANGLE ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisampleAPPLE ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisampleEXT ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageMultisampleIMG ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glRenderbufferStorageOES ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glReplacementCodePointerSUN ( GLenum  type,
GLsizei  stride,
const GLvoid **  pointer 
)
void glReplacementCodeuiColor3fVertex3fvSUN ( const GLuint rc,
const GLfloat c,
const GLfloat v 
)
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
)
void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLuint rc,
const GLubyte c,
const GLfloat v 
)
void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat n,
const GLfloat v 
)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat n,
const GLfloat v 
)
void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLuint rc,
const GLfloat tc,
const GLfloat v 
)
void glReplacementCodeuiVertex3fvSUN ( const GLuint rc,
const GLfloat v 
)
void glReplacementCodeuivSUN ( const GLuint code)
void glRequestResidentProgramsNV ( GLsizei  n,
const GLuint programs 
)
void glResetMinmax ( GLenum  target)
void glRotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glRotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glRotatex ( GLfixed  angle,
GLfixed  x,
GLfixed  y,
GLfixed  z 
)
void glSampleCoverage ( GLclampf  value,
GLboolean  invert 
)
void glSampleCoverageARB ( GLclampf  value,
GLboolean  invert 
)
void glSampleCoveragex ( GLclampx  value,
GLboolean  invert 
)
void glSampleMapATI ( GLuint  dst,
GLuint  interp,
GLenum  swizzle 
)
void glSampleMaskEXT ( GLclampf  value,
GLboolean  invert 
)
void glSampleMaski ( GLuint  index,
GLbitfield  mask 
)
void glSampleMaskSGIS ( GLclampf  value,
GLboolean  invert 
)
void glSamplerParameterf ( GLuint  sampler,
GLenum  pname,
GLfloat  param 
)
void glSamplerParameterfv ( GLuint  sampler,
GLenum  pname,
const GLfloat params 
)
void glSamplerParameteri ( GLuint  sampler,
GLenum  pname,
GLint  param 
)
void glSamplerParameterIiv ( GLuint  sampler,
GLenum  pname,
const GLint params 
)
void glSamplerParameterIuiv ( GLuint  sampler,
GLenum  pname,
const GLuint params 
)
void glSamplerParameteriv ( GLuint  sampler,
GLenum  pname,
const GLint params 
)
void glScaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glScalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glScalex ( GLfixed  x,
GLfixed  y,
GLfixed  z 
)
void glScissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glScissorArrayv ( GLuint  first,
GLsizei  count,
const GLint v 
)
void glScissorIndexed ( GLuint  index,
GLint  left,
GLint  bottom,
GLint  width,
GLint  height 
)
void glScissorIndexedv ( GLuint  index,
const GLint v 
)
void glSecondaryColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
void glSecondaryColor3bEXT ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
void glSecondaryColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
void glSecondaryColor3dEXT ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
void glSecondaryColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
void glSecondaryColor3fEXT ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
void glSecondaryColor3hNV ( GLhalfNV  red,
GLhalfNV  green,
GLhalfNV  blue 
)
void glSecondaryColor3i ( GLint  red,
GLint  green,
GLint  blue 
)
void glSecondaryColor3iEXT ( GLint  red,
GLint  green,
GLint  blue 
)
void glSecondaryColor3iv ( const GLint v)
void glSecondaryColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)
void glSecondaryColor3sEXT ( GLshort  red,
GLshort  green,
GLshort  blue 
)
void glSecondaryColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
void glSecondaryColor3ubEXT ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
void glSecondaryColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)
void glSecondaryColor3uiEXT ( GLuint  red,
GLuint  green,
GLuint  blue 
)
void glSecondaryColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)
void glSecondaryColor3usEXT ( GLushort  red,
GLushort  green,
GLushort  blue 
)
void glSecondaryColorFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
)
void glSecondaryColorP3ui ( GLenum  type,
GLuint  color 
)
void glSecondaryColorP3uiv ( GLenum  type,
const GLuint color 
)
void glSecondaryColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glSecondaryColorPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glSecondaryColorPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glSelectBuffer ( GLsizei  size,
GLuint buffer 
)
void glSelectPerfMonitorCountersAMD ( GLuint  monitor,
GLboolean  enable,
GLuint  group,
GLint  numCounters,
GLuint counterList 
)
void glSeparableFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
)
void glSeparableFilter2DEXT ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
)
void glSetFenceNV ( GLuint  fence,
GLenum  condition 
)
void glSetFragmentShaderConstantATI ( GLuint  dst,
const GLfloat value 
)
void glSetInvariantEXT ( GLuint  id,
GLenum  type,
const GLvoid addr 
)
void glSetLocalConstantEXT ( GLuint  id,
GLenum  type,
const GLvoid addr 
)
void glSetMultisamplefvAMD ( GLenum  pname,
GLuint  index,
const GLfloat val 
)
void glShaderBinary ( GLsizei  count,
const GLuint shaders,
GLenum  binaryformat,
const GLvoid binary,
GLsizei  length 
)
void glShaderOp1EXT ( GLenum  op,
GLuint  res,
GLuint  arg1 
)
void glShaderOp2EXT ( GLenum  op,
GLuint  res,
GLuint  arg1,
GLuint  arg2 
)
void glShaderOp3EXT ( GLenum  op,
GLuint  res,
GLuint  arg1,
GLuint  arg2,
GLuint  arg3 
)
void glShaderSource ( GLuint  shader,
GLsizei  count,
const GLchar *const *  string,
const GLint length 
)
void glShaderSourceARB ( GLhandleARB  shaderObj,
GLsizei  count,
const GLcharARB **  string,
const GLint length 
)
void glShaderStorageBlockBinding ( GLuint  program,
GLuint  storageBlockIndex,
GLuint  storageBlockBinding 
)
void glSharpenTexFuncSGIS ( GLenum  target,
GLsizei  n,
const GLfloat points 
)
void glSpriteParameterfSGIX ( GLenum  pname,
GLfloat  param 
)
void glSpriteParameterfvSGIX ( GLenum  pname,
const GLfloat params 
)
void glSpriteParameteriSGIX ( GLenum  pname,
GLint  param 
)
void glSpriteParameterivSGIX ( GLenum  pname,
const GLint params 
)
void glStartTilingQCOM ( GLuint  x,
GLuint  y,
GLuint  width,
GLuint  height,
GLbitfield  preserveMask 
)
void glStencilClearTagEXT ( GLsizei  stencilTagBits,
GLuint  stencilClearTag 
)
void glStencilFillPathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLenum  fillMode,
GLuint  mask,
GLenum  transformType,
const GLfloat transformValues 
)
void glStencilFillPathNV ( GLuint  path,
GLenum  fillMode,
GLuint  mask 
)
void glStencilFunc ( GLenum  func,
GLint  ref,
GLuint  mask 
)
void glStencilFuncSeparate ( GLenum  face,
GLenum  func,
GLint  ref,
GLuint  mask 
)
void glStencilFuncSeparateATI ( GLenum  frontfunc,
GLenum  backfunc,
GLint  ref,
GLuint  mask 
)
void glStencilMaskSeparate ( GLenum  face,
GLuint  mask 
)
void glStencilOp ( GLenum  fail,
GLenum  zfail,
GLenum  zpass 
)
void glStencilOpSeparate ( GLenum  face,
GLenum  fail,
GLenum  zfail,
GLenum  zpass 
)
void glStencilOpSeparateATI ( GLenum  face,
GLenum  sfail,
GLenum  dpfail,
GLenum  dppass 
)
void glStencilOpValueAMD ( GLenum  face,
GLuint  value 
)
void glStencilStrokePathInstancedNV ( GLsizei  numPaths,
GLenum  pathNameType,
const GLvoid paths,
GLuint  pathBase,
GLint  reference,
GLuint  mask,
GLenum  transformType,
const GLfloat transformValues 
)
void glStencilStrokePathNV ( GLuint  path,
GLint  reference,
GLuint  mask 
)
void glStringMarkerGREMEDY ( GLsizei  len,
const GLvoid string 
)
void glSwizzleEXT ( GLuint  res,
GLuint  in,
GLenum  outX,
GLenum  outY,
GLenum  outZ,
GLenum  outW 
)
void glTangent3bEXT ( GLbyte  tx,
GLbyte  ty,
GLbyte  tz 
)
void glTangent3bvEXT ( const GLbyte v)
void glTangent3dEXT ( GLdouble  tx,
GLdouble  ty,
GLdouble  tz 
)
void glTangent3dvEXT ( const GLdouble v)
void glTangent3fEXT ( GLfloat  tx,
GLfloat  ty,
GLfloat  tz 
)
void glTangent3fvEXT ( const GLfloat v)
void glTangent3iEXT ( GLint  tx,
GLint  ty,
GLint  tz 
)
void glTangent3ivEXT ( const GLint v)
void glTangent3sEXT ( GLshort  tx,
GLshort  ty,
GLshort  tz 
)
void glTangent3svEXT ( const GLshort v)
void glTangentPointerEXT ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLboolean glTestObjectAPPLE ( GLenum  object,
GLuint  name 
)
void glTexBuffer ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
)
void glTexBufferARB ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
)
void glTexBufferEXT ( GLenum  target,
GLenum  internalformat,
GLuint  buffer 
)
void glTexBufferRange ( GLenum  target,
GLenum  internalformat,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
)
void glTexBumpParameterfvATI ( GLenum  pname,
const GLfloat param 
)
void glTexBumpParameterivATI ( GLenum  pname,
const GLint param 
)
void glTexCoord1dv ( const GLdouble v)
void glTexCoord1fv ( const GLfloat v)
void glTexCoord1hvNV ( const GLhalfNV v)
void glTexCoord1iv ( const GLint v)
void glTexCoord1sv ( const GLshort v)
void glTexCoord2dv ( const GLdouble v)
void glTexCoord2f ( GLfloat  s,
GLfloat  t 
)
void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat v 
)
void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
)
void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat tc,
const GLubyte c,
const GLfloat v 
)
void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat tc,
const GLfloat n,
const GLfloat v 
)
void glTexCoord2fv ( const GLfloat v)
void glTexCoord2fVertex3fvSUN ( const GLfloat tc,
const GLfloat v 
)
void glTexCoord2hvNV ( const GLhalfNV v)
void glTexCoord2i ( GLint  s,
GLint  t 
)
void glTexCoord2iv ( const GLint v)
void glTexCoord2s ( GLshort  s,
GLshort  t 
)
void glTexCoord2sv ( const GLshort v)
void glTexCoord3dv ( const GLdouble v)
void glTexCoord3f ( GLfloat  s,
GLfloat  t,
GLfloat  r 
)
void glTexCoord3fv ( const GLfloat v)
void glTexCoord3hvNV ( const GLhalfNV v)
void glTexCoord3i ( GLint  s,
GLint  t,
GLint  r 
)
void glTexCoord3iv ( const GLint v)
void glTexCoord3s ( GLshort  s,
GLshort  t,
GLshort  r 
)
void glTexCoord3sv ( const GLshort v)
void glTexCoord4d ( GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)
void glTexCoord4dv ( const GLdouble v)
void glTexCoord4f ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)
void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  p,
GLfloat  q,
GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a,
GLfloat  nx,
GLfloat  ny,
GLfloat  nz,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat tc,
const GLfloat c,
const GLfloat n,
const GLfloat v 
)
void glTexCoord4fv ( const GLfloat v)
void glTexCoord4fVertex4fSUN ( GLfloat  s,
GLfloat  t,
GLfloat  p,
GLfloat  q,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glTexCoord4fVertex4fvSUN ( const GLfloat tc,
const GLfloat v 
)
void glTexCoord4hvNV ( const GLhalfNV v)
void glTexCoord4i ( GLint  s,
GLint  t,
GLint  r,
GLint  q 
)
void glTexCoord4iv ( const GLint v)
void glTexCoord4s ( GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)
void glTexCoord4sv ( const GLshort v)
void glTexCoordFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
)
void glTexCoordP1ui ( GLenum  type,
GLuint  coords 
)
void glTexCoordP1uiv ( GLenum  type,
const GLuint coords 
)
void glTexCoordP2ui ( GLenum  type,
GLuint  coords 
)
void glTexCoordP2uiv ( GLenum  type,
const GLuint coords 
)
void glTexCoordP3ui ( GLenum  type,
GLuint  coords 
)
void glTexCoordP3uiv ( GLenum  type,
const GLuint coords 
)
void glTexCoordP4ui ( GLenum  type,
GLuint  coords 
)
void glTexCoordP4uiv ( GLenum  type,
const GLuint coords 
)
void glTexCoordPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glTexCoordPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
)
void glTexCoordPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glTexCoordPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
)
void glTexEnvf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glTexEnvfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glTexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glTexEnviv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glTexEnvx ( GLenum  target,
GLenum  pname,
GLfixed  param 
)
void glTexEnvxv ( GLenum  target,
GLenum  pname,
const GLfixed params 
)
void glTexFilterFuncSGIS ( GLenum  target,
GLenum  filter,
GLsizei  n,
const GLfloat weights 
)
void glTexGend ( GLenum  coord,
GLenum  pname,
GLdouble  param 
)
void glTexGendv ( GLenum  coord,
GLenum  pname,
const GLdouble params 
)
void glTexGenf ( GLenum  coord,
GLenum  pname,
GLfloat  param 
)
void glTexGenfOES ( GLenum  coord,
GLenum  pname,
GLfloat  param 
)
void glTexGenfv ( GLenum  coord,
GLenum  pname,
const GLfloat params 
)
void glTexGenfvOES ( GLenum  coord,
GLenum  pname,
const GLfloat params 
)
void glTexGeni ( GLenum  coord,
GLenum  pname,
GLint  param 
)
void glTexGeniOES ( GLenum  coord,
GLenum  pname,
GLint  param 
)
void glTexGeniv ( GLenum  coord,
GLenum  pname,
const GLint params 
)
void glTexGenivOES ( GLenum  coord,
GLenum  pname,
const GLint params 
)
void glTexGenxOES ( GLenum  coord,
GLenum  pname,
GLfixed  param 
)
void glTexGenxvOES ( GLenum  coord,
GLenum  pname,
const GLfixed params 
)
void glTexImage1D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexImage2D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexImage2DMultisample ( GLenum  target,
GLsizei  samples,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
)
void glTexImage2DMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
)
void glTexImage3D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexImage3DEXT ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexImage3DMultisample ( GLenum  target,
GLsizei  samples,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
)
void glTexImage3DMultisampleCoverageNV ( GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
)
void glTexImage3DOES ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexImage4DSGIS ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLsizei  size4d,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexParameterf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glTexParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void glTexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
)
void glTexParameterIiv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glTexParameterIivEXT ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glTexParameterIuiv ( GLenum  target,
GLenum  pname,
const GLuint params 
)
void glTexParameterIuivEXT ( GLenum  target,
GLenum  pname,
const GLuint params 
)
void glTexParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void glTexParameterx ( GLenum  target,
GLenum  pname,
GLfixed  param 
)
void glTexParameterxv ( GLenum  target,
GLenum  pname,
const GLfixed params 
)
void glTexRenderbufferNV ( GLenum  target,
GLuint  renderbuffer 
)
void glTexScissorFuncINTEL ( GLenum  target,
GLenum  lfunc,
GLenum  hfunc 
)
void glTexScissorINTEL ( GLenum  target,
GLclampf  tlow,
GLclampf  thigh 
)
void glTexStorage1D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
)
void glTexStorage1DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
)
void glTexStorage2D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glTexStorage2DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glTexStorage2DMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
)
void glTexStorage3D ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
void glTexStorage3DEXT ( GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
void glTexStorage3DMultisample ( GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
)
void glTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage1DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage2DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage3DEXT ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage3DOES ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTexSubImage4DSGIS ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  woffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLsizei  size4d,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureBufferEXT ( GLuint  texture,
GLenum  target,
GLenum  internalformat,
GLuint  buffer 
)
void glTextureBufferRangeEXT ( GLuint  texture,
GLenum  target,
GLenum  internalformat,
GLuint  buffer,
GLintptr  offset,
GLsizeiptr  size 
)
void glTextureColorMaskSGIS ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
void glTextureImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureImage2DMultisampleCoverageNV ( GLuint  texture,
GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
)
void glTextureImage2DMultisampleNV ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedSampleLocations 
)
void glTextureImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureImage3DMultisampleCoverageNV ( GLuint  texture,
GLenum  target,
GLsizei  coverageSamples,
GLsizei  colorSamples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
)
void glTextureImage3DMultisampleNV ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedSampleLocations 
)
void glTextureMaterialEXT ( GLenum  face,
GLenum  mode 
)
void glTextureParameterfEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLfloat  param 
)
void glTextureParameterfvEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLfloat param 
)
void glTextureParameteriEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
GLint  param 
)
void glTextureParameterIivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLint params 
)
void glTextureParameterIuivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLuint params 
)
void glTextureParameterivEXT ( GLuint  texture,
GLenum  target,
GLenum  pname,
const GLint param 
)
void glTextureRangeAPPLE ( GLenum  target,
GLsizei  length,
const GLvoid pointer 
)
void glTextureRenderbufferEXT ( GLuint  texture,
GLenum  target,
GLuint  renderbuffer 
)
void glTextureStorage1DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width 
)
void glTextureStorage2DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height 
)
void glTextureStorage2DMultisampleEXT ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLboolean  fixedsamplelocations 
)
void glTextureStorage3DEXT ( GLuint  texture,
GLenum  target,
GLsizei  levels,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
void glTextureStorage3DMultisampleEXT ( GLuint  texture,
GLenum  target,
GLsizei  samples,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLboolean  fixedsamplelocations 
)
void glTextureSubImage1DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureSubImage2DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureSubImage3DEXT ( GLuint  texture,
GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void glTextureView ( GLuint  texture,
GLenum  target,
GLuint  origtexture,
GLenum  internalformat,
GLuint  minlevel,
GLuint  numlevels,
GLuint  minlayer,
GLuint  numlayers 
)
void glTrackMatrixNV ( GLenum  target,
GLuint  address,
GLenum  matrix,
GLenum  transform 
)
void glTransformFeedbackAttribsNV ( GLuint  count,
const GLint attribs,
GLenum  bufferMode 
)
void glTransformFeedbackVaryings ( GLuint  program,
GLsizei  count,
const GLchar *const *  varyings,
GLenum  bufferMode 
)
void glTransformFeedbackVaryingsEXT ( GLuint  program,
GLsizei  count,
const GLchar **  varyings,
GLenum  bufferMode 
)
void glTransformFeedbackVaryingsNV ( GLuint  program,
GLsizei  count,
const GLint locations,
GLenum  bufferMode 
)
void glTransformPathNV ( GLuint  resultPath,
GLuint  srcPath,
GLenum  transformType,
const GLfloat transformValues 
)
void glTranslatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glTranslatex ( GLfixed  x,
GLfixed  y,
GLfixed  z 
)
void glUniform1d ( GLint  location,
GLdouble  x 
)
void glUniform1dv ( GLint  location,
GLsizei  count,
const GLdouble value 
)
void glUniform1f ( GLint  location,
GLfloat  v0 
)
void glUniform1fARB ( GLint  location,
GLfloat  v0 
)
void glUniform1fv ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform1fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform1i ( GLint  location,
GLint  v0 
)
void glUniform1i64NV ( GLint  location,
GLint64EXT  x 
)
void glUniform1i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glUniform1iARB ( GLint  location,
GLint  v0 
)
void glUniform1iv ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform1ivARB ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform1ui ( GLint  location,
GLuint  v0 
)
void glUniform1ui64NV ( GLint  location,
GLuint64EXT  x 
)
void glUniform1ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glUniform1uiEXT ( GLint  location,
GLuint  v0 
)
void glUniform1uiv ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform1uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform2d ( GLint  location,
GLdouble  x,
GLdouble  y 
)
void glUniform2dv ( GLint  location,
GLsizei  count,
const GLdouble value 
)
void glUniform2f ( GLint  location,
GLfloat  v0,
GLfloat  v1 
)
void glUniform2fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1 
)
void glUniform2fv ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform2fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform2i ( GLint  location,
GLint  v0,
GLint  v1 
)
void glUniform2i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y 
)
void glUniform2i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glUniform2iARB ( GLint  location,
GLint  v0,
GLint  v1 
)
void glUniform2iv ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform2ivARB ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform2ui ( GLint  location,
GLuint  v0,
GLuint  v1 
)
void glUniform2ui64NV ( GLint  location,
GLuint64EXT  x,
GLuint64EXT  y 
)
void glUniform2ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glUniform2uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1 
)
void glUniform2uiv ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform2uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform3d ( GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glUniform3dv ( GLint  location,
GLsizei  count,
const GLdouble value 
)
void glUniform3f ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
)
void glUniform3fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2 
)
void glUniform3fv ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform3fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform3i ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
)
void glUniform3i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z 
)
void glUniform3i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glUniform3iARB ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2 
)
void glUniform3iv ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform3ivARB ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform3ui ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
)
void glUniform3ui64NV ( GLint  location,
GLuint64EXT  x,
GLuint64EXT  y,
GLuint64EXT  z 
)
void glUniform3ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glUniform3uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2 
)
void glUniform3uiv ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform3uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform4d ( GLint  location,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glUniform4dv ( GLint  location,
GLsizei  count,
const GLdouble value 
)
void glUniform4f ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
)
void glUniform4fARB ( GLint  location,
GLfloat  v0,
GLfloat  v1,
GLfloat  v2,
GLfloat  v3 
)
void glUniform4fv ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform4fvARB ( GLint  location,
GLsizei  count,
const GLfloat value 
)
void glUniform4i ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
)
void glUniform4i64NV ( GLint  location,
GLint64EXT  x,
GLint64EXT  y,
GLint64EXT  z,
GLint64EXT  w 
)
void glUniform4i64vNV ( GLint  location,
GLsizei  count,
const GLint64EXT value 
)
void glUniform4iARB ( GLint  location,
GLint  v0,
GLint  v1,
GLint  v2,
GLint  v3 
)
void glUniform4iv ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform4ivARB ( GLint  location,
GLsizei  count,
const GLint value 
)
void glUniform4ui ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
)
void glUniform4ui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glUniform4uiEXT ( GLint  location,
GLuint  v0,
GLuint  v1,
GLuint  v2,
GLuint  v3 
)
void glUniform4uiv ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniform4uivEXT ( GLint  location,
GLsizei  count,
const GLuint value 
)
void glUniformBlockBinding ( GLuint  program,
GLuint  uniformBlockIndex,
GLuint  uniformBlockBinding 
)
void glUniformBufferEXT ( GLuint  program,
GLint  location,
GLuint  buffer 
)
void glUniformHandleui64NV ( GLint  location,
GLuint64  value 
)
void glUniformHandleui64vNV ( GLint  location,
GLsizei  count,
const GLuint64 value 
)
void glUniformMatrix2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix2fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix2x3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix2x3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix2x4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix2x4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix3fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix3x2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix3x2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix3x4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix3x4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix4dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix4fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix4fvARB ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix4x2dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix4x2fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformMatrix4x3dv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLdouble value 
)
void glUniformMatrix4x3fv ( GLint  location,
GLsizei  count,
GLboolean  transpose,
const GLfloat value 
)
void glUniformSubroutinesuiv ( GLenum  shaderType,
GLsizei  count,
const GLuint indices 
)
void glUniformui64NV ( GLint  location,
GLuint64EXT  v0 
)
void glUniformui64vNV ( GLint  location,
GLsizei  count,
const GLuint64EXT value 
)
void glUpdateObjectBufferATI ( GLuint  buffer,
GLuint  offset,
GLsizei  size,
const GLvoid pointer,
GLenum  preserve 
)
void glUseProgram ( GLuint  program)
void glUseProgramStages ( GLuint  pipeline,
GLbitfield  stages,
GLuint  program 
)
void glUseShaderProgramEXT ( GLenum  type,
GLuint  program 
)
void glVariantArrayObjectATI ( GLuint  id,
GLenum  type,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
)
void glVariantbvEXT ( GLuint  id,
const GLbyte addr 
)
void glVariantdvEXT ( GLuint  id,
const GLdouble addr 
)
void glVariantfvEXT ( GLuint  id,
const GLfloat addr 
)
void glVariantivEXT ( GLuint  id,
const GLint addr 
)
void glVariantPointerEXT ( GLuint  id,
GLenum  type,
GLuint  stride,
const GLvoid addr 
)
void glVariantsvEXT ( GLuint  id,
const GLshort addr 
)
void glVariantubvEXT ( GLuint  id,
const GLubyte addr 
)
void glVariantuivEXT ( GLuint  id,
const GLuint addr 
)
void glVariantusvEXT ( GLuint  id,
const GLushort addr 
)
void glVDPAUGetSurfaceivNV ( GLvdpauSurfaceNV  surface,
GLenum  pname,
GLsizei  bufSize,
GLsizei length,
GLint values 
)
void glVDPAUInitNV ( const GLvoid vdpDevice,
const GLvoid getProcAddress 
)
void glVDPAUMapSurfacesNV ( GLsizei  numSurfaces,
const GLvdpauSurfaceNV surfaces 
)
GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV ( const GLvoid vdpSurface,
GLenum  target,
GLsizei  numTextureNames,
const GLuint textureNames 
)
GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV ( const GLvoid vdpSurface,
GLenum  target,
GLsizei  numTextureNames,
const GLuint textureNames 
)
void glVDPAUUnmapSurfacesNV ( GLsizei  numSurfaces,
const GLvdpauSurfaceNV surfaces 
)
void glVertex2d ( GLdouble  x,
GLdouble  y 
)
void glVertex2dv ( const GLdouble v)
void glVertex2f ( GLfloat  x,
GLfloat  y 
)
void glVertex2fv ( const GLfloat v)
void glVertex2hvNV ( const GLhalfNV v)
void glVertex2i ( GLint  x,
GLint  y 
)
void glVertex2iv ( const GLint v)
void glVertex2s ( GLshort  x,
GLshort  y 
)
void glVertex2sv ( const GLshort v)
void glVertex3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertex3dv ( const GLdouble v)
void glVertex3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glVertex3fv ( const GLfloat v)
void glVertex3hvNV ( const GLhalfNV v)
void glVertex3i ( GLint  x,
GLint  y,
GLint  z 
)
void glVertex3iv ( const GLint v)
void glVertex3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
void glVertex3sv ( const GLshort v)
void glVertex4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertex4dv ( const GLdouble v)
void glVertex4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glVertex4fv ( const GLfloat v)
void glVertex4hNV ( GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z,
GLhalfNV  w 
)
void glVertex4hvNV ( const GLhalfNV v)
void glVertex4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glVertex4iv ( const GLint v)
void glVertex4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glVertex4sv ( const GLshort v)
void glVertexArrayColorOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayEdgeFlagOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayFogCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayIndexOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayMultiTexCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  texunit,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayNormalOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayRangeAPPLE ( GLsizei  length,
GLvoid pointer 
)
void glVertexArrayRangeNV ( GLsizei  size,
const GLvoid pointer 
)
void glVertexArraySecondaryColorOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayTexCoordOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayVertexAttribIOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayVertexAttribLOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
GLintptr  offset 
)
void glVertexArrayVertexAttribOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexArrayVertexOffsetEXT ( GLuint  vaobj,
GLuint  buffer,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLintptr  offset 
)
void glVertexAttrib1d ( GLuint  index,
GLdouble  x 
)
void glVertexAttrib1dNV ( GLuint  index,
GLdouble  x 
)
void glVertexAttrib1dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib1dvARB ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib1dvNV ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib1f ( GLuint  index,
GLfloat  x 
)
void glVertexAttrib1fARB ( GLuint  index,
GLfloat  x 
)
void glVertexAttrib1fNV ( GLuint  index,
GLfloat  x 
)
void glVertexAttrib1fv ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib1fvARB ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib1fvNV ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib1hNV ( GLuint  index,
GLhalfNV  x 
)
void glVertexAttrib1hvNV ( GLuint  index,
const GLhalfNV v 
)
void glVertexAttrib1s ( GLuint  index,
GLshort  x 
)
void glVertexAttrib1sARB ( GLuint  index,
GLshort  x 
)
void glVertexAttrib1sNV ( GLuint  index,
GLshort  x 
)
void glVertexAttrib1sv ( GLuint  index,
const GLshort v 
)
void glVertexAttrib1svARB ( GLuint  index,
const GLshort v 
)
void glVertexAttrib1svNV ( GLuint  index,
const GLshort v 
)
void glVertexAttrib2d ( GLuint  index,
GLdouble  x,
GLdouble  y 
)
void glVertexAttrib2dARB ( GLuint  index,
GLdouble  x,
GLdouble  y 
)
void glVertexAttrib2dNV ( GLuint  index,
GLdouble  x,
GLdouble  y 
)
void glVertexAttrib2dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib2dvARB ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib2dvNV ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib2f ( GLuint  index,
GLfloat  x,
GLfloat  y 
)
void glVertexAttrib2fARB ( GLuint  index,
GLfloat  x,
GLfloat  y 
)
void glVertexAttrib2fNV ( GLuint  index,
GLfloat  x,
GLfloat  y 
)
void glVertexAttrib2fv ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib2fvARB ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib2fvNV ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib2hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y 
)
void glVertexAttrib2hvNV ( GLuint  index,
const GLhalfNV v 
)
void glVertexAttrib2s ( GLuint  index,
GLshort  x,
GLshort  y 
)
void glVertexAttrib2sARB ( GLuint  index,
GLshort  x,
GLshort  y 
)
void glVertexAttrib2sNV ( GLuint  index,
GLshort  x,
GLshort  y 
)
void glVertexAttrib2sv ( GLuint  index,
const GLshort v 
)
void glVertexAttrib2svARB ( GLuint  index,
const GLshort v 
)
void glVertexAttrib2svNV ( GLuint  index,
const GLshort v 
)
void glVertexAttrib3d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexAttrib3dARB ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexAttrib3dNV ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexAttrib3dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib3dvARB ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib3dvNV ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib3f ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glVertexAttrib3fARB ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glVertexAttrib3fNV ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glVertexAttrib3fv ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib3fvARB ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib3fvNV ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib3hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z 
)
void glVertexAttrib3hvNV ( GLuint  index,
const GLhalfNV v 
)
void glVertexAttrib3s ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
)
void glVertexAttrib3sARB ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
)
void glVertexAttrib3sNV ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z 
)
void glVertexAttrib3sv ( GLuint  index,
const GLshort v 
)
void glVertexAttrib3svARB ( GLuint  index,
const GLshort v 
)
void glVertexAttrib3svNV ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4bv ( GLuint  index,
const GLbyte v 
)
void glVertexAttrib4bvARB ( GLuint  index,
const GLbyte v 
)
void glVertexAttrib4d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexAttrib4dARB ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexAttrib4dNV ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexAttrib4dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib4dvARB ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib4dvNV ( GLuint  index,
const GLdouble v 
)
void glVertexAttrib4f ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glVertexAttrib4fARB ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glVertexAttrib4fNV ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glVertexAttrib4fv ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib4fvARB ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib4fvNV ( GLuint  index,
const GLfloat v 
)
void glVertexAttrib4hNV ( GLuint  index,
GLhalfNV  x,
GLhalfNV  y,
GLhalfNV  z,
GLhalfNV  w 
)
void glVertexAttrib4hvNV ( GLuint  index,
const GLhalfNV v 
)
void glVertexAttrib4iv ( GLuint  index,
const GLint v 
)
void glVertexAttrib4ivARB ( GLuint  index,
const GLint v 
)
void glVertexAttrib4Nbv ( GLuint  index,
const GLbyte v 
)
void glVertexAttrib4NbvARB ( GLuint  index,
const GLbyte v 
)
void glVertexAttrib4Niv ( GLuint  index,
const GLint v 
)
void glVertexAttrib4NivARB ( GLuint  index,
const GLint v 
)
void glVertexAttrib4Nsv ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4NsvARB ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4Nub ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
)
void glVertexAttrib4NubARB ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
)
void glVertexAttrib4Nubv ( GLuint  index,
const GLubyte v 
)
void glVertexAttrib4NubvARB ( GLuint  index,
const GLubyte v 
)
void glVertexAttrib4Nuiv ( GLuint  index,
const GLuint v 
)
void glVertexAttrib4NuivARB ( GLuint  index,
const GLuint v 
)
void glVertexAttrib4Nusv ( GLuint  index,
const GLushort v 
)
void glVertexAttrib4NusvARB ( GLuint  index,
const GLushort v 
)
void glVertexAttrib4s ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glVertexAttrib4sARB ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glVertexAttrib4sNV ( GLuint  index,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glVertexAttrib4sv ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4svARB ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4svNV ( GLuint  index,
const GLshort v 
)
void glVertexAttrib4ubNV ( GLuint  index,
GLubyte  x,
GLubyte  y,
GLubyte  z,
GLubyte  w 
)
void glVertexAttrib4ubv ( GLuint  index,
const GLubyte v 
)
void glVertexAttrib4ubvARB ( GLuint  index,
const GLubyte v 
)
void glVertexAttrib4ubvNV ( GLuint  index,
const GLubyte v 
)
void glVertexAttrib4uiv ( GLuint  index,
const GLuint v 
)
void glVertexAttrib4uivARB ( GLuint  index,
const GLuint v 
)
void glVertexAttrib4usv ( GLuint  index,
const GLushort v 
)
void glVertexAttrib4usvARB ( GLuint  index,
const GLushort v 
)
void glVertexAttribArrayObjectATI ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
GLuint  buffer,
GLuint  offset 
)
void glVertexAttribBinding ( GLuint  attribindex,
GLuint  bindingindex 
)
void glVertexAttribDivisor ( GLuint  index,
GLuint  divisor 
)
void glVertexAttribDivisorANGLE ( GLuint  index,
GLuint  divisor 
)
void glVertexAttribDivisorARB ( GLuint  index,
GLuint  divisor 
)
void glVertexAttribFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLuint  relativeoffset 
)
void glVertexAttribFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride 
)
void glVertexAttribI1i ( GLuint  index,
GLint  x 
)
void glVertexAttribI1iEXT ( GLuint  index,
GLint  x 
)
void glVertexAttribI1iv ( GLuint  index,
const GLint v 
)
void glVertexAttribI1ivEXT ( GLuint  index,
const GLint v 
)
void glVertexAttribI1ui ( GLuint  index,
GLuint  x 
)
void glVertexAttribI1uiv ( GLuint  index,
const GLuint v 
)
void glVertexAttribI1uivEXT ( GLuint  index,
const GLuint v 
)
void glVertexAttribI2i ( GLuint  index,
GLint  x,
GLint  y 
)
void glVertexAttribI2iEXT ( GLuint  index,
GLint  x,
GLint  y 
)
void glVertexAttribI2iv ( GLuint  index,
const GLint v 
)
void glVertexAttribI2ivEXT ( GLuint  index,
const GLint v 
)
void glVertexAttribI2ui ( GLuint  index,
GLuint  x,
GLuint  y 
)
void glVertexAttribI2uiEXT ( GLuint  index,
GLuint  x,
GLuint  y 
)
void glVertexAttribI2uiv ( GLuint  index,
const GLuint v 
)
void glVertexAttribI2uivEXT ( GLuint  index,
const GLuint v 
)
void glVertexAttribI3i ( GLuint  index,
GLint  x,
GLint  y,
GLint  z 
)
void glVertexAttribI3iEXT ( GLuint  index,
GLint  x,
GLint  y,
GLint  z 
)
void glVertexAttribI3iv ( GLuint  index,
const GLint v 
)
void glVertexAttribI3ivEXT ( GLuint  index,
const GLint v 
)
void glVertexAttribI3ui ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z 
)
void glVertexAttribI3uiEXT ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z 
)
void glVertexAttribI3uiv ( GLuint  index,
const GLuint v 
)
void glVertexAttribI3uivEXT ( GLuint  index,
const GLuint v 
)
void glVertexAttribI4bv ( GLuint  index,
const GLbyte v 
)
void glVertexAttribI4bvEXT ( GLuint  index,
const GLbyte v 
)
void glVertexAttribI4i ( GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glVertexAttribI4iEXT ( GLuint  index,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glVertexAttribI4iv ( GLuint  index,
const GLint v 
)
void glVertexAttribI4ivEXT ( GLuint  index,
const GLint v 
)
void glVertexAttribI4sv ( GLuint  index,
const GLshort v 
)
void glVertexAttribI4svEXT ( GLuint  index,
const GLshort v 
)
void glVertexAttribI4ubv ( GLuint  index,
const GLubyte v 
)
void glVertexAttribI4ubvEXT ( GLuint  index,
const GLubyte v 
)
void glVertexAttribI4ui ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glVertexAttribI4uiEXT ( GLuint  index,
GLuint  x,
GLuint  y,
GLuint  z,
GLuint  w 
)
void glVertexAttribI4uiv ( GLuint  index,
const GLuint v 
)
void glVertexAttribI4uivEXT ( GLuint  index,
const GLuint v 
)
void glVertexAttribI4usv ( GLuint  index,
const GLushort v 
)
void glVertexAttribI4usvEXT ( GLuint  index,
const GLushort v 
)
void glVertexAttribIFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLuint  relativeoffset 
)
void glVertexAttribIFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride 
)
void glVertexAttribIPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribIPointerEXT ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribL1d ( GLuint  index,
GLdouble  x 
)
void glVertexAttribL1dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL1dvEXT ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL1i64vNV ( GLuint  index,
const GLint64EXT v 
)
void glVertexAttribL1ui64vNV ( GLuint  index,
const GLuint64EXT v 
)
void glVertexAttribL2d ( GLuint  index,
GLdouble  x,
GLdouble  y 
)
void glVertexAttribL2dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL2dvEXT ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL2i64vNV ( GLuint  index,
const GLint64EXT v 
)
void glVertexAttribL2ui64vNV ( GLuint  index,
const GLuint64EXT v 
)
void glVertexAttribL3d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexAttribL3dEXT ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexAttribL3dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL3dvEXT ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL3i64vNV ( GLuint  index,
const GLint64EXT v 
)
void glVertexAttribL3ui64vNV ( GLuint  index,
const GLuint64EXT v 
)
void glVertexAttribL4d ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexAttribL4dEXT ( GLuint  index,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexAttribL4dv ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL4dvEXT ( GLuint  index,
const GLdouble v 
)
void glVertexAttribL4i64vNV ( GLuint  index,
const GLint64EXT v 
)
void glVertexAttribL4ui64vNV ( GLuint  index,
const GLuint64EXT v 
)
void glVertexAttribLFormat ( GLuint  attribindex,
GLint  size,
GLenum  type,
GLuint  relativeoffset 
)
void glVertexAttribLFormatNV ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride 
)
void glVertexAttribLPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribLPointerEXT ( GLuint  index,
GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribP1ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
)
void glVertexAttribP1uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
)
void glVertexAttribP2ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
)
void glVertexAttribP2uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
)
void glVertexAttribP3ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
)
void glVertexAttribP3uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
)
void glVertexAttribP4ui ( GLuint  index,
GLenum  type,
GLboolean  normalized,
GLuint  value 
)
void glVertexAttribP4uiv ( GLuint  index,
GLenum  type,
GLboolean  normalized,
const GLuint value 
)
void glVertexAttribPointer ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribPointerARB ( GLuint  index,
GLint  size,
GLenum  type,
GLboolean  normalized,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribPointerNV ( GLuint  index,
GLint  fsize,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexAttribs1dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
)
void glVertexAttribs1fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
)
void glVertexAttribs1hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
)
void glVertexAttribs1svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
)
void glVertexAttribs2dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
)
void glVertexAttribs2fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
)
void glVertexAttribs2hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
)
void glVertexAttribs2svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
)
void glVertexAttribs3dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
)
void glVertexAttribs3fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
)
void glVertexAttribs3hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
)
void glVertexAttribs3svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
)
void glVertexAttribs4dvNV ( GLuint  index,
GLsizei  n,
const GLdouble v 
)
void glVertexAttribs4fvNV ( GLuint  index,
GLsizei  n,
const GLfloat v 
)
void glVertexAttribs4hvNV ( GLuint  index,
GLsizei  count,
const GLhalfNV v 
)
void glVertexAttribs4svNV ( GLuint  index,
GLsizei  n,
const GLshort v 
)
void glVertexAttribs4ubvNV ( GLuint  index,
GLsizei  n,
const GLubyte v 
)
void glVertexBindingDivisor ( GLuint  bindingindex,
GLuint  divisor 
)
void glVertexBlendEnvfATI ( GLenum  pname,
GLfloat  param 
)
void glVertexBlendEnviATI ( GLenum  pname,
GLint  param 
)
void glVertexFormatNV ( GLint  size,
GLenum  type,
GLsizei  stride 
)
void glVertexP2ui ( GLenum  type,
GLuint  coords 
)
void glVertexP2uiv ( GLenum  type,
const GLuint coords 
)
void glVertexP3ui ( GLenum  type,
GLuint  coords 
)
void glVertexP3uiv ( GLenum  type,
const GLuint coords 
)
void glVertexP4ui ( GLenum  type,
GLuint  coords 
)
void glVertexP4uiv ( GLenum  type,
const GLuint coords 
)
void glVertexPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glVertexPointerEXT ( GLint  size,
GLenum  type,
GLsizei  stride,
GLsizei  count,
const GLvoid pointer 
)
void glVertexPointerListIBM ( GLint  size,
GLenum  type,
GLint  stride,
const GLvoid **  pointer,
GLint  ptrstride 
)
void glVertexPointervINTEL ( GLint  size,
GLenum  type,
const GLvoid **  pointer 
)
void glVertexStream1dATI ( GLenum  stream,
GLdouble  x 
)
void glVertexStream1dvATI ( GLenum  stream,
const GLdouble coords 
)
void glVertexStream1fATI ( GLenum  stream,
GLfloat  x 
)
void glVertexStream1fvATI ( GLenum  stream,
const GLfloat coords 
)
void glVertexStream1iATI ( GLenum  stream,
GLint  x 
)
void glVertexStream1ivATI ( GLenum  stream,
const GLint coords 
)
void glVertexStream1sATI ( GLenum  stream,
GLshort  x 
)
void glVertexStream1svATI ( GLenum  stream,
const GLshort coords 
)
void glVertexStream2dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y 
)
void glVertexStream2dvATI ( GLenum  stream,
const GLdouble coords 
)
void glVertexStream2fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y 
)
void glVertexStream2fvATI ( GLenum  stream,
const GLfloat coords 
)
void glVertexStream2iATI ( GLenum  stream,
GLint  x,
GLint  y 
)
void glVertexStream2ivATI ( GLenum  stream,
const GLint coords 
)
void glVertexStream2sATI ( GLenum  stream,
GLshort  x,
GLshort  y 
)
void glVertexStream2svATI ( GLenum  stream,
const GLshort coords 
)
void glVertexStream3dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void glVertexStream3dvATI ( GLenum  stream,
const GLdouble coords 
)
void glVertexStream3fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glVertexStream3fvATI ( GLenum  stream,
const GLfloat coords 
)
void glVertexStream3iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z 
)
void glVertexStream3ivATI ( GLenum  stream,
const GLint coords 
)
void glVertexStream3sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z 
)
void glVertexStream3svATI ( GLenum  stream,
const GLshort coords 
)
void glVertexStream4dATI ( GLenum  stream,
GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void glVertexStream4dvATI ( GLenum  stream,
const GLdouble coords 
)
void glVertexStream4fATI ( GLenum  stream,
GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void glVertexStream4fvATI ( GLenum  stream,
const GLfloat coords 
)
void glVertexStream4iATI ( GLenum  stream,
GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glVertexStream4ivATI ( GLenum  stream,
const GLint coords 
)
void glVertexStream4sATI ( GLenum  stream,
GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void glVertexStream4svATI ( GLenum  stream,
const GLshort coords 
)
void glVertexWeightfvEXT ( const GLfloat weight)
void glVertexWeighthvNV ( const GLhalfNV weight)
void glVertexWeightPointerEXT ( GLsizei  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
GLenum glVideoCaptureNV ( GLuint  video_capture_slot,
GLuint sequence_num,
GLuint64EXT capture_time 
)
void glVideoCaptureStreamParameterdvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLdouble params 
)
void glVideoCaptureStreamParameterfvNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLfloat params 
)
void glVideoCaptureStreamParameterivNV ( GLuint  video_capture_slot,
GLuint  stream,
GLenum  pname,
const GLint params 
)
void glViewport ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void glViewportArrayv ( GLuint  first,
GLsizei  count,
const GLfloat v 
)
void glViewportIndexedf ( GLuint  index,
GLfloat  x,
GLfloat  y,
GLfloat  w,
GLfloat  h 
)
void glViewportIndexedfv ( GLuint  index,
const GLfloat v 
)
void glWaitSync ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
)
void glWaitSyncAPPLE ( GLsync  sync,
GLbitfield  flags,
GLuint64  timeout 
)
void glWeightbvARB ( GLint  size,
const GLbyte weights 
)
void glWeightdvARB ( GLint  size,
const GLdouble weights 
)
void glWeightfvARB ( GLint  size,
const GLfloat weights 
)
void glWeightivARB ( GLint  size,
const GLint weights 
)
void glWeightPathsNV ( GLuint  resultPath,
GLsizei  numPaths,
const GLuint paths,
const GLfloat weights 
)
void glWeightPointerARB ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
void glWeightPointerOES ( GLint  size,
GLenum  type,
GLsizei  stride,
GLvoid pointer 
)
void glWeightsvARB ( GLint  size,
const GLshort weights 
)
void glWeightubvARB ( GLint  size,
const GLubyte weights 
)
void glWeightuivARB ( GLint  size,
const GLuint weights 
)
void glWeightusvARB ( GLint  size,
const GLushort weights 
)
void glWindowPos2dv ( const GLdouble p)
void glWindowPos2fv ( const GLfloat p)
void glWindowPos2fvARB ( const GLfloat p)
void glWindowPos2i ( GLint  x,
GLint  y 
)
void glWindowPos2iARB ( GLint  x,
GLint  y 
)
void glWindowPos2iv ( const GLint p)
void glWindowPos2ivARB ( const GLint p)
void glWindowPos2ivMESA ( const GLint v)
void glWindowPos2sv ( const GLshort p)
void glWindowPos2svARB ( const GLshort p)
void glWindowPos3dv ( const GLdouble p)
void glWindowPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void glWindowPos3fv ( const GLfloat p)
void glWindowPos3fvARB ( const GLfloat p)
void glWindowPos3i ( GLint  x,
GLint  y,
GLint  z 
)
void glWindowPos3iARB ( GLint  x,
GLint  y,
GLint  z 
)
void glWindowPos3iMESA ( GLint  x,
GLint  y,
GLint  z 
)
void glWindowPos3iv ( const GLint p)
void glWindowPos3ivARB ( const GLint p)
void glWindowPos3ivMESA ( const GLint v)
void glWindowPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
void glWindowPos3sv ( const GLshort p)
void glWindowPos3svARB ( const GLshort p)
void glWindowPos4iMESA ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void glWindowPos4ivMESA ( const GLint v)
void glWriteMaskEXT ( GLuint  res,
GLuint  in,
GLenum  outX,
GLenum  outY,
GLenum  outZ,
GLenum  outW 
)
void* glXAllocateMemoryNV ( GLsizei  size,
GLfloat  readFrequency,
GLfloat  writeFrequency,
GLfloat  priority 
)
int glXBindChannelToWindowSGIX ( Display display,
int  screen,
int  channel,
Window  window 
)
Bool glXBindSwapBarrierNV ( Display dpy,
GLuint  group,
GLuint  barrier 
)
void glXBindSwapBarrierSGIX ( Display dpy,
GLXDrawable  drawable,
int  barrier 
)
void glXBindTexImageATI ( Display dpy,
GLXPbuffer  pbuf,
int  buffer 
)
void glXBindTexImageEXT ( Display display,
GLXDrawable  drawable,
int  buffer,
const int *  attrib_list 
)
int glXBindVideoCaptureDeviceNV ( Display dpy,
unsigned int  video_capture_slot,
GLXVideoCaptureDeviceNV  device 
)
int glXBindVideoDeviceNV ( Display dpy,
unsigned int  video_slot,
unsigned int  video_device,
const int *  attrib_list 
)
int glXBindVideoImageNV ( Display dpy,
GLXVideoDeviceNV  VideoDevice,
GLXPbuffer  pbuf,
int  iVideoBuffer 
)
void glXBlitContextFramebufferAMD ( GLXContext  dstCtx,
GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
int glXChannelRectSGIX ( Display display,
int  screen,
int  channel,
int  x,
int  y,
int  w,
int  h 
)
int glXChannelRectSyncSGIX ( Display display,
int  screen,
int  channel,
GLenum  synctype 
)
GLXFBConfig* glXChooseFBConfig ( Display dpy,
int  screen,
const int *  attrib_list,
int *  nelements 
)
GLXFBConfigSGIX* glXChooseFBConfigSGIX ( Display dpy,
int  screen,
const int *  attrib_list,
int *  nelements 
)
XVisualInfo* glXChooseVisual ( Display dpy,
int  screen,
int *  attribList 
)
void glXCopyContext ( Display dpy,
GLXContext  src,
GLXContext  dst,
unsigned long  mask 
)
void glXCopyImageSubDataNV ( Display dpy,
GLXContext  srcCtx,
GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
GLXContext  dstCtx,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
void glXCopySubBufferMESA ( Display dpy,
GLXDrawable  drawable,
int  x,
int  y,
int  width,
int  height 
)
GLXContext glXCreateAssociatedContextAMD ( unsigned int  id,
GLXContext  share_list 
)
GLXContext glXCreateAssociatedContextAttribsAMD ( unsigned int  id,
GLXContext  share_context,
const int *  attribList 
)
GLXContext glXCreateContext ( Display dpy,
XVisualInfo *  vis,
GLXContext  shareList,
Bool  direct 
)
GLXContext glXCreateContextAttribsARB ( Display dpy,
GLXFBConfig  config,
GLXContext  share_context,
Bool  direct,
const int *  attrib_list 
)
GLXContext glXCreateContextWithConfigSGIX ( Display dpy,
GLXFBConfig  config,
int  render_type,
GLXContext  share_list,
Bool  direct 
)
GLXPbuffer glXCreateGLXPbufferSGIX ( Display dpy,
GLXFBConfig  config,
unsigned int  width,
unsigned int  height,
int *  attrib_list 
)
GLXPixmap glXCreateGLXPixmap ( Display dpy,
XVisualInfo *  vis,
Pixmap  pixmap 
)
GLXPixmap glXCreateGLXPixmapMESA ( Display dpy,
XVisualInfo *  visual,
Pixmap  pixmap,
Colormap  cmap 
)
GLXContext glXCreateNewContext ( Display dpy,
GLXFBConfig  config,
int  render_type,
GLXContext  share_list,
Bool  direct 
)
GLXPbuffer glXCreatePbuffer ( Display dpy,
GLXFBConfig  config,
const int *  attrib_list 
)
GLXPixmap glXCreatePixmap ( Display dpy,
GLXFBConfig  config,
Pixmap  pixmap,
const int *  attrib_list 
)
GLXWindow glXCreateWindow ( Display dpy,
GLXFBConfig  config,
Window  win,
const int *  attrib_list 
)
void glXCushionSGI ( Display dpy,
Window  window,
float  cushion 
)
void glXDestroyContext ( Display dpy,
GLXContext  ctx 
)
void glXDestroyGLXPixmap ( Display dpy,
GLXPixmap  pix 
)
void glXDestroyPbuffer ( Display dpy,
GLXPbuffer  pbuf 
)
void glXDestroyPixmap ( Display dpy,
GLXPixmap  pixmap 
)
void glXDestroyWindow ( Display dpy,
GLXWindow  win 
)
void glXDrawableAttribATI ( Display dpy,
GLXDrawable  draw,
const int *  attrib_list 
)
GLXVideoCaptureDeviceNV* glXEnumerateVideoCaptureDevicesNV ( Display dpy,
int  screen,
int *  nelements 
)
unsigned int* glXEnumerateVideoDevicesNV ( Display dpy,
int  screen,
int *  nelements 
)
void glXFreeContextEXT ( Display dpy,
GLXContext  context 
)
void glXFreeMemoryNV ( void pointer)
unsigned int glXGetAGPOffsetMESA ( const void pointer)
const char* glXGetClientString ( Display dpy,
int  name 
)
int glXGetConfig ( Display dpy,
XVisualInfo *  vis,
int  attrib,
int *  value 
)
unsigned int glXGetContextGPUIDAMD ( GLXContext  ctx)
int glXGetFBConfigAttrib ( Display dpy,
GLXFBConfig  config,
int  attribute,
int *  value 
)
int glXGetFBConfigAttribSGIX ( Display dpy,
GLXFBConfigSGIX  config,
int  attribute,
int *  value 
)
GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX ( Display dpy,
XVisualInfo *  vis 
)
GLXFBConfig* glXGetFBConfigs ( Display dpy,
int  screen,
int *  nelements 
)
unsigned int glXGetGPUIDsAMD ( unsigned int  maxCount,
unsigned int *  ids 
)
int glXGetGPUInfoAMD ( unsigned int  id,
int  property,
GLenum  dataType,
unsigned int  size,
GLvoid data 
)
Bool glXGetMscRateOML ( Display dpy,
GLXDrawable  drawable,
int32_t *  numerator,
int32_t *  denominator 
)
__GLXextFuncPtr glXGetProcAddress ( const GLubyte procName)
void glXGetSelectedEvent ( Display dpy,
GLXDrawable  draw,
unsigned long *  event_mask 
)
void glXGetSelectedEventSGIX ( Display dpy,
GLXDrawable  drawable,
unsigned long *  mask 
)
Bool glXGetSyncValuesOML ( Display dpy,
GLXDrawable  drawable,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
)
Status glXGetTransparentIndexSUN ( Display dpy,
Window  overlay,
Window  underlay,
unsigned long *  pTransparentIndex 
)
int glXGetVideoDeviceNV ( Display dpy,
int  screen,
int  numVideoDevices,
GLXVideoDeviceNV pVideoDevice 
)
int glXGetVideoInfoNV ( Display dpy,
int  screen,
GLXVideoDeviceNV  VideoDevice,
unsigned long *  pulCounterOutputPbuffer,
unsigned long *  pulCounterOutputVideo 
)
int glXGetVideoResizeSUN ( Display display,
GLXDrawable  window,
float *  factor 
)
int glXGetVideoSyncSGI ( unsigned int *  count)
XVisualInfo* glXGetVisualFromFBConfig ( Display dpy,
GLXFBConfig  config 
)
XVisualInfo* glXGetVisualFromFBConfigSGIX ( Display dpy,
GLXFBConfig  config 
)
GLXContext glXImportContextEXT ( Display dpy,
GLXContextID  contextID 
)
Bool glXIsDirect ( Display dpy,
GLXContext  ctx 
)
Bool glXJoinSwapGroupNV ( Display dpy,
GLXDrawable  drawable,
GLuint  group 
)
void glXJoinSwapGroupSGIX ( Display dpy,
GLXDrawable  drawable,
GLXDrawable  member 
)
Bool glXMakeContextCurrent ( Display display,
GLXDrawable  draw,
GLXDrawable  read,
GLXContext  ctx 
)
Bool glXMakeCurrent ( Display dpy,
GLXDrawable  drawable,
GLXContext  ctx 
)
Bool glXMakeCurrentReadSGI ( Display dpy,
GLXDrawable  draw,
GLXDrawable  read,
GLXContext  ctx 
)
int glXQueryChannelDeltasSGIX ( Display display,
int  screen,
int  channel,
int *  x,
int *  y,
int *  w,
int *  h 
)
int glXQueryChannelRectSGIX ( Display display,
int  screen,
int  channel,
int *  dx,
int *  dy,
int *  dw,
int *  dh 
)
int glXQueryContext ( Display dpy,
GLXContext  ctx,
int  attribute,
int *  value 
)
int glXQueryContextInfoEXT ( Display dpy,
GLXContext  context,
int  attribute,
int *  value 
)
void glXQueryDrawable ( Display dpy,
GLXDrawable  draw,
int  attribute,
unsigned int *  value 
)
Bool glXQueryExtension ( Display dpy,
int *  errorBase,
int *  eventBase 
)
const char* glXQueryExtensionsString ( Display dpy,
int  screen 
)
Bool glXQueryFrameCountNV ( Display dpy,
int  screen,
GLuint count 
)
void glXQueryGLXPbufferSGIX ( Display dpy,
GLXPbuffer  pbuf,
int  attribute,
unsigned int *  value 
)
Bool glXQueryMaxSwapBarriersSGIX ( Display dpy,
int  screen,
int *  max 
)
Bool glXQueryMaxSwapGroupsNV ( Display dpy,
int  screen,
GLuint maxGroups,
GLuint maxBarriers 
)
const char* glXQueryServerString ( Display dpy,
int  screen,
int  name 
)
Bool glXQuerySwapGroupNV ( Display dpy,
GLXDrawable  drawable,
GLuint group,
GLuint barrier 
)
Bool glXQueryVersion ( Display dpy,
int *  major,
int *  minor 
)
int glXQueryVideoCaptureDeviceNV ( Display dpy,
GLXVideoCaptureDeviceNV  device,
int  attribute,
int *  value 
)
Bool glXReleaseBuffersMESA ( Display dpy,
GLXDrawable  d 
)
void glXReleaseTexImageATI ( Display dpy,
GLXPbuffer  pbuf,
int  buffer 
)
void glXReleaseTexImageEXT ( Display display,
GLXDrawable  drawable,
int  buffer 
)
int glXReleaseVideoDeviceNV ( Display dpy,
int  screen,
GLXVideoDeviceNV  VideoDevice 
)
int glXReleaseVideoImageNV ( Display dpy,
GLXPbuffer  pbuf 
)
Bool glXResetFrameCountNV ( Display dpy,
int  screen 
)
void glXSelectEvent ( Display dpy,
GLXDrawable  draw,
unsigned long  event_mask 
)
void glXSelectEventSGIX ( Display dpy,
GLXDrawable  drawable,
unsigned long  mask 
)
int glXSendPbufferToVideoNV ( Display dpy,
GLXPbuffer  pbuf,
int  iBufferType,
unsigned long *  pulCounterPbuffer,
GLboolean  bBlock 
)
void glXSwapBuffers ( Display dpy,
GLXDrawable  drawable 
)
int64_t glXSwapBuffersMscOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_msc,
int64_t  divisor,
int64_t  remainder 
)
void glXSwapIntervalEXT ( Display dpy,
GLXDrawable  drawable,
int  interval 
)
int glXSwapIntervalMESA ( unsigned int  interval)
int glXSwapIntervalSGI ( int  interval)
void glXUseXFont ( Font  font,
int  first,
int  count,
int  listBase 
)
int glXVideoResizeSUN ( Display display,
GLXDrawable  window,
float  factor 
)
Bool glXWaitForMscOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_msc,
int64_t  divisor,
int64_t  remainder,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
)
Bool glXWaitForSbcOML ( Display dpy,
GLXDrawable  drawable,
int64_t  target_sbc,
int64_t *  ust,
int64_t *  msc,
int64_t *  sbc 
)
int glXWaitVideoSyncSGI ( int  divisor,
int  remainder,
unsigned int *  count 
)
void* wglAllocateMemoryNV ( GLsizei  size,
GLfloat  readfreq,
GLfloat  writefreq,
GLfloat  priority 
)
BOOL wglAssociateImageBufferEventsI3D ( HDC  hDC,
const HANDLE *  pEvent,
const LPVOID *  pAddress,
const DWORD *  pSize,
UINT  count 
)
BOOL wglBindSwapBarrierNV ( GLuint  group,
GLuint  barrier 
)
BOOL wglBindTexImageARB ( HPBUFFERARB  hPbuffer,
int  iBuffer 
)
BOOL wglBindVideoCaptureDeviceNV ( UINT  uVideoSlot,
HVIDEOINPUTDEVICENV  hDevice 
)
BOOL wglBindVideoDeviceNV ( HDC  hDC,
unsigned int  uVideoSlot,
HVIDEOOUTPUTDEVICENV  hVideoDevice,
const int *  piAttribList 
)
BOOL wglBindVideoImageNV ( HPVIDEODEV  hVideoDevice,
HPBUFFERARB  hPbuffer,
int  iVideoBuffer 
)
VOID wglBlitContextFramebufferAMD ( HGLRC  dstCtx,
GLint  srcX0,
GLint  srcY0,
GLint  srcX1,
GLint  srcY1,
GLint  dstX0,
GLint  dstY0,
GLint  dstX1,
GLint  dstY1,
GLbitfield  mask,
GLenum  filter 
)
int wglChoosePixelFormat ( HDC  hDC,
const PIXELFORMATDESCRIPTOR *  ppfd 
)
BOOL wglChoosePixelFormatARB ( HDC  hDC,
const int *  piAttribIList,
const FLOAT *  pfAttribFList,
UINT  nMaxFormats,
int *  piFormats,
UINT *  nNumFormats 
)
BOOL wglChoosePixelFormatEXT ( HDC  hDC,
const int *  piAttribIList,
const FLOAT *  pfAttribFList,
UINT  nMaxFormats,
int *  piFormats,
UINT *  nNumFormats 
)
BOOL wglCopyContext ( HGLRC  hglrcSrc,
HGLRC  hglrcDst,
UINT  mask 
)
BOOL wglCopyImageSubDataNV ( HGLRC  hSrcRC,
GLuint  srcName,
GLenum  srcTarget,
GLint  srcLevel,
GLint  srcX,
GLint  srcY,
GLint  srcZ,
HGLRC  hDstRC,
GLuint  dstName,
GLenum  dstTarget,
GLint  dstLevel,
GLint  dstX,
GLint  dstY,
GLint  dstZ,
GLsizei  width,
GLsizei  height,
GLsizei  depth 
)
HDC wglCreateAffinityDCNV ( const HGPUNV phGpuList)
HGLRC wglCreateAssociatedContextAMD ( UINT  id)
HGLRC wglCreateAssociatedContextAttribsAMD ( UINT  id,
HGLRC  hShareContext,
const int *  attribList 
)
HANDLE wglCreateBufferRegionARB ( HDC  hDC,
int  iLayerPlane,
UINT  uType 
)
HGLRC wglCreateContext ( HDC  hDC)
HGLRC wglCreateContextAttribsARB ( HDC  hDC,
HGLRC  hShareContext,
const int *  piAttribList 
)
LPVOID wglCreateImageBufferI3D ( HDC  hDC,
DWORD  dwSize,
UINT  uFlags 
)
HGLRC wglCreateLayerContext ( HDC  hDC,
int  iLayerPlane 
)
HPBUFFERARB wglCreatePbufferARB ( HDC  hDC,
int  iPixelFormat,
int  iWidth,
int  iHeight,
const int *  piAttribList 
)
HPBUFFEREXT wglCreatePbufferEXT ( HDC  hDC,
int  iPixelFormat,
int  iWidth,
int  iHeight,
const int *  piAttribList 
)
BOOL wglDeleteAssociatedContextAMD ( HGLRC  hglrc)
VOID wglDeleteBufferRegionARB ( HANDLE  hRegion)
BOOL wglDeleteContext ( HGLRC  hglrc)
BOOL wglDeleteDCNV ( HDC  hAffinityDC)
BOOL wglDescribeLayerPlane ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nBytes,
LPLAYERPLANEDESCRIPTOR  plpd 
)
int wglDescribePixelFormat ( HDC  hDC,
int  iPixelFormat,
UINT  nBytes,
LPPIXELFORMATDESCRIPTOR  ppfd 
)
BOOL wglDestroyImageBufferI3D ( HDC  hDC,
LPVOID  pAddress 
)
BOOL wglDestroyPbufferARB ( HPBUFFERARB  hPbuffer)
BOOL wglDestroyPbufferEXT ( HPBUFFEREXT  hPbuffer)
BOOL wglDisableGenlockI3D ( HDC  hDC)
BOOL wglDXCloseDeviceNV ( HANDLE  hDevice)
BOOL wglDXLockObjectsNV ( HANDLE  hDevice,
GLint  count,
HANDLE *  hObjects 
)
BOOL wglDXObjectAccessNV ( HANDLE  hObject,
GLenum  access 
)
HANDLE wglDXOpenDeviceNV ( GLvoid dxDevice)
HANDLE wglDXRegisterObjectNV ( HANDLE  hDevice,
GLvoid dxObject,
GLuint  name,
GLenum  type,
GLenum  access 
)
BOOL wglDXSetResourceShareHandleNV ( GLvoid dxObject,
HANDLE  shareHandle 
)
BOOL wglDXUnlockObjectsNV ( HANDLE  hDevice,
GLint  count,
HANDLE *  hObjects 
)
BOOL wglDXUnregisterObjectNV ( HANDLE  hDevice,
HANDLE  hObject 
)
BOOL wglEnableGenlockI3D ( HDC  hDC)
UINT wglEnumerateVideoCaptureDevicesNV ( HDC  hDC,
HVIDEOINPUTDEVICENV phDeviceList 
)
int wglEnumerateVideoDevicesNV ( HDC  hDC,
HVIDEOOUTPUTDEVICENV phDeviceList 
)
BOOL wglEnumGpuDevicesNV ( HGPUNV  hGpu,
UINT  iDeviceIndex,
PGPU_DEVICE  lpGpuDevice 
)
BOOL wglEnumGpusFromAffinityDCNV ( HDC  hAffinityDC,
UINT  iGpuIndex,
HGPUNV hGpu 
)
BOOL wglEnumGpusNV ( UINT  iGpuIndex,
HGPUNV phGpu 
)
void wglFreeMemoryNV ( void pointer)
BOOL wglGenlockSampleRateI3D ( HDC  hDC,
UINT  uRate 
)
BOOL wglGenlockSourceDelayI3D ( HDC  hDC,
UINT  uDelay 
)
BOOL wglGenlockSourceEdgeI3D ( HDC  hDC,
UINT  uEdge 
)
BOOL wglGenlockSourceI3D ( HDC  hDC,
UINT  uSource 
)
UINT wglGetContextGPUIDAMD ( HGLRC  hglrc)
HDC wglGetCurrentDC ( void  )
PROC wglGetDefaultProcAddress ( LPCSTR  lpszProc)
BOOL wglGetDigitalVideoParametersI3D ( HDC  hDC,
int  iAttribute,
int *  piValue 
)
const char* wglGetExtensionsStringARB ( HDC  hDC)
const char* wglGetExtensionsStringEXT ( void  )
BOOL wglGetFrameUsageI3D ( float *  pUsage)
BOOL wglGetGammaTableI3D ( HDC  hDC,
int  iEntries,
USHORT *  puRed,
USHORT *  puGreen,
USHORT *  puBlue 
)
BOOL wglGetGammaTableParametersI3D ( HDC  hDC,
int  iAttribute,
int *  piValue 
)
BOOL wglGetGenlockSampleRateI3D ( HDC  hDC,
UINT *  uRate 
)
BOOL wglGetGenlockSourceDelayI3D ( HDC  hDC,
UINT *  uDelay 
)
BOOL wglGetGenlockSourceEdgeI3D ( HDC  hDC,
UINT *  uEdge 
)
BOOL wglGetGenlockSourceI3D ( HDC  hDC,
UINT *  uSource 
)
UINT wglGetGPUIDsAMD ( UINT  maxCount,
UINT *  ids 
)
INT wglGetGPUInfoAMD ( UINT  id,
int  property,
GLenum  dataType,
UINT  size,
void data 
)
int wglGetLayerPaletteEntries ( HDC  hDC,
int  iLayerPlane,
int  iStart,
int  nEntries,
COLORREF *  pcr 
)
BOOL wglGetMscRateOML ( HDC  hDC,
INT32 *  numerator,
INT32 *  denominator 
)
HDC wglGetPbufferDCARB ( HPBUFFERARB  hPbuffer)
HDC wglGetPbufferDCEXT ( HPBUFFEREXT  hPbuffer)
int wglGetPixelFormat ( HDC  hDC)
BOOL wglGetPixelFormatAttribfvARB ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
FLOAT *  pfValues 
)
BOOL wglGetPixelFormatAttribfvEXT ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
FLOAT *  pfValues 
)
BOOL wglGetPixelFormatAttribivARB ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
int *  piValues 
)
BOOL wglGetPixelFormatAttribivEXT ( HDC  hDC,
int  iPixelFormat,
int  iLayerPlane,
UINT  nAttributes,
const int *  piAttributes,
int *  piValues 
)
PROC wglGetProcAddress ( LPCSTR  lpszProc)
BOOL wglGetSyncValuesOML ( HDC  hDC,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
)
BOOL wglGetVideoDeviceNV ( HDC  hDC,
int  numDevices,
HPVIDEODEV hVideoDevice 
)
BOOL wglGetVideoInfoNV ( HPVIDEODEV  hpVideoDevice,
unsigned long *  pulCounterOutputPbuffer,
unsigned long *  pulCounterOutputVideo 
)
BOOL wglIsEnabledFrameLockI3D ( BOOL *  pFlag)
BOOL wglIsEnabledGenlockI3D ( HDC  hDC,
BOOL *  pFlag 
)
BOOL wglJoinSwapGroupNV ( HDC  hDC,
GLuint  group 
)
GLboolean wglLoadDisplayColorTableEXT ( const GLushort table,
GLuint  length 
)
BOOL wglLockVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice 
)
BOOL wglMakeAssociatedContextCurrentAMD ( HGLRC  hglrc)
BOOL wglMakeContextCurrentARB ( HDC  hDrawDC,
HDC  hReadDC,
HGLRC  hglrc 
)
BOOL wglMakeContextCurrentEXT ( HDC  hDrawDC,
HDC  hReadDC,
HGLRC  hglrc 
)
BOOL wglMakeCurrent ( HDC  hDC,
HGLRC  hglrc 
)
BOOL wglQueryCurrentContextNV ( int  iAttribute,
int *  piValue 
)
BOOL wglQueryFrameCountNV ( HDC  hDC,
GLuint count 
)
BOOL wglQueryFrameLockMasterI3D ( BOOL *  pFlag)
BOOL wglQueryFrameTrackingI3D ( DWORD *  pFrameCount,
DWORD *  pMissedFrames,
float *  pLastMissedUsage 
)
BOOL wglQueryGenlockMaxSourceDelayI3D ( HDC  hDC,
UINT *  uMaxLineDelay,
UINT *  uMaxPixelDelay 
)
BOOL wglQueryMaxSwapGroupsNV ( HDC  hDC,
GLuint maxGroups,
GLuint maxBarriers 
)
BOOL wglQueryPbufferARB ( HPBUFFERARB  hPbuffer,
int  iAttribute,
int *  piValue 
)
BOOL wglQueryPbufferEXT ( HPBUFFEREXT  hPbuffer,
int  iAttribute,
int *  piValue 
)
BOOL wglQuerySwapGroupNV ( HDC  hDC,
GLuint group,
GLuint barrier 
)
BOOL wglQueryVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice,
int  iAttribute,
int *  piValue 
)
BOOL wglRealizeLayerPalette ( HDC  hDC,
int  iLayerPlane,
BOOL  bRealize 
)
BOOL wglReleaseImageBufferEventsI3D ( HDC  hDC,
const LPVOID *  pAddress,
UINT  count 
)
int wglReleasePbufferDCARB ( HPBUFFERARB  hPbuffer,
HDC  hDC 
)
int wglReleasePbufferDCEXT ( HPBUFFEREXT  hPbuffer,
HDC  hDC 
)
BOOL wglReleaseTexImageARB ( HPBUFFERARB  hPbuffer,
int  iBuffer 
)
BOOL wglReleaseVideoCaptureDeviceNV ( HDC  hDC,
HVIDEOINPUTDEVICENV  hDevice 
)
BOOL wglReleaseVideoDeviceNV ( HPVIDEODEV  hVideoDevice)
BOOL wglReleaseVideoImageNV ( HPBUFFERARB  hPbuffer,
int  iVideoBuffer 
)
BOOL wglResetFrameCountNV ( HDC  hDC)
BOOL wglRestoreBufferRegionARB ( HANDLE  hRegion,
int  x,
int  y,
int  width,
int  height,
int  xSrc,
int  ySrc 
)
BOOL wglSaveBufferRegionARB ( HANDLE  hRegion,
int  x,
int  y,
int  width,
int  height 
)
BOOL wglSendPbufferToVideoNV ( HPBUFFERARB  hPbuffer,
int  iBufferType,
unsigned long *  pulCounterPbuffer,
BOOL  bBlock 
)
BOOL wglSetDigitalVideoParametersI3D ( HDC  hDC,
int  iAttribute,
const int *  piValue 
)
BOOL wglSetGammaTableI3D ( HDC  hDC,
int  iEntries,
const USHORT *  puRed,
const USHORT *  puGreen,
const USHORT *  puBlue 
)
BOOL wglSetGammaTableParametersI3D ( HDC  hDC,
int  iAttribute,
const int *  piValue 
)
int wglSetLayerPaletteEntries ( HDC  hDC,
int  iLayerPlane,
int  iStart,
int  nEntries,
const COLORREF *  pcr 
)
BOOL wglSetPbufferAttribARB ( HPBUFFERARB  hPbuffer,
const int *  piAttribList 
)
BOOL wglSetPixelFormat ( HDC  hDC,
int  iPixelFormat,
const PIXELFORMATDESCRIPTOR *  ppfd 
)
BOOL wglSetStereoEmitterState3DL ( HDC  hDC,
UINT  uState 
)
BOOL wglShareLists ( HGLRC  hglrcShare,
HGLRC  hglrcSrc 
)
BOOL wglSwapBuffers ( HDC  hDC)
INT64 wglSwapBuffersMscOML ( HDC  hDC,
INT64  target_msc,
INT64  divisor,
INT64  remainder 
)
BOOL wglSwapIntervalEXT ( int  interval)
BOOL wglSwapLayerBuffers ( HDC  hDC,
UINT  fuPlanes 
)
INT64 wglSwapLayerBuffersMscOML ( HDC  hDC,
int  fuPlanes,
INT64  target_msc,
INT64  divisor,
INT64  remainder 
)
DWORD wglSwapMultipleBuffers ( UINT  n,
const WGLSWAP *  ps 
)
BOOL wglUseFontBitmapsA ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase 
)
BOOL wglUseFontBitmapsW ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase 
)
BOOL wglUseFontOutlinesA ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase,
FLOAT  deviation,
FLOAT  extrusion,
int  format,
LPGLYPHMETRICSFLOAT  lpgmf 
)
BOOL wglUseFontOutlinesW ( HDC  hDC,
DWORD  first,
DWORD  count,
DWORD  listBase,
FLOAT  deviation,
FLOAT  extrusion,
int  format,
LPGLYPHMETRICSFLOAT  lpgmf 
)
BOOL wglWaitForMscOML ( HDC  hDC,
INT64  target_msc,
INT64  divisor,
INT64  remainder,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
)
BOOL wglWaitForSbcOML ( HDC  hDC,
INT64  target_sbc,
INT64 *  ust,
INT64 *  msc,
INT64 *  sbc 
)
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